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Просмотр полной версии : Все скрипты/конфиги (aim, etc) выкладывать только здесь!


PavelQwa
20.03.2011, 09:03
Ув. Форумчане! Огромная просьба к вам, выкладывать скрипты ТОЛЬКО в этой теме.

Распространение скриптов вне этой темы будет караться РО (Read Only)
на месяц.

Шаблон:

________________________________________
Тип конфига: Aim
Cоздатель (не обязательно): blablabla
Скрипт:
bla bla blу
________________________________________

Aky9
22.03.2011, 06:01
Тип скрипта: Aim
Создатель: Sadosa
Скрипт: выкладываю в архиве т.к ограничение по колличевству символов 13452

Тип скрипта: Strafe Script
Скрипт: alias +yleft "+left;+moveleft;+left;+moveleft"
alias -yleft "-left;-moveleft;-left;-moveleft"
alias leftstr "+yleft;wait;-yleft"
alias rightstr "+yright;wait;-yright"
alias +air "@IICUX;@IICUX"
alias -air "wait;bbb;wait"
alias @IICUX "rightstr;leftstr"
alias +yright "+right;+moveright;+right;+moveright"
alias -yright "-right;-moveright;-right;-moveright"

bind "MWHEELDOWN" "+air"

____
alias bbb "fps;ping"
alias fps "cl_showfps 1;developer 1;fps_max 999"
alias ping "net_graph 1;cl_updaterate 101;cl_cmdrate 101;cl_bob 0.0"

bind "TAB" "+showscores;bbb"

Тип скрипта: Aim
Создатель: snAke
Скрипт: "// [for use only with CounterStrike 1.6 Steam]
// CPL Config Succesfully Loaded [ eXtreme // snAke ]





=======================================|=_X|-|7|=_|\/||=_~|}||\||)$==================================== ==
---
--
-
//
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "~" "toggleconsole"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "g" "drop"r
bind "m" "chooseteam"
bind "x" "say gg"
bind "z" "say ms"
bind "v" "say /rank"
bind "f" "buyequip"
bind "p" "say /top10"
bind "TAB" "+showscores"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "ESCAPE" "cancelselect"
bind "~" "toggleconsole"
bind "t" "impulse 201"
bind "b" "buy"
bind "`" "toggleconsole"
bind "q" "lastinv"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "mwhelldown" "+jump"
bind "r" "buyammo1"
bind "t" "buyammo2"
bind "capslock" "+strafe"
bind "e" "+reload"
bind "c" "+use"
//
-
--
---
==================================|=_X|-|7|=_|\/||=_~|}||\||)$~|\/||=_[||_||7|============================
---
--
-
//
bind "kp_end" "say_team T1 3 in x2 | 2 in X1"
bind "kp_DOWNARROW" "say_team T2 3 in X1 2 Pe Cutie la sc | 2 In X2"
bind "kp_pgdn" "say_team T3 Rush X1 , 3 prin Baza la Tero 2 O iau pe mijlok Flash X2"
bind "KP_LEFTARROW" "say_team T4 Rush X2 , 3 scara , 1 baza T , 1 baza Ct"
bind "kp_5" "say_team T5 1 Mij | 2 in X2 | 2 In X1"
bind "kp_RIGHTARROW" "say_team Calm fara pasi , vorbiti unde vine . hai atent"
bind "kp_home" "say_team vine in X1 acoperiti-ma"
bind "kp_UPARROW" "say_team Vine in X2 acoperiti-ma"
bind "kp_pgup" "say_team --==ToT Aja TeaM#==--"
bind "ins" "say_team --==Aveti GrIja Are Awp...==--"
//
-
--
---


---
--
-
//
bind "f1" "say_team T1 RUSH tunel Smoke x2 coboram mijlok . walck scara . sa nu aud musca"
bind "f2" "say_team T2 RUSH x1 Long , Smoke baza CT si scara . 1 ramane groapa sa tina spatele"
bind "f3" "say_team T3 Camp Tunel la 1 min Iesim Cu smoke. Fara Flash . Dupa ce punem BmB FLash peste perete . 1 ramane tunel"
bind "f4" "say_team T4 mergem usor Scara . Iesim cu flash si he "
bind "f5" "say_team RUsh Mijlok cu smoke baza CT si flash X2 (BUG)"
bind "f7" "say_team Bmb x2 rpd veniti 1"
bind "f6" "say_team Bmb X1 RPd veniti 1"
bind "f9" "say_team nu va batetii aiurea tineti pozitiile."
Bind "f10" "say_team jucatii X( haidetii tot aja si mai atent."
//
-
--
---

============================================/\|_|/\$_[|\/||)$=============================================
---
--
-
//
//`````Bunny-Hop`````\\

alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "space" "+_bhop"
bind "space" "+bhop"


alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
---





// Walk \\

alias walk "+speed; alias wr run; echo walking;"

alias run "-speed; alias wr walk; echo running;"

alias wr "walk"

bind "shift" "wr"
clear
bind mouse1 "+attack"
echo WeLCome To cfg pwd bY sNk* CPL Config Succesfully Loaded...
voice_scale "1.000000"
setinfo _state cristina

bind space "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop
alias @bhop "special;wait;+jump;wait;-jump"



-
--
---

// __________________
//--------( Wirl Wind )--------------------------
// ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ

alias +whirlwind "cl_yawspeed 2850;w;+left;w;w;w;w;w;-left;cl_yawspeed 210;+duck"
alias -whirlwind "-duck"
bind "ctrl" "+whirlwind"

-
--
---
//
alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "alt" "weap_t"
\\
---
--
-
============================================|\||=_ |-_[|\/||)$=============================================---
--
-
//
net_graph "0"
net_graphpos "0"
graphheight "490"
//
-
--
---
================================================$_[|\/||)$============================================== ==
---
--
-
//
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
//
-
--
---
==============================================|-||_||)_[|\/||)$===========================================
---
--
-
//
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "4"
hud_deathnotice_time "4"
hud_saytext_internal "1"
//
-
--
---
================================================|\/|_[|\/||)$=============================================
---
--
-
//
m_side "0.8"
m_forward "1"
m_filter "1.8"
m_pitch "0.022"
m_yaw "0.022"
//
-
--
---
==========================================\/|0|_|=_|\|[|=__[|\/||)$=======================================
---
--
-
//
violence_hblood "1"
violence_ablood "1"
violence_hgibs "1"
violence_agibs "1"
//
-
--
---
================================================[0|\|_[|\/||)$============================================
---
--
-
//
con_color "255 155 50"
con_notifytime "8"
scr_conspeed "9999"
//
-
--
---
=================================================| 7_[|\/||)$=============================================
---
--
-
//
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
//
-
--
---
================================================|_-|__[|\/||)$============================================
---
--
-
//
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.0"
gl_flipmatrix "0"
gl_monolights "0"
gl_wateramp "0"
gl_spriteblend "1"
gl_ztrick "1"
gl_alphamin "0.25"
gl_monolights "0"
gl_keeptjunctions "1"
gl_playermip 1000
gl_palette_tex 0
gl_spriteblend 0
//

-
--
---
=================================================[|__[|\/||)$=============================================
---
--
-
//
ex_interp "0.01"
cl_cmdrate "60"
cl_updaterate "40"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dlmax "9999"
cl_forwardspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
cl_cmdbackup "2"
cl_backspeed "400"
cl_righthand "1"
cl_himodels "1"
cl_showfps "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_pitchspeed "4"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_movespeedkey "0.400"
cl_dynamiccrosshair 0
cl_rate 25000
cl_crosshair_color "999 999 999"
cl_corpsestay "180"
//
-
--
---
=================================================$ \/_[|\/||)$=============================================
---
--
-
//
sv_aim "0"
sv_lan "1"
sv_cheats "0"
sv_allowupload "1"
sv_allowdownload "1"
//
-
--
---
============================================$|=_|-||\||=0_[|\/||)$========================================
---
--
-
//
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
//
-
--
---
=========================================|_-|=_|\||=_|7/\|__[|\/||)$======================================
---
--
-
//
lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "1.7"
deathmatch "1"
contimes "4"
viewsize "120"
fastsprites "0"
max_shells "0" //120
mp_decals "0" //300
fps_max "120"
zoom_sensitivity_ratio "0.78"
console "1"
crosshair "1"
gamma "4"
brightness "4"
fakelag "0"
dev_overview "0"
developer "0"
+mlook
+jlook
name "sNk"
//
-
--
---
=================================================| =||\||$|-|==============================================
echo " +--^----------,--------,-----,----------------------^-, ____"
echo " | ||||||||| `--------' | snAke O |____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\ /'"
echo " / XXXXXX /`-------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo " `------'"
echo "
echo " [SL] Project by COUNTER-STRIKE eXtrEme // snAke"
echo " mail : [Ссылки могут видеть только зарегистрированные и активированные пользователи]"
************************************************** *************************************** +
//| ***********************************[]:==Al3x==sTylE==:[]******************************* |
//+ ************************************************** *************************************** +
//----------------------------------------------------------------------------------------------
play vox/activated and ready to kill


Тип скрипта: BunnyHop
Скрипт:
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

Тип скрипта: NoRecoil
Скрипт:

alias +1 "+attack;+lookdown"
alias -1 "-attack;-lookdown"

bind mouse1 +1
cl_pitchspeed 3

bind 1 "slot1;bind mouse1 +1;cl_pitchspeed 3"
bind 2 "slot2;bind mouse1 +1;cl_pitchspeed 2.7"
bind 3 "slot3;bind mouse1 +attack;cl_pitchspeed 0"
bind 4 "slot4;bind mouse1 +attack;cl_pitchspeed 0"
bind 5 "weapon_c4;bind mouse1 +attack;cl_pitchspeed 0"

Тип скрипта: Aim
Создатель: CR0N0S
Скрипт: //HeadShot Script by CR0N0S
//Thanks to fortesscheats.com / BondOO7 / Megavolt

//Calling the head status for regular mouse or inverted mouse

alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind mouse1 +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind mouse1 +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
dn

//Bind head status to mouse

alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"

alias +hsoff "+attack"
alias -hsoff "-attack"

alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"

alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"

//Exceptional Keys
alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind mouse1 -hson"
alias hsducktogoff3 "bind mouse1 -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias +hsducktog "bind mouse1 +hsoff"
alias -hsducktog "hsducktogoff"
alias +hsduck "+duck;+hsducktog"
alias -hsduck "-duck;-hsducktog"
bind ctrl +hsduck
bind 4 "slot4;bind mouse1 +hsgren"
bind 5 "slot5;bind mouse1 +hsbomb"
bind 1 "slot1;bind mouse1 +hson"
bind 2 "slot1;bind mouse1 +hson"
bind 3 "slot3;bind mouse1 +hsoff"

Сергей =)
27.03.2011, 00:26
Тип конфига: Aim
Создатель: MaXXX.nr1
Видео:
kEgT0f6IpVM
Скрипт:

echo Extra Cfg
echo cfgul Lui MaXXX nr 1
<---(Video Settings)--->

brightness 100
cl_crosshair_color "255 255 255"
cl_himodels 0
cl_showfps 1
cl_solid_players 1
fastsprites 0
fps_max 1000
fps_modem 1000
gamma 100
gl_clear 0
gl_cull 1
gl_dither 1
gl_keeptjunctions 1
gl_max_size 256
gl_monolights 0
gl_overbright 1
gl_palette_tex 1
gl_picmip 0
gl_playermip 0
gl_round_down 3
gl_spriteblend 0
gl_ztrick 1
max_smokepuffs 0
mp_decals 300
r_drawviewmodel 1
r_mirroralpha 1
r_mmx 1
r_speeds 0
texgamma 2
lightgamma 2.5
developer 0
__________________________________________________ __________________________________________________ _______________________

<---(Mouse Settings)--->


m_filter 1
m_forward 1
m_pitch 0.022
sensitivity 3.2
zoom_sensitivity_ratio .6

__________________________________________________ __________________________________________________ _______________________


<---(Conection Settings)--->

cl_allowdownload 1
cl_allowupload 1
cl_cmdrate 7500
cl_dlmax 128
cl_download_ingame 1
cl_download_max 1
cl_latency -25
cl_updaterate 101
cl_lc 1
cl_lw 1
cl_timeout 305
net_graph 0
net_graphpos 2
net_graphwidth 192
net_scale 5
rate 30000

__________________________________________________ __________________________________________________ _______________________


<---(Audio Settings)--->

bgmbuffer 4096
bgmvolume 1
cd "loop"
hisound 1
loadas8bit 1
stopsound
s_a3d 0
s_eax 0
s_geometry 0
s_numpolys 200
s_reverb 0
volume 0.1

__________________________________________________ __________________________________________________ _______________________


<---(Setinfo Settings)--->

cl_corpsestay 600
cl_dynamiccrosshair 0
cl_minmodels 0
cl_righthand 0
cl_showerror 0
cl_radartype 1
console 1
con_color "500"
con_notifytime 4
crosshair 1
hpk_maxsize 0
hud_capturemouse 0
hud_centerid 1
hud_deathnotice_time 6
hud_draw 1
hud_fastswitch 1
hud_saytext_time 5
hud_takesshots 0
scr_centertime 2
scr_conspeed 99999
setinfo _ah 0
setinfo _vgui_menus 0
vgui_emulatemouse 1
_cl_autowepswitch 0
cl_sidespeed "32000"
cl_backspeed "32000"
cl_forwardspeed "32000"
cl_yawspeed "250"
cl_crosshair_collor "250 250 250"
name "II^_-MaXXX-_^II"
+mlook

__________________________________________________ __________________________________________________ _______________________

