hpp_speed - speed hack.
hpp_speed_engine - engine time speed.
hpp_show - show information.
hpp_show_keys - show information of pressed keys (wasd,mwheel).
hpp_show_copyright - show hackname.
hpp_show_time - show time from Windows.
hpp_show_fps - show framerate.
hpp_show_color - RGB color settings.
hpp_show_kreedz - show information about horizontal speed, vertical speed, height, edge distance, ground angle.
hpp_show_kreedz_moves - show information about sidemove, forwardmove.
hpp_show_kreedz_color - RGB color settings.
hpp_fps_max - copy cvar fps_max.
hpp_fps_skipframes - boost framerate, using method of skip frames.
hpp_fps_helper - framerate helper, if your framerate higher that the value you entered, will be activated speed hack, else if framerate lower, will be activated slowmo.
hpp_bhop_scroll_count - the number of jump's that are sent to the server.
hpp_bhop_scroll_frame - distance of ground where will be work bhop.
hpp_bhop_standup - standup bhop.
hpp_bhop_standup_frame - distance of ground where duck will be pressed.
hpp_gstrafe_scroll_count - the number of duck's that are sent to the server.
hpp_gstrafe_scroll_frame - distance of ground where will be work gstrafe.
hpp_gstrafe_standup - standup gstrafe.
hpp_gstrafe_standup_frame - distance of ground where duck will be pressed.
hpp_gstrafe_slowdown - work slowdown efficiency.
hpp_gstrafe_slowdown_angle - angle at which the function to work.
hpp_freelook - freelook (switch command).
hpp_freelook_speed - freelook speed.
hpp_spectator - monitoring the players in third-person mode (in the sense of going to put a player out of status).
hpp_thirdperson - third person view.
hpp_thirdpesron_side/up/back - settings for third person.
hpp_edgebug_distance - distance to edge where will be work edgebug.
hpp_edgebug_distance_duck - distance where will be pressed duck.
hpp_edgebug_speed - value of engine speed for edgebug.
hpp_edgebug_calculation - formulas for edgebug (0-7).
hpp_jumpbug_auto - automatically makes jumpbug if a player falls from a height which could lose health.
hpp_jumpbug_slow - It stops the movement of the player in the air on the X axis.
hpp_swtich_strafe_helper - strafe helper (switch command).
hpp_strafe_helper - strafe helper.
hpp_strafe_helper_add_strafe - will be whether "strafe helper" press keys (wasd).
hpp_strafe_helper_add_strafe_limit - limit of pressing keys.
hpp_strafe_helper_directory - directory: 1 - forward, 2 - right side, 3 - backward, 4 - left side.
hpp_strafe_helper_directory_auto - automatic detection.
hpp_strafe_helper_directory_auto_minspeed - minimal speed for work function.
hpp_strafe_helper_minspeed - minimal speed for wokr strafe helper.
hpp_strafe_helper_surfix_angle - at which inclination angle will work strafe helper.
hpp_strafe_helper_forwardmove - forwardmove.
hpp_strafe_helper_sidemove - sidemove.
hpp_strafe_helper_sidemove_calculation - formulas for sidemove: 1 - static value, 2 - the higher the speed, the less sidemove, 3 - the lower the speed, the higher sidemove.
hpp_strafe_helper_modificator - multylier for 2,3 formulas.
hpp_fixed_yaw - fixed yaw.
hpp_fixed_pitch - fixed pitch.
hpp_fastrun - fastrun (switch command).
hpp_fastrun_nsd - noslowdown fastrun.
hpp_esp - extra sensory perception.
hpp_esp_far - far esp.
hpp_esp_far_time - the time at which the square is valid.
hpp_esp_sound - sound esp.
hpp_esp_sound_time - the time after which the squares disappear.
hpp_esp_sound_color - RBG color settings.
hpp_esp_player_name - show names of players.
hpp_esp_player_weapon - show weapons of players.
hpp_esp_player_sequences - show sequences of players.
hpp_esp_player_gaitsequences - show gait sequences of players.
hpp_esp_drawfont - font styles (0-1).
hpp_esp_box_3d - 3d boxes.
hpp_esp_box_style - box style.
hpp_esp_box_size - box size.
hpp_esp_enemy_only - esp will work only on enemy.
hpp_esp_visible_check - visible check.
hpp_esp_world_weapons - show weapons of world.
hpp_esp_world_sprites - show sprites of world.
hpp_gl_entity_alpha - entity alpha.
hpp_gl_local_glow - local glow.
hpp_gl_colorplayer - glow players.
hpp_gl_colorweapon - glow weapons.
hpp_gl_colorgrenade - glow grenades.
hpp_gl_hide_entity - hide entities.
hpp_gl_hide_players - hide players.
hpp_knifebot - automaticly knife.
hpp_knifebot_deathmatch - will be work knifebot on teammates.
hpp_knifebot_attack - attack type: 1 - slash, 2 - stab.
hpp_knifebot_distance - for sum constant distance and value of this cvar.
hpp_knifebot_aim - will be work aim on knifebot.
hpp_knifebot_aim_fov - field of view where knifebot will be work.
hpp_noflash - disable flash effect.
hpp_noflash_alpha - limit screenfade.
hpp_noflash_show_percentage - show percentage.
hpp_wallbug_duck - press duck if work wallbug.
hpp_wallbug_angles - change view angles if work wallbug.
hpp_wallbug_moves - time where will be change strafe.
hpp_autojump - automaticly jump for the edge.
hpp_autojump_distance - distance to edge where autojump will be work.
hpp_autoduck - automaticly duck.
hpp_autoduck_fallspeed - if falling speed higher of the value then will be work autoduck.
hpp_origin_mode - 0 - curstate origin, 1 - origin.
Cheat:[Ссылки могут видеть только зарегистрированные пользователи. ]
vt:[Ссылки могут видеть только зарегистрированные пользователи. ]
Последний раз редактировалось MembRupt; 09.05.2016 в 14:29.