Сборка сервера aCis Project rev.238
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Разработчик: aCis Project
Хроники: Interlude
Платформа: java
Размер: 17 mb
PHP код:
Formatting rules, took from latest L2J, both for DP (java scripts) and core.
- Indent all files correctly, and remove useless spaces.
- "for" loop enhancements when possible.
- put final keyword when possible.
- Fix 1600+ warnings on Javadoc (at hand...).
- L2DabaseFactory.close() addition.
L2Teleporter && L2DungeonGatekeeper, misc.
L2Teleporter && L2DungeonGatekeeper
- Teleporters night price is implemented (price /2 when real life night occurs).
- Split L2Teleporter to 2 distincts entities. Avoid to use a big switch about npcId.
- Gatekeeper Ziggurat conditions are now implemented (must be from the winning side).
- fix Giran Harbor GK (drop one location, fix prices).
Misc
- static packet for ShowMiniMap (case of regular map).
- static packet for EnchantResult, and fix the previous commit (switch from 0 - considered as a success - to 2 - abort).
- RBs are now automatically concerned by MANADAM and MDOT type skills (but still got regular resistance from mobs).
Movement rework, misc
Movement rework
- This is a code I found on L2J forums. I searched for initial post, but didn't find back, lol. Haven't clue about credits, I just can say the guy is russian. Sorry stranger for the no-credits :/.
- This code is EXPERIMENTAL ; I didn't find strange issues after 2 days, but report if any occurs.
- Fix the "ghost attack" when you move and a mob attacks you. Now the complete attack animation occurs. And yes, it's normal the monster does the animation even if you are running far from him. Works the same on L2OFF. Before the attack was occuring but you didn't see the animation and the monster was still moving.
Misc
- /unstuck doesn't work anymore when you are afraid. Drop a double check aswell.
- Fix NPEs on augment exploit. Happen when you don't sleep a lot.
- Drop the old intention when you cast a skill (exemple, when you were moving). If a particular intention hadn't to be dropped while casting, report on forum.
- Reflect damage skills type don't kill you anymore (stuck at 1). Well, shouldn't
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