<---(General Binds)--->

bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind MOUSE3 "+un.b"
bind MWHEELUP "+duck"
bind MWHEELDOWN "+duck"
bind w "+forward"
bind s "+back"
bind a "+moveleft;cl_righthand 0"
bind d "+moveright;cl_righthand 1"
bind g "drop"
bind f "impulse 101"
bind tab "+score"
bind q "lastinv"
bind r "+reload"
bind y "messagemode"
bind t "impulse 201"
bind u "messagemode2"
bind Ctrl "+duck"
bind b "buy"
bind e "+use"
bind o "buyequip"
bind , "buyammo1"
bind . "buyammo2"
bind ` "toggleconsole"
bind z "+left"
bind x "radio1"
bind v "radio2"
bind n "radio3"
bind c "+right"
bind - "sv_restart 1,admin_restart 1"
bind shift "+speed"
bind k "+voicerecord"
bind h "+commandmenu"
bind m "chooseteam"
bind space "+jump"
bind 1 "slot1;echo Arma"
bind 2 "slot2;echo Pistol"
bind 3 "slot3;echo Cutzit"
bind 4 "slot4;echo Grenada"
bind 5 "slot5;echo C4"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind 0 "slot10"
bind ; "say *Re**All*"
bind p "say /top15"

__________________________________________________ __________________________________________________ _______________________

<---(Volume)--->

alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.5; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.6; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.7; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.9; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 1.0; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 1.3; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 1.5; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 1.7; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 2.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind leftarrow voldn
bind rightarrow volup
__________________________________________________ __________________________________________________ _______________________
(Bunny Hop Menu)

alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"

bind "kp_enter" "un.bt" //replace x with any key to toggle on and off


"+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-
jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait"
alias -iepuras "-

Jump crouch
alias installjump "bind SPACE +cjump; developer 1; echo ----; echo The jump/crouch script: Installation complete.; echo This was to set up the key-binds.; echo You only have to do this once.; echo ----;
developer 0"
alias +cjump "+jump;+duck"
alias -cjump "-jump;-duck"
bind space "+cjump"

__________________________________________________ __________________________________________________ _______________________

<---(Mouse Sensitivity Menu)--->


alias m0 "sensitivity 1.0; dev1;speak one ;clear;echo Sensytivity (1.0-----------);dev0; alias mup m1; alias mdn m0"
alias m1 "sensitivity 1.5; dev1;speak one ;clear;echo Sensytivity (-1.5----------);dev0; alias mup m2; alias mdn m0"
alias m2 "sensitivity 2.0; dev1;speak two ;clear;echo Sensytivity (--2.0---------);dev0; alias mup m3; alias mdn m1"
alias m3 "sensitivity 2.5; dev1;speak two ;clear;echo Sensytivity (---2.5--------);dev0; alias mup m4; alias mdn m2"
alias m4 "sensitivity 3.0; dev1;speak three;clear;echo Sensytivity (----3.0-------);dev0; alias mup m5; alias mdn m3"
alias m5 "sensitivity 3.5; dev1;speak three;clear;echo Sensytivity (-----3.5------);dev0; alias mup m6; alias mdn m4"
alias m6 "sensitivity 4.0; dev1;speak four ;clear;echo Sensytivity (------4.0-----);dev0; alias mup m7; alias mdn m5"
alias m7 "sensitivity 4.5; dev1;speak four ;clear;echo Sensytivity (-------4.5----);dev0; alias mup m8; alias mdn m6"
alias m8 "sensitivity 5.0; dev1;speak five ;clear;echo Sensytivity (--------5.0---);dev0; alias mup m9; alias mdn m7"
alias m9 "sensitivity 5.5; dev1;speak five ;clear;echo Sensytivity (----------5.5-);dev0; alias mup m10;alias mdn m8"
alias m10 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m11;alias mdn m9"
alias m11 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m10;alias mdn m9"
alias mup m6
alias mdn m5
bind "uparrow" "mup"
bind "downarrow" "mdn"

__________________________________________________ __________________________________________________ _______________________

<--(The Fastest Buying Mode)-->


bind kp_ins "primammo;secammo;defuser;vesthelm;vest"
bind kp_del "hegren;flash;flash"
bind kp_end "mp5;buyammo1;buyammo1;buyammo1;buyammo1;echo [ | MP5Navy | ]"
bind kp_downarrow "ak47;m4a1;buyammo1;buyammo1;buyammo1;echo [ | Ak-47 / Colt M4A1 Carabine | ]"
bind kp_pgdn "famas;galil;buyammo1;buyammo1;buyammo1;echo [ | Famas / Galil | ]"
bind kp_leftarrow "awp;buyammo1;buyammo1;buyammo1;echo [ | Artic Warfare Magnum | ]"
bind kp_5 "usp;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;b uyammo2;echo [ | Universal Self-Reloading Pistol | ]"
bind kp_rightarrow "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo 2;buyammo2;echo [ | Desert Eagle .50 AE | ]"
bind kp_home "aug;sg550;buyammo1;buyammo1;buyammo1;echo [ | Steyr Aug / Sig SG-550 Commando | ]"

__________________________________________________ __________________________________________________ ___________________

echo Configu' Lu' MaXXX.nr1
echo Va Sparg La Kk'u Cu Cfg-u Asta
echo GooD LucK and HavE FuN
echo q(@_@)p

Сергей =)
27.03.2011, 02:21
Тип конфига: Aim
Создатель: Kenny_21th
Config:
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Вот через эту причину выкладываю архив /bonk

Aky9
27.03.2011, 07:28
Тип конфига: Aim
Cкрипт: в архиве cfg+dll 13673

Тип конфига: Hard cfg
Скрипт: unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "n" "buyequip"
bind "o" "buyequip"
bind "p" "impulse 102"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "buyammo1"
bind "F4" "buyammo2"
bind "F5" "chooseteam"
bind "F6" "buyammo2"
bind "F7" "autobuy"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "hud_fastswitch 0;slot1;hud_fastswitch 1;"
bind "MWHEELUP" "hud_fastswitch 0;slot2;hud_fastswitch 1;"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1"
bottomcolor "52.160000"
brightness "99"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "999 999 999"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "devl1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.0"
crosshair "1"
fastsprites "0"
fps_max "202"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "hgrunt"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "sponge bob"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.8"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "133.300003"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume ".1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
Тип скрипта: Тихое разминирование бомбы
Скрипт:alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"
alias "-silentdefuse" "-use";
bind "e" "+silentdefuse";

Сергей =)
29.03.2011, 00:58
Тип конфига: Aim
Создатель: 2MoTioN and eL3MeNt
Видео:
K_G1yituJJQ
Конфиг:

Вы ввели слишком длинный текст (102770 символов). Пожалуйста, сократите его до 60000 символов.

Прикрепил архив (в архиве конфиг + dll)

nikz
05.04.2011, 21:00
Тип конфига: Aim
Создатель: s3NzaT!0N
Видео:
XpLAVSgQA44
В архиве - Cfg and Dll
УСТАНОВКА:
dll кинуть в папку с hl.exe
cfg кинуть в папку cstrike

nikz
06.04.2011, 17:59
Тип конфига: Aim
Создатель: AfGanistanu
Видео:
Aear-8xf9bk
В архиве - Cfg and Dll
УСТАНОВКА:
dll кинуть в папку с hl.exe
cfg кинуть в папку cstrike

Сергей =)
06.04.2011, 23:56
Тип конфига: Aim
Создатель: OnlyLnG and kmL
Видео:
HxIoWw4bdaU

Home_CFG__By_k1Ng__AIM_SETTINGS
Тип конфига: Aim
Создатель: k1Ng

nikz
07.04.2011, 00:19
Тип конфига: Aim CrysTal v2
Создатель: AgN
Скрин:
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
В архиве - Cfg and Dll
УСТАНОВКА:
dll кинуть в папку с hl.exe
cfg кинуть в папку cstrike

mstreil
10.04.2011, 19:01
Тип конфига: radar
Описание : при нажатие на X убирает или выводит радар
alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "x" "radar_t"

тип конфига : micro
описание : при нажатие К не надо будет зажимать кнопку микрофона,отключать так же на К
alias "toggle" "toggle_on"
alias "toggle_on" "+voicerecord; alias toggle toggle_off
alias "toggle_off" "-voicerecord; alias toggle toggle_on
bind "k" "toggle"

тип конфига : speed attack
описание : при нажатие Х скорость стрельбы увеличивается
alias +speedatk "+speed; +attack"
alias -speedatk "-speed; -attack"

bind "x" "+speedatk"

ViggeT
14.04.2011, 12:59
Тип конфига: Aim, Norecoil ,silentDefuse,BynnyHop и тд
создатель : onix
советую для начала почитать сам конфиг и посмотреть что и как bind и если надо переставить кнопку ... Norecoil включает нажатием на колесико мышки=)

Skiffy
17.04.2011, 01:02
pyDYHVzJsg8

Anti AGN 'CFG' by MaX cs1.6 _-2011-
Тип конфига: Aim
Создатель: MaX
В архиве конфиг и dll.

nikz
26.04.2011, 22:48
Тип конфига: Knife
Cоздатель: mikimayc
Скрипт:
// echo "Zhyk.Ru
echo "Knife Script by mikimayc Fleischer"


unbindall
bind "TAB" "+showscores; cl_righthand 1"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "kill"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"

bid "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"


bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind i "volume .1"
bind "F3" "amxmodmenu"

bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"


bind - "say /top15"
bind \ "say /rankstats"

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
ex_interp "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "7"
cl_cmdrate "301"
cl_corpsestay "600.000000"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "-90.0"
cl_lc "0"
cl_logocolor "#Valve_Ltgray"
cl_logofile "tiki"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_showfps "1"
cl_timeout "999999"
cl_updaterate "600"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 225 30"
console "1.0"
crosshair "1"
developer "1"
fastsprites "0"
fps_max "777"
fps_modem "0"
gamma "11"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_keeptjunctions "0.000000"
gl_overbright "0.000000"
gl_playermip "2.000000"
gl_polyoffset "0.1"
gl_round_down "1.000000"
hisound "0.000000"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
loadas8bit "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
max_shells "-1"
max_smokepuffs "2"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.000000"
mp_decals "0.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
rate "19500.000"
rate "19600.000"
rate "19700.000"
rate "19800.000"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sv_voicequality 5
sv_voicecodec voice_speex
sv_voiceenable 1
sensitivity "7"
setinfo "ghosts" "0.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
tutor_enable "1"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
setinfo "ghosts" "0.000000"

+mlook
+jlook
exec userconfig.cfg

//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
echo Loading **2%**
wait;wait;wait;clear
echo Loading ***3%***
wait;wait;wait;clear
echo Loading ****4%****
wait;wait;wait;clear
echo Loading *****5%*****
wait;wait;wait;clear
echo Loading ******6%******
wait;wait;wait;clear
echo Loading *******7%*******
wait;wait;wait;clear
echo Loading ********8%********
wait;wait;wait;clear
echo Loading *********9%*********
wait;wait;wait;clear
echo Loading **********10%**********
wait;wait;wait;clear
echo Loading ***********11%***********
wait;wait;wait;clear
echo Loading ************12%************
wait;wait;wait;clear
echo Loading *************13%*************
wait;wait;wait;clear
echo Loading **************14%**************
wait;wait;wait;clear
echo Loading ***************15%***************
wait;wait;wait;clear
echo Loading ****************16%****************
wait;wait;wait;clear
echo Loading *****************17%*****************
wait;wait;wait;clear
echo Loading ******************18%******************
wait;wait;wait;clear
echo Loading *******************19%*******************
wait;wait;wait;clear
echo Loading ********************20%********************
wait;wait;wait;clear
echo Loading *******************21%*******************
wait;wait;wait;clear
echo Loading ******************22%******************
wait;wait;wait;clear
echo Loading *****************23%*****************
wait;wait;wait;clear
echo Loading ****************24%****************
wait;wait;wait;clear
echo Loading ***************25%***************
wait;wait;wait;clear
echo Loading **************26%**************
wait;wait;wait;clear
echo Loading *************27%*************
wait;wait;wait;clear
echo Loading ************28%************
wait;wait;wait;clear
echo Loading ***********29%***********
wait;wait;wait;clear
echo Loading **********30%**********
wait;wait;wait;clear
echo Loading *********31%*********
wait;wait;wait;clear
echo Loading ********32%********
wait;wait;wait;clear
echo Loading *******33%*******
wait;wait;wait;clear
echo Loading ******34%******
wait;wait;wait;clear
echo Loading *****35%*****
wait;wait;wait;clear
echo Loading ****36%****
wait;wait;wait;clear
echo Loading ***37%***
wait;wait;wait;clear
echo Loading **38%**
wait;wait;wait;clear
echo Loading *39%*
wait;wait;wait;clear
echo Loading 80%
wait;wait;wait;clear
echo Loading *81%*
wait;wait;wait;clear
echo Loading **82%**
wait;wait;wait;clear
echo Loading ***83%***
wait;wait;wait;clear
echo Loading ****84%****
wait;wait;wait;clear
echo Loading *****85%*****
wait;wait;wait;clear
echo Loading ******86%******
wait;wait;wait;clear
echo Loading *******87%*******
wait;wait;wait;clear
echo Loading ********88%********
wait;wait;wait;clear
echo Loading *********89%*********
wait;wait;wait;clear
echo Loading **********90%**********
wait;wait;wait;clear
echo Loading ***********91%***********
wait;wait;wait;clear
echo Loading ************92%************
wait;wait;wait;clear
echo Loading *************93%*************C
wait;wait;wait;clear
echo Loading **************94%**************Co
wait;wait;wait;clear
echo Loading ***************95%***************Com
wait;wait;wait;clear
echo Loading ****************96%****************Comp
wait;wait;wait;clear
echo Loading *****************97%*****************Compl
wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
echo Loading *******************99%*******************Complet
wait;wait;wait;clear
echo Loading ********************100%******************Complete





play sound/radio/go

alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"

alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";

bind "ENTER" "mic"

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "ALT" "+sprung"

name "mikimayc xD"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
// Mouse settings \\

sensitivity "3.15"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook

// Video settings \\

gamma "5.0"
d_spriteskip 9999
brightness "10"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0

// Sound settings \\

volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

// Client settings \\

_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "301"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105


// Interface settings \\

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"


bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"


// Console settings \\

console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Net_graph settings \\

net_graph "0"
net_scale "5"
net_graphpos "1"


// Admins settings \\

bind "[" "amx_spectate"
bind "]" ""
bind "p"
bind "l" ""


// Other custom settings \\

_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "102.0"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.003"
ex_extrapmax 1.2
developer "0"
ati_npatch 0
ati_subdiv 0

Skiffy
02.05.2011, 15:02
CORE CFG BY M4 - 4
Тип конфига: Aim
Cоздатель: M4
Скрипт:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#DKgray"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "999"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0.1"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "9999"
name "Core*"
net_graph "3"
net_graphpos "1"
net_scale "5"
cl_ lc 1
cl_ lw 0
cl_ bobcycle 1
cl_ resend 11
cl_ dlmax 9
cl_ minmodels 30
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.580000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "_pw" "my_password"
setinfo "lang" "ru"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "Svamp" "1"
setinfo "_rd" "AB8;??8<:<8;:>"
setinfo "cl_intensivity" "-3532"
+mlook
+jlook
wait
wait
clear
speak activate
echo do not correct cfg
echo do not correct dll
echo questions - [Ссылки могут видеть только зарегистрированные и активированные пользователи]******************/board/index.php?act=Msg&CODE=4&MID=86269
Архив с dll и конфигом тут ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

qwekerzee59
06.05.2011, 19:45
Aim cfg
For Deagle

alias +anre "-mlook;cl_yawspeed 10;cl_pitchspeed 3;wait;m_pitch 0.001;+attack;cl_pitchspeed 120;+mlook;-mlook"
alias -anre "-attack;cl_yawspeed 210;cl_pitchspeed 225;m_pitch 0.022;+mlook"
alias "bind mouse3 anre"
bind mouse3 +anre
clear
echo "Aim cfg dgl"

В игре жать на mouse3
p.s не рекомендую использовать его с ak-47 и другими автоматами, только разве что с дали по 1-3 патрона
при стрельбе нельзя подвинуть прицел вниз или вверх
только влево и вправо
нужно по 1 патрону выпускать нажимать и отжимать
летит отлично

Lorrrdi
26.08.2011, 21:41
Features:

Auto Pistol - При зажатии mouse1 пистолет стреляет зажимом
Burstfire - Стрельба по 2-3 патрона
Fullbright - Нет теней
Lambert - Яркие модели
Spin - Быстрое вращение вокруг своей оси
180 turn - TWIRL - быстрый разворот назад
Anti recoil - Во время стрельбы смещает прицел вниз
BunnyJump - При зажиме пробела игрок прыгает без остановки
More....И еще много интересного :)
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Думаю не требуется, т.к в архиве одни .cfg и .txt файлы
Инструкция:
Разархивировать все в папку cstrike.
Управление скриптов через меню на H.

Корректная работа скрипт-пака гарантирована только на non-steam версиях ниже 43 патча!

Okke
03.09.2011, 10:25
Тип конфига: Aim
Cоздатель (не обязательно): mVk
Видео:
G87lFOGs18Q



Скрипт:Вы ввели слишком длинный текст (150345 символов). Пожалуйста, сократите его до 60000 символов.

Прикрепил архив (в архиве конфиг + dll)

boks1k
11.09.2011, 01:58
AnacondaZ v1 aim cfg
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
AnacondaZ v2 aim cfg
[Ссылки могут видеть только зарегистрированные и активированные пользователи] pass: anac228

Эти аим конфиги пользуются большой популярностью на одном из чит-форумах.

Okke
24.09.2011, 18:30
Писал как то я конфиг на заказ ( тогда я еще не знал что он будет на EAC играть). После того как протестировал тот парень его, сказал что у него очень хорошо летело. Выложу сюда. Не знаю конечно как будет лететь у вас (у всех конфигурации разные) но все таки пробуйте.

Вот еще что можете изменить:

cl_corpsestay 0 / 800 - При нуле разброс меньше, при 800 с дигла стрелять легче. Но все таки я советую 0.

ex_interp 0.01 - когда пинг на сервере 10-15/ 0.1 когда пинг на сервере 30/ просто 0 когда пинг на сервере 40 и более.

Архивом

kekcJkee
25.09.2011, 11:42
Выкладываю Fastzoom script, если уже было - удалю

alias "z" "+attack2"
alias "-z" "-attack2"
alias "s" "+attack"
alias "-s" "-attack"
alias "w" "wait"
alias "w5" "wait; wait; wait; wait; wait
alias "w10" "w5; w5"
alias "w110" "w10; w10; w10; w10; w10; w10; w10; w10; w10; w10; w10"
alias "fz" "z;w;w;s;w;-z;-s;lastinv;lastinv"

bind "f" "fz"

Бинд можете поменять на любую удобную клавишу

Ваниля:D
01.10.2011, 10:39
Тип конфига: Aim
Cоздатель fnat1kwOw # !11 :3
Пaроль к файлу - Ouss

lololvlad
24.11.2011, 17:37
Вот мой кфг.
Малейшая отдача.
Хороший аим.
Под пинг 5-15.
На STEAM.
Нету нудных и не нужных алиасов(их вообще нет).
name "malanris"
sensitivity 1.4
setinfo _vgui_menus "0"
drawradar
m_pitch "0.022000"
setinfo _ah "0"
setinfo "dm" "1"
m_filter 1
r_drawviewmodel 1
cl_showfps 1
net_graph 0
con_color "0 0 0"
mp_roundtime 6
mp_freezetime 0
mp_c4timer 45
mp_autoteambalance 1
mp_friendlyfire 0
mp_footsteps 1
mp_logmessages 0
mp_flashlight 1
pausable 1
mp_timelimit 0
mp_startmoney 16000
mp_winlimit 0
fastsprites 1
max_smokepuffs 10005000
mp_decals 250
max_shells 250
fps_max 101
gl_wateramp 1
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "END" "centerview"
bind "SHIFT" "+speed"
bind "f" "impulse 100"
bind "e" "+use"
bind "TAB" "+showscores"
bind "t" "impulse 201"
bind "m" "chooseteam"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "r" "+reload"
bind "q" "lastinv"
bind "g" "drop"
bind "b" "buy"
bind "o" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "CAPSLOCK" "+voicerecord"
bind "F1" "rebuy"
bind "MwHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE5" ";say /me ^_^ malanris;mc"
bind "F1" "rebuy"
rate "20000"
cl_righthand "1"
cl_rate "9999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0.1"
cl_dlmax "512"
cl_updaterate "101"
cl_vsmoothing "0.05"
hpk_maxsize "0.001"
viewsize "110"
echo CFG bu For PR@ uLu malanris :D
echo zhyk forever!
speak ACTIVATED

deagleg
26.11.2011, 14:59
Аим скрипт
//; lookspring 1;alias lookspring
//; lookstrafe 0;alias lookstrafe
//; m_forward 0;alias m_forward
//; m_side 0;alias m_side
//; v_centerspeed 99999999;alias v_centerspeed
//; v_centermove 0.1;alias v_centermove
//; alias "gI0.adv" "say I'm using Vertical Aim 1.1 by ELX[Draco], get it at elxdraco.net"
//; alias "+gI0.menu" "+commandmenu"
//; alias "-gI0.menu" "-commandmenu"
//; alias "gI0.a-slot1" "-attack;+mlook;slot1;gI0.bind-1"
//; alias "gI0.a-slot2" "-attack;+mlook;slot2;gI0.bind-2"
//; alias "gI0.a-slot3" "-attack;+mlook;slot3;gI0.bind-3"
//; alias "gI0.a-slot4" "-attack;+mlook;slot4;gI0.bind-4"
//; alias "gI0.a-slot5" "-attack;+mlook;slot5;gI0.bind-5"
//; alias "gI0.n-slot1" "-attack;+mlook;slot1;bind mouse1 +attack"
//; alias "gI0.n-slot2" "-attack;+mlook;slot2;bind mouse1 +attack"
//; alias "gI0.n-slot3" "-attack;+mlook;slot3;bind mouse1 +attack"
//; alias "gI0.n-slot4" "-attack;+mlook;slot4;bind mouse1 +attack"
//; alias "gI0.n-slot5" "-attack;+mlook;slot5;bind mouse1 +attack"
//; alias "gI0.slot1" "gI0.n-slot1"
//; alias "gI0.slot2" "gI0.n-slot2"
//; alias "gI0.slot3" "gI0.n-slot3"
//; alias "gI0.slot4" "gI0.n-slot4"
//; alias "gI0.slot5" "gI0.n-slot5"
//; alias "gI0.bind-1" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.bind-2" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.bind-3" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.bind-4" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.bind-5" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.unbind1" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.unbind2" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.unbind3" "bind mouse1 +gI0.shoot=norm"
//; alias "gI0.dobind1" "bind mouse1 +gI0.doshoot"
//; alias "gI0.dobind2" "bind mouse1 +gI0.doshoot"
//; alias "gI0.dobind3" "bind mouse1 +gI0.doshoot"
//; alias "+gI0.doshoot" "+attack"
//; alias "-gI0.doshoot" "-attack"
//; alias "+gI0.shoot=lock" "-mlook;wait;+attack"
//; alias "-gI0.shoot=lock" "+mlook;-attack"
//; alias "+gI0.shoot=free" "-mlook;wait;+mlook;+attack"
//; alias "-gI0.shoot=free" "+mlook;-attack"
//; alias "+gI0.shoot=norm" "+attack"
//; alias "-gI0.shoot=norm" "-attack"
//; alias "+gI0.center" "-mlook"
//; alias "-gI0.center" "+mlook"
//; alias "gI0.aim=0" "alias gI0.slot1 gI0.n-slot1;alias gI0.slot2 gI0.n-slot2;alias gI0.slot3 gI0.n-slot3;alias gI0.slot4 gI0.n-slot4;alias gI0.slot5 gI0.n-slot5;bind mouse1 +attack;+mlook;alias gI0.aim-toggle gI0.aim=1;alias gI0.aim=? gI0.aim=0;motd_write [elxdraco.net] Aiming: Off;developer 1;motd;developer 0"
//; alias "gI0.aim=1" "alias gI0.slot1 gI0.a-slot1;alias gI0.slot2 gI0.a-slot2;alias gI0.slot3 gI0.a-slot3;alias gI0.slot4 gI0.a-slot4;alias gI0.slot5 gI0.a-slot5;bind mouse1 +gI0.doshoot;+mlook;alias gI0.aim-toggle gI0.aim=0;alias gI0.aim=? gI0.aim=1;motd_write [elxdraco.net] Aiming: On;developer 1;motd;developer 0"
//; alias "gI0.aim-mode=0" "alias +gI0.doshoot +gI0.shoot=norm;alias -gI0.doshoot -gI0.shoot=norm;alias gI0.aim=? gI0.aim-mode=0;motd_write [elxdraco.net] Aiming mode: Off;developer 1;motd;developer 0"
//; alias "gI0.aim-mode=1" "alias +gI0.doshoot +gI0.shoot=lock;alias -gI0.doshoot -gI0.shoot=lock;alias gI0.aim=? gI0.aim-mode=1;motd_write [elxdraco.net] Aiming mode: Lock mode;developer 1;motd;developer 0"
//; alias "gI0.aim-mode=2" "alias +gI0.doshoot +gI0.shoot=free;alias -gI0.doshoot -gI0.shoot=free;alias gI0.aim=? gI0.aim-mode=2;motd_write [elxdraco.net] Aiming mode: Free mode;developer 1;motd;developer 0"
//; alias "gI0.w1select=0" "alias gI0.bind-1 gI0.unbind1;slot1;alias gI0.w1select=? gI0.w1select=0;alias gI0.w1select-toggle gI0.w1select=1;motd_write [elxdraco.net] Aiming for primary gun: Off;developer 1;motd;developer 0"
//; alias "gI0.w1select=1" "alias gI0.bind-1 gI0.dobind1;slot1;alias gI0.w1select=? gI0.w1select=1;alias gI0.w1select-toggle gI0.w1select=0;motd_write [elxdraco.net] Aiming for primary gun: On;developer 1;motd;developer 0"
//; alias "gI0.w2select=0" "alias gI0.bind-2 gI0.unbind2;slot2;alias gI0.w2select=? gI0.w2select=0;alias gI0.w2select-toggle gI0.w2select=1;motd_write [elxdraco.net] Aiming for secondary gun: Off;developer 1;motd;developer 0"
//; alias "gI0.w2select=1" "alias gI0.bind-2 gI0.dobind2;slot2;alias gI0.w2select=? gI0.w2select=1;alias gI0.w2select-toggle gI0.w2select=0;motd_write [elxdraco.net] Aiming for secondary gun: On;developer 1;motd;developer 0"
//; alias "gI0.w3select=0" "alias gI0.bind-3 gI0.unbind3;slot3;alias gI0.w3select=? gI0.w3select=0;alias gI0.w3select-toggle gI0.w3select=1;motd_write [elxdraco.net] Aiming for knife: Off;developer 1;motd;developer 0"
//; alias "gI0.w3select=1" "alias gI0.bind-3 gI0.dobind3;slot3;alias gI0.w3select=? gI0.w3select=1;alias gI0.w3select-toggle gI0.w3select=0;motd_write [elxdraco.net] Aiming for knife: On;developer 1;motd;developer 0"
//; alias "gI0.set" "clear;echo -------------------------------------------------------------;echo Vertical Aim 1.1 by ELX[Draco];echo elxdraco.net;echo Type 'gI0.help' in console to view info;echo -------------------------------------------------------------"
//; alias "gI0.help" "clear;gI0.help01;gI0.help02;gI0.help03;gI0.help04 ;gI0.help05;gI0.help06;gI0.help07;gI0.help08;gI0.h elp09;gI0.help10;gI0.help11;gI0.help12;gI0.help13; gI0.help14;gI0.help15;gI0.help16;gI0.help17;gI0.he lp18;gI0.help19;gI0.help20;gI0.help21;gI0.help22;g I0.help23;gI0.help24;gI0.help25;gI0.help26"
//; alias "gI0.help01" "echo -------------------------------------------------------------"
//; alias "gI0.help02" "echo Vertical Aim 1.1 help"
//; alias "gI0.help03" "echo -------------------------------------------------------------"
//; alias "gI0.help04" "echo NOTES"
//; alias "gI0.help05" "echo - This is not an aimbot, this will only CENTER your crosshair"
//; alias "gI0.help06" "echo - Always select your weapons with the numbers (slots)"
//; alias "gI0.help07" "echo "
//; alias "gI0.help08" "echo BINDS"
//; alias "gI0.help09" "echo gI0.aim-toggle : Aim toggle (on/off)"
//; alias "gI0.help10" "echo +gI0.center : When button is held, your view will stay centered"
//; alias "gI0.help11" "echo "
//; alias "gI0.help12" "echo CVARS"
//; alias "gI0.help13" "echo gI0.aim= : Enabel aiming (1/0)"
//; alias "gI0.help14" "echo gI0.aim-mode= : Aim mode 0=off, 1=lock mode, 2=free mode"
//; alias "gI0.help15" "echo gI0.w1select= : Enable aiming for primary weapon (1/0)"
//; alias "gI0.help16" "echo gI0.w2select= : Enable aiming for secondary weapon (1/0)"
//; alias "gI0.help17" "echo gI0.w3select= : Enable aiming for knife (1/0)"
//; alias "gI0.help18" "echo * To know what the current value is type a '?' as a value example:"
//; alias "gI0.help19" "echo gI0.aim=?"
//; alias "gI0.help20" "echo "
//; alias "gI0.help21" "echo COMMANDS"
//; alias "gI0.help22" "echo gI0.cvarlist : Shows list of set CVARS"
//; alias "gI0.help23" "echo gI0.adv : This will advertise my script"
//; alias "gI0.help24" "echo -------------------------------------------------------------"
//; alias "gI0.help25" "echo elxdraco.net"
//; alias "gI0.help26" "echo -------------------------------------------------------------"
//
///////////////////////////////////////////////////////////////////////////////////////////////////
// Edit your settings here //
///////////////////////////////////////////////////////////////////////////////////////////////////
//; bind "1" "gI0.slot1" // Slot1 //
//; bind "2" "gI0.slot2" // Slot2 //
//; bind "3" "gI0.slot3" // Slot3 //
//; bind "4" "gI0.slot4" // Slot4 //
//; bind "5" "gI0.slot5" // Slot5 //
//; bind "mouse3" "+gI0.center" // Centers you when button is held down //
//; bind "g" "gI0.aim-toggle" // Aim toggle on/off //
//; bind "h" "+gI0.menu" // Toggles menu //
//; gI0.aim=0 // Aiming on/off //
//; gI0.aim-mode=2 // Aim mode 0=off, 1=lock mode, 2=free mode //
//; gI0.w1select=1 // Enable aiming for primary weapon on/off //
//; gI0.w2select=1 // Enable aiming for secondary weapon on/off //
//; gI0.w3select=1 // Enable aiming for knife on/off //
//; gI0.set // Don't touch //



Save in txt this :

// commandmenu.txt
"*" "elxdraco.net" "+gI0.menu"
"*" "General" {
"*" "Help" "toggleconsole;gI0.help;+gI0.menu"
"*" "Advertise" "gI0.adv;+gI0.menu" }
"*" "Aiming" {
"*" "On" "gI0.aim=1;+gI0.menu"
"*" "Off" "gI0.aim=0;+gI0.menu" }
"*" "Aim Mode" {
"*" "No Aim" "gI0.aim-mode=0;+gI0.menu"
"*" "Lock Aim" "gI0.aim-mode=1;+gI0.menu"
"*" "Free Aim" "gI0.aim-mode=2;+gI0.menu" }
"*" "Weapon Aiming" {
"*" "Primary Weapon" "gI0.w1select-toggle;+gI0.menu"
"*" "Secondary Weapon" "gI0.w2select-toggle;+gI0.menu"
"*" "Knife" "gI0.w3select-toggle;+gI0.menu" }
"*" "Close" "-gI0.menu"

Добавлено через 7 минут
Прицел не расширяеться
alias "+fps" "+attack; fps_max 200; developer 1"
alias "-fps" "-attack; fps_max 101; developer 0"
bind "mouse1" "+fps"

Vampirslv
30.11.2011, 13:18
Тип конфига: Aim
Cоздатель: xeNO
Скрипт:
Вы ввели слишком длинный текст (89253 символов). Пожалуйста, сократите его до 60000 символов.

Don6666
10.01.2012, 11:07
Тип конфига: Aim
Создатель: NeverMind & yNk
Скрипт unbindall





name "NeverMind^^"

// movement

bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "MOUSE2" "+attack2"
bind "ctrl" "+duckdc"
bind "c" "+speed;stopsound"
bind "m" "chooseteam"


// weapon binds

bind "q" "lastinv"
bind "g" "drop"
bind "r" "+reload"


// fast buy binds

bind "f2" "rebuy"
bind "f1" "autobuy"
bind "kp_rightarrow" "deagle;buyammo2;buyammo2;buyammo2;defuser;vesthelm"
bind "kp_uparrow" "m4a1;buyammo1;buyammo1;buyammo1;defuser;vesthelm"
bind "kp_downarrow" "ak47;buyammo1;buyammo1;buyammo1;defuser;vesthelm"
bind "kp_pgup" "flash;hegren;sgren"
bind "kp_end" "say /resetscore"
bind "kp_pgdn" "amx_who"
bind "kp_leftarrow" "awp;buyammo1;buyammo1;buyammo1;defuser;vesthelm"
bind "kp_home" ";vesthelm"


// communication binds


bind "z" "radio3"
bind "x" "radio2"
bind "y" "messagemode"
bind "u" "messagemode2"



// buy binds

bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"




// attack binds

bind "MOUSE1" "+attack"
bind "space" "+jump"



// other binds

bind "TAB" "+scores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "n" "nightvision"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F5" "screenshot"
bind "F12" "chooseteam"
bind "PAUSE" "pause"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"


net_graph "0"
net_graphpos "0"
graphheight "490"

s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"

hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "4"
hud_deathnotice_time "4"
hud_saytext_internal "1"

m_side "0.8"
m_forward "1"
m_filter "1.8"
m_pitch "0.022"
m_yaw "0.022"

violence_hblood "1"
violence_ablood "1"
violence_hgibs "1"
violence_agibs "1"

con_color "255 155 50"
con_notifytime "8"
scr_conspeed "9999"

r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"

gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.0"
gl_flipmatrix "0"
gl_monolights "0"
gl_wateramp "0"
gl_spriteblend "1"
gl_ztrick "1"
gl_alphamin "0.25"
gl_monolights "0"
gl_keeptjunctions "1"
gl_playermip 1000
gl_palette_tex 0
gl_spriteblend 0

ex_interp "0.01"
cl_cmdrate "101"
cl_updaterate "101"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dlmax "128"
cl_forwardspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
cl_cmdbackup "2"
cl_backspeed "400"
cl_righthand "1"
cl_himodels "1"
cl_showfps "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_pitchspeed "4"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_movespeedkey "0.400"
cl_dynamiccrosshair 0
cl_rate 25000
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_corpsestay "180"

sv_aim "0"
sv_lan "1"
sv_cheats "0"
sv_allowupload "1"
sv_allowdownload "1"

setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "_vgui_menus" "0"
setinfo "ghosts" "0"
setinfo "friends" "0"

lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "2.5"
deathmatch "1"
contimes "4"
viewsize "120"
fastsprites "0"
max_shells "0" //120
mp_decals "0" //300
fps_max "120"
zoom_sensitivity_ratio "0.78"
console "1"
crosshair "1"
gamma "4"
brightness "4"
fakelag "0"
dev_overview "0"
developer "0"
+mlook
+jlook

alias +duckdc "cl_dynamiccrosshair 1;w;+duck"
alias -duckdc "cl_dynamiccrosshair 0;w;-duck"

alias +scores "+showscores; net_graph 3"
alias -scores "-showscores; net_graph 0"



echo " "
echo " "
echo " nevermind is . "
echo " .. "
echo " ... "
echo " .... "
echo " ..... "
echo " ..... "
echo " ..... "
echo " ..... "
echo " ready "
echo " "


__________________________________________________ _________________
(c) 2010-2011 professional gamers league romania
- [Ссылки могут видеть только зарегистрированные и активированные пользователи] -
- [Ссылки могут видеть только зарегистрированные и активированные пользователи] -
- [Ссылки могут видеть только зарегистрированные и активированные пользователи] -
__________________________________________________ _________________

Демо с тим конфигом: [Ссылки могут видеть только зарегистрированные и активированные пользователи]

Amateus
14.01.2012, 09:04
Мой конфиг, расчитанный на steam сервера. Без alias'ов.

unbindall

// movement

bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "space" "+jump"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"

// weapon binds

bind "q" "lastinv;wait;lastinv"
bind "g" "drop"
bind "r" "+reload;stopsound"
bind "PAUSE" "pause;say [~]PAUSE[~]"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"


// communication binds


bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+voicerecord"

// buy binds

bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"

// other binds

bind "TAB" "+showscores;cl_righthand 1"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1;gl_polyoffset 0.002"
bind "2" "slot2;gl_polyoffset 0.4"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F5" "screenshot"
bind "F12" "chooseteam"
bind "PAUSE" "pause"
bind "[" "cl_crosshair_size large"
bind "\" "cl_crosshair_size small"
bind "]" "cl_crosshair_size medium"
bind "m" "chooseteam"
bind "f" "impulse 100"
bind "n" "messagemode name"

// all other
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
console "1.000000"
cl_bob "0.01"
ex_interp "0.033"
gamma "3.000000"
brightness "4.000000"
con_color "250 250 250"
net_graph "0"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "-2"
mp_decals "4.000000"
gl_dither "4"
gl_polyoffset "0.002"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.160000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.000000"
_snd_mixahead "0.1"
topcolor "0"
bottomcolor "4"
rate "20000"
cl_updaterate "100"
cl_lw "1"
cl_lc "1
cl_dlmax "256"
cl_himodels "0.000000"
cl_idealpitchscale "1.3"
cl_timeout "99999"
cl_cmdbackup "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "135"
cl_crosshair_size medium
cl_crosshair_translucent 0
cl_crosshair_color "250 250 250"
lookstrafe "0.000000"
lookspring "1.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.01"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "1.700000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "4.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_radartype "1"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "0.000000"

setinfo "_ah" "0"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "lefthand" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"

+mlook

traceroffset "175"
tracerlength "0.7"
tracerred "0"
tracerblue "0"
tracergreen "255"
traceralpha "0.25"
tracerspeed "50000"

gl_texturemode "GL_linear_mipmap_nearest"
d_spriteskip "0"
cl_logocolor "grey"
cl_logofile "v_1"
cl_shadows "1"
cl_weather "0"
gl_playermip "0"
cl_solid_players "4.000"
gl_round_down "101"
r_bmodelinterp "0"
gl_d3dflip "4"
r_decals "4"
zoom_sensitivity_ratio "1.4"

max_shells "120"
max_smokepuffs "120"

violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

clear
version

fantikrzn
15.01.2012, 09:14
Тип конфига: Aim
Создатель: ScR1M
Скрип
//////////////////////////////////////////////////////////////////////////
// //
// //
// //
// -_- Game Resolution: 1024x1280,800x600 -_- //
// //
// -_- Game Sensitivity: 3 -_- //
// //
// -_- Crosshair Size: small -_- // // //
// -_- Crosshair Color: white -_- //
// //
// -_- Crosshair Translucent: No -_- //
// //
// -_- Dynamic Crosshair: No -_- //
// //
// -_- Mousefix: Yes -_- // // //
//----------------------------------------------------. //
// CFG by ScR1M | //
// CFG by ScR1M | //
// CFG by ScR1M | //
// | //
// | //
// | //
// ADD YahooMessenger skilzz13 | //
// | //
// | //
//////////////////////////////////////////////////////////////////////////




=======================(Binduri by ScR1M)======================

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "host_framerate 0"
bind "F10" "host_framerate 0.1"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+ATTACK2"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "mwheelup "+duck"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "255 255 255"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
cl_bob 0
cl_bobcycle 1
cl_bobup 1
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
load paint.dll
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
paint.dll
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.2"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook



---------------------(Fast zoom)----------------------
alias "z" "+attack2"
alias "-z" "-attack2"
alias "s" "+attack"
alias "-s" "-attack"
alias "w" "wait"
alias "w5" "wait; wait; wait; wait; wait
alias "w10" "w5; w5"
alias "w110" "w10; w10; w10; w10; w10; w10; w10; w10; w10; w10; w10"
alias "fz" "z;w;w;s;w;-z;-s;lastinv;lastinv"

bind "f" "fz"

//The scope and shoot
alias +quickshot "+attack2; wait; +attack; wait;"
alias -quickshot "-attack; wait; -attack2;"




---------------------------(=_=Fps by Scr1M=_=)-------------------------------

cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"

==================(NO RECOIL ScR1M )===================

cl_dynamiccrosshair "1"

cl_cmdrate "200"

hud_fastswitch "1"

rate "25000"

cl_updaterate"101"

lambert "-1.5"

gamma "4"

brightness "7777"

lightgamma "0"

texgamma "0"

gl_monolights "1"

gl_dump

gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "9999"
gl_overbright "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
r_decals "0"
violence_agibs "3"
violence_hgibs "3"
violence_hblood "3"
violence_ablood "3"



=======================(***Nume***)=============== ============



name "InFerNo"


===========================(Aimbot-Settings By ScR1M)============================



//up,down,left,right(all round perfection :P) hehe should be awesome for mp5 or other fast guns
alias HeadADVaaaSD "avadd 0 20.15 5.12 3.42 23.5 6 3 18 6 2 20 3 -1 23 7 -1 20 5 -4.5; avadd 1 25.15 7.84 0.42 17 2 3 15 5 4 23 4 -2 -15 -16 5"
alias HeadADVbbbSD "avadd 0 20.15 6.84 1.42 22.5 7 -2 19 5 -1 21 6 1 22 6 1 22 5 -4.5; avadd 1 26.15 7.84 0.42 17 9 -1 15 4 3 19 3 -1 26 6 5"
alias HeadADVcccSD "avadd 0 20.15 8.6 2.03 20.5 8 -1 17 9 3 23 7 3 21 4 2 18 8 2.5; avadd 1 27.15 7.84 0.42 17 6 4 15 3 2 18 2 1 24 -6 5"
alias HeadADVdddSD "avadd 0 21.15 6.44 1.23 19.5 9 2 21 8 1 22 2 1 20 5 3 19 5 -1.5; avadd 1 25.15 7.84 0.42 17 7 5 15 2 1 17 1 2 25 -6 5"
alias HeadADVeeeSD "avadd 0 22.15 8.02 0.17 19.5 6 2 21 6 2 20 5 2 22 7 1 19 7 3.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVeee "avclear; HeadADVaaaSD; HeadADVbbbSD; HeadADVcccSD; HeadADVdddSD; HeadADVeeeSD;recoil 1.76; txt Pwnin mp5 vec (tweaked by Night_Wolf)"
///////////////////////////////////COLT VECS/////////////////////////////////////////
//mex's quitting vec
alias quiter "avadd 0 23 6 2; avadd 1 25 5 3"
alias quiter1 "avadd 0 23.5 6 2; avadd 1 25.5 5 3"
alias quiter2 "avadd 0 22.5 6 2; avadd 1 24.5 5 3"
alias quiter3 "avadd 0 24 6 2; avadd 1 26 5 3"
alias quitter "avclear; quiter;quiter1;quiter2;quiter3; txt ka0s mex's quitting ves"

///////////////////////////////////AK47 VECS//////////////////////////////////////////
//mex's done vec
alias dunne "avadd 0 21.5 6 2; avadd 1 23 5 3"
alias dunne1 "avadd 0 21.7 6 2; avadd 1 23.2 5 3"
alias dunne2 "avadd 0 21.9 6 2; avadd 1 23.4 5 3"
alias dunne3 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias mexdunne "avclear 0; avclear 1; dunne;dunne1;dunne2;dunne3; txt ka0s mex's done vec"

///////////////////////////////////UMP VECS///////////////////////////////////////////
//mex's over vec
alias ovver "avadd 0 24 6 2; avadd 1 25 5 3"
alias ovver1 "avadd 0 24.3 6 2; avadd 1 25.2 5 3"
alias ovver2 "avadd 0 24.5 6 2; avadd 1 25.4 5 3"
alias ovver3 "avadd 0 23.5 6 2; avadd 1 24.9 5 3"
alias over "avclear 0; avclear 1; ovver;ovver1;ovver2;ovver3; txt ka0s mex's over vec"

///////////////////////////////////MP5 VECS///////////////////////////////////////////
//mex's late vec
alias latte "avadd 0 20 6 2; avadd 1 22 5 3"
alias latte1 "avadd 0 20.4 6 2; avadd 1 22.3 5 3"
alias latte2 "avadd 0 20.7 6 2; avadd 1 22.5 5 3"
alias latte3 "avadd 0 20.999 6 2; avadd 1 22.999 5 3"
alias late "avclear 0; avclear 1; latte;latte1;latte2;latte3; txt ka0s mex's late vec"

///////////////////////////////////SCOUT VECS/////////////////////////////////////////
//mex's past vec
alias passed "avadd 0 23.5 6 2; avadd 1 24.5 5 3"
alias passed1 "avadd 0 23.7 6 2; avadd 1 24.7 5 3"
alias passed2 "avadd 0 23.8 6 2; avadd 1 24.8 5 3"
alias passed3 "avadd 0 24 6 2; avadd 1 25 5 3"
alias past "avclear 0; avclear 1; passed;passed1;passed2;passed3; txt ka0s mex's past vec"

///////////////////////////////////AUG & SIG VECS/////////////////////////////////////
//mex's byebye vec
alias bye "avadd 0 22 6 2; avadd 1 23.5 5 3"
alias bye1 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias bye2 "avadd 0 22.5 6 2; avadd 1 23.8 5 3"
alias bye3 "avadd 0 22.999 6 2; avadd 1 24 5 3"
alias byebye "avclear; bye;bye1;bye2;bye3; txt ka0s mex's byebye vec"
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-"

alias Tacomp51 "avadd 0 20 7.600 1;avadd 1 24 1.5340 1"
alias TaCOmp52 "avadd 0 19.5 6.559 1;avadd 1 24 3.4899 1"
alias TaCOmp5 "avclear ; Tacomp51; TaCOmp52; recoil 1.7;txt | [TacO Mp5 VEc }|"
//KilljoY Vec Colt Vec
alias Killjoy123 "avclear;recoil 1.9;avadd 0 22.34 7.22 2.43;avadd 1 24.2 4.7 1.6;txt |||||||||||-)>KilljoY'S Colt Vec Loaded<(-|||||||||||"

//->.].=-Ace & ->.].=-KilljoY ak v3c v1
alias Acekill1 "avadd 0 21.45 8.2 1.6; avadd 1 25.4 7.8 1.5"
alias Acekill2 "avadd 0 23.1 7.6 2.01; avadd 1 24.78 5.7 1.78"
alias Acekill3 "avadd 0 22.1 5.9 -1.8; avadd 1 25.8 8.2 0.5"
alias Acekill "avclear;Acekill1;Acekill2;Acekill3; txt ->.].=-Ace & ->.].=-KilljoY ak v3c v1"

alias clps "cl_pitchspeed 5.050"
alias cl_pitchspeed "dev1; echo They Are Searching For Anti-Recoil; dev0"
alias +asdfcirus "fire"
alias -asdfcirus "****pff"
alias fire ".+attack; .+lookdown"
alias ****pff ".-attack; .-lookdown"
alias nrecoils "clps;cl_pitchspeed;bind mouse1 +asdfcirus"
alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot-"

//NoFx SIG/COLT Vec
alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"

alias Charmp52 "avadd 0 20.92 9.89 2.89 avadd 0 17.5 8 -2; avadd 0 17.46 8 -2; avadd 1 24.78 3.23 3.3 4 -3.4 1 28 3 0 21 3 0 19 3 0.75"
alias Charmp5 "avclear;recoil 1.6; Charmp52; #say_team -[Shadow Assassin]- mp5 vec No.2"

//DaRk DyNaMiC
alias dd2 "avclear 0; avclear 1; avadd 0 22.5 8.2 3.4; avadd 1 24.9 8.3 4.9 ; txt ***DaRk DyNaMiC***"

//Weed's Scout Vec *****
alias meow1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias meow "avclear;meow1;init 0 meow1;txt *** W33dMaN!!! Scout Vec Loaded:***;#say W33dMaN Scout Vec LoaDeD:"

//W33d Ak Vec
alias W33d "avclear;avadd 0 21.76 7.65 2.52 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.68 7.45 2.76; txt ***-]W33dMan Ak Vec[-***;#say W33dMaN Ak Vec LoaDeD:"

//cHr0n1c sH0t v3
alias Chr0n "avadd 0 23.5 7.5 -3.75;avadd 1 25.5418 -4.75 -5"
alias Shotv3 "avclear;Chr0n;recoil 2.3;aspeed 3.5;pred 0;randmax .6;randspeed 2;.say t3h chr0n v3 is l0aded;txt ch0rn sh0t v3 l0aded"

//Matrix Phat 4ss!!
alias MatrixP "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias MatrixP4 "avclear 0; avclear 1; Headshot; txt *** Matrix Phat 4ss ***"

//Neo No-Miss (EDITED JEDI 100% HIT)
alias Neo100 "avclear 0; avclear 1; avadd 0 4.3 2 0; avadd 1 8.7 -2.5 1; txt *** Neo No-Miss ***"

//Neo 1.4 Vec!
alias NeoNEW1 "avadd 0 24.3 5 2.1; avadd 1 20.4 3.9 1.2"
alias NeoNEW2 "avadd 0 25.3 5 2.1; avadd 1 21.4 3.9 1.2"
alias NeoNEW3 "avadd 0 26.3 5 2.1; avadd 1 22.4 3.9 1.2"
alias NeoNEW4 "avadd 0 23.3 5 2.1; avadd 1 19.4 3.9 1.2"
alias Neo "avclear; NeoNEW1; NeoNEW2; NeoNEW3; NeoNEW4; HeadBunnySD;txt Neo's New Vec For CS 1.4...."

//COUNTER-TERROIST TEAM VEC!
alias CT1 "avadd 0 24.4 -2.6 -1.3; avadd 0 23.3 -2.6 -2.5; avadd 0 20.3 4.5 0"
alias CT2 "avadd 1 20.6 3.9 0.5; avadd 1 21.87 6.6 1.91; avadd 1 18.79 4.44 1.765"
alias CounterTeam "avclear 0; avclear 1; CT1; CT2; txt <*|*>Counter-Terroist Team Vec (Mostly for Colt/Aug)<*|*>

//Neo Vec+Bone!
alias BoneNeo1 "avadd 0 23.4 3.7 5.6; avadd 0 22.9 2.3 4.4; avadd 0 22.62 1.83 4.6; avadd 0 21.6 2.34 7.5"
alias BoneNeo2 "avadd 1 18.7 4.5 9.8; avadd 1 16.3 3.5 4.9; avadd 1 19.34 -2.8 5.6; avadd 1 20.32 -1.3 4.6"
alias BoneNeo "avclear 0; avclear 1;BoneNeo1;BoneNeo2; txt Neo Test Vec And Bone Aim in One!"

//4skin1
alias askinn "avadd 0 21.3 8 2;avadd 1 25 9 3"
alias askingg "avclear;askinn;init 0 askingg;txt :: 4sK1n B33R ::"

//4skin2
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beer "avclear;Chootie;init 0 beer;txt :: 4sK1n H34D ::"

//4sK1n3
alias Wierd "avclear;avadd 0 19.72 9 3;avadd 1 25 8 .75"
alias creeper "avclear;Wierd;init 0 creeper;txt :: 4sK1n B33R 4IM 4 ::"

//4sK1n4
alias creeper "avclear;avadd 0 20.153 8 2;avadd 1 21 8 3"
alias wierd "avclear;creeper;init 0 wierd;txt :: 4sK1n B33R 4IM 5 ::"

//4sK1n5
alias Chootie "avclear;avadd 0 21.24 9 0;avadd 1 23.5 6 0"
alias beerr "avclear;Chootie;init 0 beerr;txt :: 4sK1n B33R 4IM 6 ::"

//peanut
alias peanuthead "avadd 0 21 5 4 13.5 6 -5 15 5 5 9 -2 0 -32 -7 4 -32 5 -4.5;avadd 1 19 4 5 16 -2 -6 15 -5 7 -17 0 -8 -15 -15 4"
alias peanuthead1 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias peanuts "avclear 0; avclear 1; peanuthead; peanuthead1; txt ** -|Aiming - Peanut Head|- 2-Shot **"

//Peanut
alias peanut7 "avadd 0 22 4 3 13.4 5 -6 13 5 5 9 -3 0 -31 -6 4 -32 5 -4.4; avadd 1 25 4 4 13 -3 -4 10 -4 7 -21 0 -7 -18 -14 4"
alias peanuthead "avclear 0; avclear 1; peanut7; txt *** |Aiming: Peanut Pwneg|***"

//Peanut1
alias peanut3 "avadd 0 20 5 2 13.4 5 -6 13 5 5 9 -3 0 -30 -9 4 -32 5 -4.5; avadd 1 20 3 2 16 -2 -4 14 -5 7 -16 0 -9 -15 -14 4"
alias peanutx12 "avclear 0; avclear 1; peanut3; txt ***|Aiming: Peanut x12| ***"

//Peanut2
alias peanut14 "avadd 0 20 5 3 0 11.4 5 -7 0 14 3 3 0 9 -3 0 0 -34 -6 4 0 -34 6 -3.4"
alias peanut21 "avadd 1 20 2 2 1 16 -2 -5 1 14 -5 8 1 -16 0 -7 1 -14 -14 5"
alias peanut0wnz "avclear;peanut14;peanut21;txt ***|Aiming: peanut HS supreme!|***"

//FAG0TRY
alias fagotry "avadd 0 19.67 4.7 2.8 20 8 -3 20 8 0 22.4 8 1 18 7 5 18 7 -5 13.5 5 8 13.5 5 -8; avadd 1 24 6.1 2.8; txt -]SnE[FAG0TRY N3GA-"
alias fag "avclear;fagotry;init 0 fag;txt -=Head-N3GA=-"

//FAGOTRY1
alias fagotry2 "avadd 0 21 7 2;avadd 1 24 6 3"
alias fagg "avclear;fagotry2;init 0 fagg;txt -=Head-N3GA2=-"

//Do0fy
alias doofy "avadd 0 22 .75 6;avadd 1 24 7 3"
alias doofy2 "avclear;doofy;init 0 doofy2;txt -=OwN BaBy=-

//doofy
alias doofyy "avadd 0 .86 3;avadd 1 24 7 3"
alias doofy3 "avclear;doofyy;init 0 doofy3;txt -=Best=-

//doofy2
alias doofy1 "avadd 0 17 9 4;avadd 1 24 7 3"
alias doofy4 "avclear;doofy1;init 0 doofy4;txt -=Best 2=-

//doofy3
alias doofy "avadd 0 19 .67 4;avadd 1 24 7 3"
alias doofy5 "avclear;doofy;init 0 doofy5;txt -=Best 3=-

//S0ld13r
alias HSnEhs1 "avclear;avadd 0 20.1 6.2 1.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 1"

alias HSnEhs2 "avclear;avadd 0 20.1 6.2 0.9;avadd 1 20.1 3 1; txt [SnE]D4 H34DSh0T M4ST4 HS 2"

alias HSnEhs3 "avclear;avadd 0 19.0 5.0 0.9;avadd 1 18.1 3 1; txt [SnE]00lt4M1T3 Suup4 H34d13"

//Playa
alias PlayaH "avadd 0 22 8 2 22 5 -2 22 7 4.3 22 9 8 22 2 -6 22 8 0 22 0 1 22 9 0 22 6 1 22 4 1; avadd 1 24 3 2 24 0 -3 24 -1 10 24 0 -8 24 -16 5 24 6 6 24 8 -5 24 5 -3 24 7 -4 24 9 -2 24 8 3"
alias Playa "avclear;PlayaH;init 0 Playa;txt -=|Playa Head |=-"

//Play 2
alias PlayaH2 "avclear;avadd 0 22.5 6.5 4.3;avadd 1 20.8 5.9 5.3;txt ***|Complete Ownage|***"

//playa 3
alias Playah3 "avclear;avadd 0 21.34 7.24 3;avadd 1 23.87 5.97 3.21; txt ***|It's Skill Bitch!!|***"

//playa 4
alias playah4 "avclear;avadd 0 21 8.2 2.3;avadd1 24.9 9.2 2.6;txt ***|Headshot Maddness|***"

// :::::::::: -=:]SnE[:=- OwNaGe AiM VeCtOrS - TrY ThEm AlL OuT! :::::::::::::::


//BL4D3
alias bladedeath "avadd 0 20.5 5.8 2.7;avadd 1 19.3 4.1 3.4"
alias blade "avclear;bladedeath;init 0 blade;txt -=BL4D3-H34D=-"

//Headbongo
alias BongoHead "avadd 0 19.70 7 3.60 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongo "avclear;BongoHead;init 0 HeadBongo;txt -=Bongo-0wnage=-"

//Headbongo1
alias Bongo "avadd 0 18.50 6 3.20 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bong0 "avclear;Bongo;init 0 bong0;txt -=Bongo-Torture=-"

//Headbongo2
alias BongoHeadd "avadd 0 22 7 2.70 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongoo "avclear;BongoHeadd;init 0 HeadBongoo;txt -=Bongo-K1LL3R=-"

//Headbongo3
alias BongoHeaddd "avadd 0 20.50 7 2.35 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 8 4 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBongooo "avclear;BongoHeaddd;init 0 HeadBongooo;txt -=Bongo-R41P3R=-"

//Headbongo3
alias BongoHed "avadd 0 21 8 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias bongo "avclear;BongoHead;init 0 bongo;txt -=Bongo-D4M4G3=-"

//Head AK 47
alias Bongo47 "avadd 22.6 7 4.8;avadd 1 24.25 8 .50"
alias tit "avclear;Bongo47;init 0 tit;txt -=Bongo-Use with AK47=-"

//Head Deagle
alias bongoD "avadd 0 22 8 4;avadd 1 23 8 1"
alias own "avclear;bongoD;init 0 own;aspeed 3;txt -=Bongo-Deagle-M4A1=-"

//Old Aim-Bongo
alias HeadBunnySD "avadd 0 21 6 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 8 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;aspeed 2.25;txt *** -=:All Gunz:=- ***"
alias StomachBunny "avclear;avadd 0 22.5 8.5 1.39;avadd 1 26 8 3;HeadBunnySD;init 0 StomachBunny;txt *** Deagle | M4A1 ***"
//[GoDz]G4ngsterOwnz
alias godz "avclear; avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2; txt -=**[GoDz]-G4ngster's vec selected [-=OwNs=-]**=-"

//[GoDz]-MaD1-HyPer BuRsT
alias hyper1 "avadd 0 17.3 8.75 5"
alias hyper2 "avadd 1 16.7 1.3 5"
alias hyper "avclear;hyper1;hyper2;init 0 hyper; txt **| Aiming: [GoDz]-MaD1-HyPer BuRsT |**"

//MaD1 New Vecs

//[GoDz]-MaD1-DaBomB
alias dabomb1 "avadd 0 21.85 8.9 2.97; avadd 1 18 3.25 4"
alias dabomb "avclear;dabomb1;init 0 dabomb; txt **| Aiming: [GoDz]-MaD1-DaBomB |**"

//[GoDz]-MaD1-Silent HS
alias silent1 "avadd 0 21.92 8.2 2.5; avadd 1 17.9 3.2 4"
alias silent "avclear;silent1;init 0 silent; txt **| Aiming: [GoDz]-MaD1-SileNt HS |**"

//[GoDz]-MaD1-FuRiOuS HeaDRusH
alias neck1 "avadd 0 20.7 6.25 4.5"
alias neck2 "avadd 1 22.5 2.5 2.8"
alias neck "avclear;neck1;neck2;init 0 neck; txt **| Aiming: [GoDz]-MaD1-FuRiOuS HeaDRusH |**"

//[GoDz]-MaD1-TooThHaIr
alias tooth1 "avadd 0 19.25 5.5 4.2"
alias tooth2 "avadd 1 20.75 5.5 4.6"
alias tooth "avclear;tooth1;tooth2;init 0 tooth; txt **| Aiming: [GoDz]-MaD1-TooThHair |**"

//[GoDz]-MaD1-FaTLiP
alias lip1 "avadd 0 22 8.5 2.5"
alias lip2 "avadd 1 19 3.5 4.5"
alias lip "avclear;lip1;lip2;init 0 lip; txt **| Aiming: [GoDz]-MaD1-FaTLiP |**"

//[GoDz]-MaD1-ReDEyEz
alias red1 "avadd 0 21.95 8.5 2.5; avadd 0 20.6 4.5 1.5"
alias red2 "avadd 1 18 3 4; avadd 1 24.5 1 2.6"
alias red "avclear;red1;red2;init 0 red; txt **| Aiming: [GoDz]-MaD1-ReDEyEz |**"

//[GoDz]-MaD1-100%ChAoS
alias chaos1 "avadd 0 20.75 5.5 2.5; avadd 0 21.95 8.2 2.5"
alias chaos2 "avadd 1 18.12 3.5 4; avadd 1 24.5 2 3"
alias chaos "avclear;chaos1;chaos2;init 0 chaos; txt **| Aiming: [GoDz]-MaD1-100%ChaoS |**"

//[GoDz]-MaD1-Tech 9
alias tech1 "avadd 0 21.87 8.5 2.5; avadd 0 21.6 8 7.6 3; avadd 0 22.5 8.1 5; avadd 0 22.2 5.6 5"
alias tech2 "avadd 0 20.35 6.5 5; avadd 0 20.4 7.1 3; avadd 0 20.5 6.75 7; avadd 0 20.9 7 4"
alias tech3 "avadd 1 24.75 3 4.16; avadd 1 24.6 5 5; avadd 1 23.98 7 5.2; avadd 1 23.98 5.6"
alias tech4 "avadd 1 24 5 0; avadd 1 24.75 3.7 0; avadd 1 25 2.3 5; avadd 1 25.3 3 5.5"
alias tech "avclear;tech1;tech2;tech3;tech4;init 0 tech; txt **| Aiming: [GoDz]-MaD1-Tech 9 Burst |**"

//[GoDz]-MaD1-FLIP-MODE
alias flip1 "avadd 0 20.5 6 2; avadd 0 20.2 3 0; avadd 0 21 7 5; avadd 0 21.35 5.25 5"
alias flip2 "avadd 0 21.85 7.4 .5; avadd 0 21.79 7.1 .3; avadd 0 21.5 6 7; avadd 0 21 3.6 3 .7"
alias flip3 "avadd 1 24.2 3.6 4.3; avadd 1 24.6 4 5.5; avadd 1 24.75 4.5 3.6; avadd 1 24.9 8.1 5"
alias flip4 "avadd 1 24.52 1 2.5; avadd 1 24.25 1.5 5.3; avadd 1 20.5 4 5; avadd 1 20.2 7.1 7"
alias flip "avclear;flip1;flip2;flip3;flip4;init 0 flip; txt **| Aiming: [GoDz]-MaD1-FLIP-MODE |**"

//[GoDz]Assasin-HeaDGeaR
alias gear1 "avadd 0 21.87 7.5 2.5; avadd 0 22.5 7.5 2.5"
alias gear2 "avadd 1 18.02 3.15 4; avadd 1 24 1.1 2.8"
alias gear "avclear;gear1;gear2;init 0 gear; txt **| Aiming: [GoDz]MaD1/Assasin-HeaDGeaR |**"

//GoDz AIMING

//[GoDz]MaD1Head
alias madhead1 "avadd 0 21.95 8.5 2.8; avadd 1 18 3 4"
alias madhead "avclear;madhead1;init 0 madhead; txt **| Aiming: [GoDz]MaDHead |**"

//[GoDz]-MaD1-$kull
alias skull1 "avadd 0 21.92 8.4 2.5
alias skull2 "avadd 1 24.5 1 2.6"
alias skull "avclear;skull1;skull2;init 0 skull; txt **| Aiming: [GoDz]-MaD1-$kull |**"//[GoDz]-MaD1-Supreme Shot
alias woot1 "avadd 0 23 3 0; avadd 0 23 5 4; avadd 0 23 6 -5; avadd 0 17 3 0"
alias woot2 "avadd 1 24.4 1 2.7; avadd 1 24.2 1 2.5; avadd 1 -17 0 -5; avadd 1 -15 -18 5"
alias woot "avclear;woot1;woot2;init 0 woot; txt **| Aiming: [GoDz]-MaD1-Supreme Shot |**"

//[GoDz]-MaD1-OnE EyE DaVe
alias dave1 "avadd 0 21.93 8.5 2.5; avadd 0 21.85 5 5; avadd 0 22.75 3.3 5; avadd 0 22.72 3 5"
alias dave2 "avadd 0 23.3 6 2.5; avadd 0 23.7 5 3; avadd 0 23 7 -4; avadd 0 23.5 5 5.7"
alias dave3 "avadd 1 24.5 6.3 5; avadd 1 22.75 1.4 5"
alias dave "avclear;dave1;dave2;dave3;init 0 dave; txt **| Aiming: [GoDz]-MaD1-OnE EyE DaVe |**"

//[GoDz]-MaD1-SeCrEtShOt
alias ss1 "avadd 0 20.2 5 3"
alias ss2 "avadd 1 20.2 6.5 2.3"
alias ss "avclear;ss1;ss2;init 0 ss; txt **| Aiming: [GoDz]-MaD1-SeCrEtShOt |**"

//[GoDz]-MaD1-ArmageDon
alias arm1 "avadd 0 21.91 8.73 2.3"
alias arm2 "avadd 1 18.15 3.45 4.5"
alias arm "avclear;arm1;arm2;init 0 arm; txt **| Aiming: [GoDz]-MaD1-ArmageDon |**"

//[GoDz]-MaD1-ForeHead
alias fore1 "avadd 0 22 3 0; avadd 0 23 5 7; avadd 0 23 4 -2; avadd 0 17 5 0"
alias fore2 "avadd 1 24 3 0; avadd 1 15 -2 -4; avadd 1 -17 0 -3; avadd 1 -15 -16 2"
alias fore "avclear;fore1;fore2;init 0 fore; txt **| Aiming: [GoDz]-MaD1-ForeHead Trauma |**"

//[GoDz]-MaD1-BIG HEADSHOT
alias mg1 "avadd 0 21.93 8.5 2.7; avadd 0 21.97 8.9 2.5; avadd 0 21.85 7.5 2.3; avadd 0 21.82 7.2 2.5"
alias mg2 "avadd 0 21.75 8.4 2.2; avadd 0 21.71 8.1 2.3; avadd 0 21.69 6.5 2.5; avadd 0 21.65 7.2 2"
alias mg3 "avadd 0 21.56 6.7 1.5; avadd 0 21.53 8 2.25; avadd 0 21.5 7.76 2.75; avadd 0 21.55 7.4 2"
alias mg4 "avadd 0 20.25 6 2.5; avadd 0 20.28 6.3 2.7; avadd 0 20.35 6.5 2.75; avadd 0 20.38 6.2 2.5"
alias mg5 "avadd 0 19.9 5 2.4; avadd 0 19.93 5.3 2.5; avadd 0 19.95 7 2.6; avadd 0 19.92 7.2 2.8"
alias mg6 "avadd 0 19.8 8 3; avadd 0 19.82 8.2 4; avadd 0 19.85 8.5 2.5; avadd 0 19.87 8.8 2.8"
alias mg7 "avadd 0 19.7 8 3.5; avadd 0 19.72 8.2 3.6; avadd 0 19.4 8.4 3.64; avadd 0 19.55 8.5 2.5"
alias mg8 "avadd 1 24.5 1 2.6; avadd 1 24.6 1.4 2.5; avadd 1 24.7 1.6 2.75; avadd 1 24.8 1.8 3.75"
alias mg9 "avadd 1 24.5 6.3 5; avadd 1 24.52 6.5 5; avadd 1 24.6 6.75 5.25; avadd 1 24.63 6.87 5.3"
alias mg10 "avadd 1 23.9 5 0; avadd 1 23.87 5.4 0; avadd 1 23.85 5.7 2.5; avadd 1 23.75 6.55 2.25"
alias mg11 "avadd 1 22.5 7 3; avadd 1 22.7 5 3.3; avadd 1 22.3 5 3.25; avadd 1 22 4.5 0"
alias mg12 "avadd 1 21.9 7.7 5; avadd 1 21.7 7.5 3; avadd 1 21.5 5.25 2.5; avadd 1 21.49 5.2 7"
alias mg13 "avadd 1 20 3 2; avadd 1 20.3 5 2.5; avadd 1 20.5 5 2.7; avadd 1 20.7 7.3 5"
alias mg14 "avadd 1 18.2 3 7; avadd 1 18.25 3.2 7; avadd 1 18.3 4 7; avadd 1 18.5 5 7.5"
alias mg "avclear;mg1;mg2;mg3;mg4;mg5;mg6;mg7;mg8;mg9;mg10;m g11;mg12;mg13;mg14;init 0 mg; txt **| Aiming: [GoDz]-MaD1-ON ***** VEC |**"
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0

// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadBunny "avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"


alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead

// randomized aiming
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0

// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0


// xqz2 style
alias +doaim "aim 1;lock 1"
alias -doaim "aim 0;lock 0"

// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"

// hlh style
alias +doshoot "aim 1;.wait;.+attack"
alias -doshoot ".-attack; aim 0"

// use this aiming method with a small fov to get around aimbot detection
alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 .-attack"


==========================(DEAGLE AIM)==================================

deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"

alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"


//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"


//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"


// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"

//DULOG
alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"


//DULOG
alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"


alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"


//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"


//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

alias mideagle "micolt;recoil 0.03;txt DGL"

// Deagle
alias Monster1 "avadd 0 21.65 8.34 1.65;avadd 1 25.56 6.54 2.10"
alias Monster2 "avadd 0 21.78 7.43 1.73;avadd 1 25.89 6.50 2.15"
alias Monster3 "avadd 0 21.89 7.32 1.69;avadd 1 26.23 7.23 2.13"
alias Monster4 "avadd 0 22.23 6.48 1.75;avadd 1 26.45 6.52 2.15"
alias Monster-stuff "recoil 1.632;aspeed 2.2;sdelay 0;rdelay 0;#cl_bob 0;#cl_bobup 0;fov 999;#fps_max 72;aim 1"
alias Monsterx "Monster1;Monster2;Monster3;Monster4;Monster-stuff"
alias pistolvec12 "nospread 1;avclear 1;Monsterx;txt -|[DeAgLe MoNsTeR]|-v.1"
alias saything "#say <-[-phr33k ho0k v.o2 BETA -]-> <-[-By phr33k* -]->"

//NAST3 deagle 2.0
alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41"
alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3"

alias simplydA "avadd 0 23.75 6.41 2.01"
alias simplydB "avadd 1 28.5 5 1.5"
alias simply2 "avclear;simplydA;simplydB;txt ::.: simplydabestdeagle ::.."
alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39"
alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39"
alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39"
alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*"
" " "DEAGLE V2" "deaglev2"
alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96"
alias j0k3rdeagled "avadd 1 26.25 4.20 2.20"
alias j0k3rdeagle20 "avclear;j0k3rdeagles;j0k3rdeagled;recoil 1.82;pred 0;height_correction 0;txt j0k3r DeAgLe 2.0"
//[DeAgLe][MoRpHeUs] Vec Cllection
//[DeAgLe][MoRpHeUs] **** Aim
alias "MoRpHeUsda" "avadd 0 -2 -4 -2;avadd 0 -7 -1 -2;avadd 0 -6 1 0"
alias "MoRpHeUsdb" "avadd 1 4 -15 1;avadd 1 1 -7 1;avadd 1 4 -12 1"
alias "[DeAgLe][MoRpHeUs] d-aim" "avclear;MoRpHeUsda;MoRpHeUsdb;recoil 0.81;txt [=NtL=][white-MoRpHeUs-] Terror **** Aim"

//[DeAgLe][MoRpHeUs] Stomach Aim
alias "MoRpHeUssa" "avadd 0 7 0 -3;avadd 0 4 -4 2;avadd 0 6 -1 0"
alias "MoRpHeUssb" "avadd 1 12 -14 1;avadd 1 11 -12 -1;avadd 1 11 -7 -4"
alias "[DeAgLe][MoRpHeUs] s-aim" "avclear;MoRpHeUssa;MoRpHeUssb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim"

//[DeAgLe][MoRpHeUs] Chest Aim
alias "MoRpHeUsca" "avadd 0 10 4 -6;avadd 0 12 4 -6;avadd 0 11 5 -3"
alias "MoRpHeUscb" "avadd 1 16 -4 -3;avadd 1 17 -8 2;avadd 1 15 -4 -5"
alias "[DeAgLe][MoRpHeUs] c-aim" "avclear;MoRpHeUsca;MoRpHeUscb;txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim"

//[DeAgLe][MoRpHeUs] Neck Aim
alias "MoRpHeUsna" "avadd 0 16 6 -3;avadd 0 16 2 -3;avadd 0 19 7 -2"
alias "MoRpHeUsnb" "avadd 1 18 -1 -2;avadd 1 20 4 -4;avadd 1 19 2 -3"
alias "[DeAgLe][MoRpHeUs] n-aim" "avclear;MoRpHeUsna;MoRpHeUsnb;recoil 1.3;txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim"

//[DeAgLe][MoRpHeUs] Head Aim
alias "MoRpHeUsha" "avadd 0 21 11 -2;avadd 0 21 14 -2;avadd 0 24 8 -3"
alias "MoRpHeUshb" "avadd 1 24 3 -3;avadd 1 26 3 -5;avadd 1 24 1 -4"
alias "[DeAgLe][MoRpHeUs] h-aim" "avclear;MoRpHeUsha;MoRpHeUshb;reciol 1.5;txt[=NtL=][white-MoRpHeUs-] Head Aim"

//[DeAgLe][MoRpHeUs] Left Leg Aim
alias "MoRpHeUslla" "avadd 0 -20 5 6;avadd 0 -17 5 4;avadd 0 -13 5 4"
alias "MoRpHeUsllb" "avadd 1 2 -13 9;avadd 1 -1 -13 7;avadd 1 -7 -16 7"
alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear;MoRpHeUslla;MoRpHeUsllb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim"

//[DeAgLe][MoRpHeUs] Right Leg Aim
alias "MoRpHeUsrra" "avadd 0 -13 5 6;avadd 0 -21 7 -5;avadd 0 -24 7 -5"
alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8;avadd 1 -5 -13 -8;avadd 1 2 -13 -8"
alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear;MoRpHeUsrra;MoRpHeUsrrb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim"

//[DeAgLe][MoRpHeUs] SCOUT
alias [DeAgLe][MoRpHeUs] scout "avclear;avadd 0 23.4 7.6 3.7;avadd 1 29.9 3.9 3.9;recoil 1.47;txt [=NtL=][white-MoRpHeUs-] Scout *PRIVATE*"

//[DeAgLe][MoRpHeUs] DEAGLE
alias [DeAgLe][MoRpHeUs] codeagle "avclear;avadd 0 21.6 8.3 1.6;avadd 1 25.5 6.5 2.1;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] Deagle *PRIVATE*"

//[DeAgLe][MoRpHeUs] SIG
alias sigstand "avadd 0 23.6 5.4 2.5;avadd 0 24 7.9 1.8"
alias sigduck "avadd 1 30 4 3.6;avadd 1 30 3.8 4.6"
alias [DeAgLe][MoRpHeUs] cosig "avclear;sigstand;sigduck;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] SIG *PRIVATE*"

//[DeAgLe][MoRpHeUs] AK-47
alias [DeAgLe][MoRpHeUs] coak "avclear;avadd 0 22.6 7.5 2.4;avadd 1 25.3 6.8 2.1;recoil 1.7;txt [DeAgLe][MoRpHeUs] AK-47 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Colt
alias coltstand "avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5"
alias coltduck "avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3"
alias [DeAgLe][MoRpHeUs] colt "avclear;coltstand;coltduck;recoil 1.5;txt [DeAgLe][MoRpHeUs] Colt *PRIVATE*"

//[DeAgLe][MoRpHeUs] MP5
alias [DeAgLe][MoRpHeUs] comp5 "avclear;avadd 0 21.8 6 2.4;avadd 0 20.5 6.8 2.6;avadd 1 26.8 3.2 2.6;recoil 1.43;txt [DeAgLe][MoRpHeUs] mp5 *PRIVATE*"

//[DeAgLe][MoRpHeUs] PARA
alias [DeAgLe][MoRpHeUs] copara "avclear;avadd 0 22.4 6.4 2.7;avadd 1 28.9 3.9 3.9;recoil 1.55;txt [DeAgLe][MoRpHeUs] Para *PRIVATE*"

//[DeAgLe][MoRpHeUs] P90
alias [DeAgLe][MoRpHeUs] cop90 "avclear;avadd 0 22.5 7 2.5;avadd 1 27.6 5.2 3.3;recoil 1.6;txt [DeAgLe][MoRpHeUs] p90 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Knife
alias [DeAgLe][MoRpHeUs] coknife "avclear;avadd 0 23.7 6.2 3.2;avadd 1 28.8 3.8 1.9;recoil 1.4;txt [DeAgLe][MoRpHeUs] Knife *PRIVATE*"

//[DeAgLe][MoRpHeUs] UMP5
alias [DeAgLe][MoRpHeUs] coump45 "avclear;avadd 0 22.3 7.3 3.3;avadd 1 27.8 7.3 3.9;recoil 1.3;txt [DeAgLe][MoRpHeUs] ump45 *PRIVATE*"

//[DeAgLe][MoRpHeUs] HEad shot
alias [DeAgLe][MoRpHeUs] cohs "avclear;avadd 0 22.5 8.5 4.1;avadd 1 25.5 4.1 2.3;recoil 1.7;txt [DeAgLe][MoRpHeUs] Monster HS *PRIVATE*"

//agN 1337 deagle
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pl deagle5"
alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"

//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"

// GS Deagle
alias deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39 2.277;avadd 5 22.6 7.3 2.257"
alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"


Echo " ====>CFG Activated<==== "
Echo " CFG by ScR1M FULL PRIVATE EDITION "
Echo " Play Hard and HF"

Echo " Bind f fz pt FastZoom"

Amateus
16.01.2012, 11:53
Anti-Recoil by GarfIIeld

// Anti-Recoil: The New Generation [No Lag]

// Overall Info:
// This script is created by GarfIIeld.
// First released at FPSBANANA.com by GarfIIeld 11/4-2008.
// But has been updated several times. This version was released on 08/04-2009.
// The script is auto activated when loaded, but if you want to
// Turn it off, press Insert. In order to advertise my script press P in-game.
// Have you got any questions contact me via e-mail or MSN, my adress is: [Ссылки могут видеть только зарегистрированные и активированные пользователи]
// You can also visit my website GARFIIELD-NETWORK.SE.NU if you're interested in other things I've done (a new link might come in the future).
// This information migth change, so make sure you're updated with the latest info.

// Installation:
// Copy this code to a ".cfg" file and put the file in the "cstrike" folder
// In-game exec the ".cfg" file, now you are ready to play.
// And if everything is made correctly a message should appear in the console.



// Script Code:

alias "@GarfIIeld|Moderator[Shake]" "GarfIIeld|Moderator[Down];GarfIIeld|Moderator[Up]"

alias "+GarfIIeld|Moderator[Shot]" "@GarfIIeld|Moderator[Shake];+attack"

alias "-GarfIIeld|Moderator[Shot]" "-attack"



alias "GarfIIeld|Moderator[Down]" "+lookdown;wait;-lookdown"

alias "GarfIIeld|Moderator[Up]" "+lookup;wait;-lookup"



alias "GarfIIeld|Moderator[ON/OFF]" "GarfIIeld|Moderator[OFF]"

alias "GarfIIeld|Moderator[OFF]" "bind mouse1 +attack;clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [No Lag] is *Deactivated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[ON]"

alias "GarfIIeld|Moderator[ON]" "bind mouse1 +GarfIIeld|Moderator[Shot];clear;echo;echo GarfIIeld`s Anti-Recoil Script - The New Generation [No Lag] is *Activated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[OFF]"



// Settings:

bind "mouse1" "+GarfIIeld|Moderator[Shot]"

bind "INS" "GarfIIeld|Moderator[ON/OFF]"

bind "p" "say <-|GarfIIeld`s Anti-Recoil Script - The New Generation [No Lag]|-> -=|FPSBANANA.com|=- | --> |_ [] |_ <-- | :)"

cl_pitchspeed "101" <-- Change this value to change the power of the anti-recoil, higher number = stronger anti-recoil.

cl_updaterate "101"

cl_cmdrate "101"

fps_max "101"

rate "25000"



// In-Game info:

clear

echo ""
echo "- GarfIIeld`s Anti-Recoil Script - The New Generation [No Lag] is *Loaded*"
echo "- To activate/deactivate the script, press Insert."
echo "- In order to advertise this script, press P."
echo ""
echo "Have you got any questions, contact me"
echo "via e-mail or MSN, my adress is: [Ссылки могут видеть только зарегистрированные и активированные пользователи]"
echo "or via my website: GARFIIELD-NETWORK.SE.NU"
echo ""
echo "The contact information above might get outdated,"
echo "so make sure that you've got tha latest info."
echo "100% Pure Pwnage..."
echo ""

k1x.Fr0St
17.01.2012, 08:16
Тип конфига: Aim
Cкрипт: в архиве cfg+dll+userconfig.cfg+username.cfg
User-name.cfg этот файл с вашими биндами, настройками желательно все подставить под себя. По моему лучший aim.cfg который я когда либо использовал

=Tweety=
25.01.2012, 15:37
И так идём ?:\steam\steamapps\evjorik\counter-strike source\cstrike\cfg в файле autoexec.cfg пишем

// Bunnyhop

alias message1 "echo ; echo ; echo ; echo ; echo ; echo Toggle Bhop with F2"
bind F2 do_bhop
message1
alias +bhop "bhop_on;bhop_looper"
alias -bhop "bhop_off;-jump"
alias bhop_looper "+jump;wait;wait;-jump;wait;wait;bhoploop"
alias bhop_on "alias bhoploop bhop_looper"
alias bhop_off "alias bhoploop"
alias do_bhop "bind space +bhop;bind F2 undo_bhop;bhopmessage1"
alias undo_bhop "bind space +jump;bind F2 do_bhop;bhopmessage2"
alias bhopmessage1 "echo ; echo ; echo ; echo ; echo ; echo Bhop is now ON. Press F2 again to turn it off."
alias bhopmessage2 "echo ; echo ; echo ; echo ; echo ; echo Bhop is now OFF. Press F2 to turn it back on."
------------------
Инструкция
Заходим на сервер пробуем прыгать если не прокатила тогда жмём f2 и попрыгали :agreed:
З.ы Есть 1 минус с таким методом когда вставляешь этот конфиг в autoexec.cfg то zBlock палит :notme:

=Tweety=
25.01.2012, 15:47
Fps реально повыше стали, причем еще у нескольких людей
тоже. Потому кто страдает малым ФПС надеюсь будет кстати.


// ## Network Settings ##
cl_downloadfilter "nosounds" // Filter Downloads
cl_allowdownload "0" // Allow Downloading when playing
cl_allowupload "0" // Allow Uploading when playing
cl_cmdrate "100" // CMDRate
cl_cmdbackup "2" // CMDBackup
cl_lagcompensation "1" // Lagcompensation
cl_lagcomp_errorcheck "1" // Lagcompensation Errorcheck
cl_resend "1.5" // Resend
cl_updaterate "100" // Update Rate
cl_timeout "25" // Time out delay
cl_interp "0.01" // Interpolate
cl_interpolate "1" // Interpolate
cl_interp_all "0"
rate "25000" // Connection rate

// ## Graphics Settings ##
gl_clear "0"
cl_lagcompensation "1"
cl_allowdownload "1"
cl_drawmonitors "0"
cl_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_antialias "0"
mat_disable_bloom "1"
mat_bumpmap "0"
mat_clipz "1"
mat_diffuse "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_bloomscale "0"
mat_fastnobump "1"
mat_filtertextures "1"
mat_filterlightmaps "1"
mat_monitorgamma "1.6"
mat_hdr_enabled "0"
mat_specular "0"
mat_parallaxmap "0"
mat_picmip "0"
mat_trilinear "0"
mat_forceaniso "0"
mat_softwareskin "0"
mat_softwarelighting "0"
mat_reducefillrate "1"
mat_forcehardwaresync "0"
mat_vsync "0"
mp_decals "0"
r_decal_cullsize "0"
r_propsmaxdist "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_drawdetailprops "0"
r_DrawWater "0"
r_drawparticles "0"
r_drawropes "0"
r_drawskybox "0"
r_drawmodeldecals "0"
r_avglightmap "0"
r_renderoverlayfragment "0"
r_radiosity "4"
r_occlusion "0"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
fog_enable "0"
fog_enableskybox "0"
cl_ejectbrass "0"
rope_averagelight "0"
rope_smooth "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_shake "0"
rope_drawlines "0"
rope_collide "0"
sv_forcepreload "1"
cl_wpn_sway_scale "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0" //enable/disable ragdoll physics
cl_ragdoll_collide "0"
fog_enable_water_fog "1"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_rainalpha "0"
r_rainalphapow "0"
r_raindensity "0"
r_rainradius "0"
r_rainsimulate "0"
r_rainsplashpercentage "0"
r_ropetranslucent "0"
r_rainlength "0"
r_RainProfile "0"
r_RainSideVel "0"
r_rainspeed "0"
r_rainwidth "0"
volume "1"
sv_voiceenable "1"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
snd_flushasync
soundscape_flush
r_rootlod "7"
r_lod "-5"
cl_minmodels "1"
cl_min_ct "2"
cl_min_t "3"
r_modellodscale "0.1"
showhitlocation "1"
r_drawbatchdecals "0"
r_dynamic "0"
r_avglight "0"
r_lightaverage "0"
r_lightinterp "0"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
jpeg_quality "100"
weapon_showproficiency "1"

take1994
03.02.2012, 17:41
взятый из чита cfg переделаный и откоректирыванный мной.
чит в основном на dgl/awp.
С дигла летит на любом растоянии. При наведении на голову hs 100%
awp "мягкое" в использовании

steam/no steam
eac с ним играть не даст
/problem

GrandPrix
05.02.2012, 22:18
1. NoRecoil Script - скрипт, для уменьшения разброса(при стрельбе сам плавно ведет прицел вниз)
Вставьте следующий текст в свой .cfg-файл:
alias +1 "+attack;+lookdown"
alias -1 "-attack;-lookdown"
bind mouse1 +1
cl_pitchspeed 3
bind 1 "slot1;bind mouse1 +1;cl_pitchspeed 3"
bind 2 "slot2;bind mouse1 +1;cl_pitchspeed 2.7"
bind 3 "slot3;bind mouse1 +attack;cl_pitchspeed 0"
bind 4 "slot4;bind mouse1 +attack;cl_pitchspeed 0"
bind 5 "weapon_c4;bind mouse1 +attack;cl_pitchspeed 0"[/QUOTE]
еперь при стрельбе Ваш прицел бужет плавно съезжать вниз, что заметно повышает кучность стрельбы. Заметьте, что данный скрипт расчитан на то, что вы переключаете оружие с помощью цифр.

2. NoFlash - Скрипт против ослепления флешкой(ослепление прийдет только через 40-50 секунд) очень любопытный скрипт, но использовать его можно скорее только для прикола.
Вставьте следующий текст в свой .cfg-файл:
[QUOTE]bind mouse1 "+attack"
bind F1 "m4a1;ak47;buyammo1;vest;buyammo1;vesthelm"
bind F2 "hegren;flash;flash"
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af"
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay"
alias ajf+ "+ssay;alias ajf ajf-"
alias ajf- "-ssay;alias ajf ajf+"
alias ajf "ajf+"
alias sp1 "sp0"
alias sp2 "sp0"
alias sp0 "alias _special"
alias af "tog1;tog2;wait;special"
alias tog1
alias tog2
alias +ssay "fullupdate;fullupdate;fullupdate;fullupdate"
alias -ssay "fullupdate;fullupdate;fullupdate;fullupdate;"
alias 1Toggle.jbrv "1Toggle.2.jbrv"
alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;"
alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;"
bind "f" "1Toggle.jbrv"
speak doop.activated
bind space "+jump"
toggleconsole
clear
echo ANTIFLASH SCRIPT FOR OPENGL
echo
echo press F
Теперь по нажатию кнопки F у вас перестанет нормально обновляться HUD, что и дает возможность отложить ослепление. Так как есть побочные эффекты, то вы не сможете просто покупать оружие для этого на F1 и F2 забиндина быстрая покупка M4A1 или Калаша, и гренок соответственно.

GrandPrix
06.02.2012, 00:31
создательOdealo
тип конфигаKnife
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "timeleft"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "say /me"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "esp_toggle"
bind "j" "war3menu"
bind "k" "+voicerecord"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F12" "snapshot"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "exec 3.cfg"
bind "PGUP" "exec 2.cfg"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELDOWN" "say /me"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmdrate "9999999999"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "dm" "0"
setinfo "cl_fov" "90"
setinfo "cl_autowepswitch" "2"
setinfo "lefthand" "0"
setinfo "vgui_menus" "1"
setinfo "_pw" ""
+mlook
exec userconfig.cfg

sensitivity "12.7"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "2"
r_decals "300"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "512"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "10"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "160"
cl_updaterate "740"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.040"
cl_bobup "7"
cl_bobcycle "0.600"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 105
cl_yawspeed 275
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_classautokill "1"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
net_graph "0"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"

model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "768000.00000"
fps_max "999.0"
fps_modem "0.0"
mp_decals "1.0"

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.0099"
ex_extrapmax "1.2"
ex_maxerrordistance "32"
ex_maxspeed "850"
ex_correct "1"
ex_maxaccel "2000"
developer "1"
ati_npatch 0
ati_subdiv 0
sys_ticrate "1024"

traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "7000"

gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_texsort "0"
gl_clear "0"
d_spriteskip "0"
r_dynamic "1"
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
cl_weather "0"
max_shells "0"
max_smokepuffs "0" /
cl_minmodels "1"



// Алиасы для ножа \\

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"


alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"












//impulse 100\\

alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"




// Алиасы для ножа \\

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"





// Headshots
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

// Impulse 100
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
cl_yawspeed "1000000000000"

// Attack v.2
alias nice "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind p "+knife"

//-----------------------alias-------------------------------

===============Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

===============script 180
скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "mouse3" "fb_stop"

==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"

=================Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------

//Скрипт хедшотов\\



alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"


=========walk script

alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145"
alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"

alias walk "walk1"
alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0"
alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"

bind l walk

=========s0unD

alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"


============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"

================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"



================Duck Runner

bind "I" "+duck_run.fp3"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"

alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"


alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"


alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"


alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"



============== +dk aliases

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait ;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"


alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

=================Kn1fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"

=======================Christ NS
alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "mouse4" "+gag"

bind "mouse5" "alias m_pitch r_drawviewmodel 1"


==========xD dd :D(Быстрый Dubl Duck)
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
=================== Nick Spammer
alias meno1 "#name
alias meno meno2;later 1 meno"
alias meno2 "#name hui0;alias meno meno3;later 1 meno"
alias meno3 "#name Sg550;alias meno meno4;later 1 meno"
alias meno4 "#name Dragostea_din_tei!;alias meno meno5;later 1 meno"
alias meno5 "#name Dar_Unde_Esti`;alias meno meno6;later 1 meno"
alias meno6 "#name desper_tine:'>,<.?/;alias meno meno7;later 1 meno"
alias meno7 "#name Arthas;alias meno meno8;later 1 meno"
alias meno8 "#name /c`r45h\;alias meno meno9;later 1 meno"
alias meno9 "#name `Jvfeng0.01;alias meno meno10;later 1 meno"
alias meno10 "#name -=[CB]=-;alias meno meno11;later 1 meno"
alias meno11 "#name [[[[[MAX]]]]]***369***':;alias meno meno12;later 1 meno"
alias meno12 "#name [[[[[MAX]]]]]***x5***;alias meno meno13;later 1 meno"
alias meno13 "#name ===NV137===;alias meno meno14;later 1 meno"
alias meno14 "#name Wh4t?`!~`;alias meno meno15;later 1 meno"
alias meno15 "#name How`TO~kick;alias meno meno16;later 1 meno"
alias meno16 "#name Idon'tKNOW`;alias meno meno17;later 1 meno"
alias meno17 "#name say-THE-name;alias meno meno18;later 1 meno"
alias meno18 "#name heCHANGE-to-U$7E;alias meno meno19;later 1 meno"
alias meno19 "#name He_is_Qu1t~`;alias meno meno20;later 1 meno"
alias meno20 "#name FuckMe=FuckU|;alias meno meno21;later 1 meno"
alias meno21 "#name Kick_ct4se_ENTER;alias meno meno22;later 1 meno"
alias meno22 "#name Idon'tKNOW`;alias meno meno23;later 1 meno"
alias meno23 "#name lI1lI1;alias meno meno24;later 1 meno"
alias meno24 "#name Tine4ever;alias meno meno25;later 1 meno"
alias meno25 "#name Valen4ever;alias meno meno26;later 1 meno"
alias meno26 "#name Unuseful;alias meno meno27;later 1 meno"
alias meno27 "#name ScOobi0;alias meno meno28;later 1 meno"
alias meno28 "#name 5071d_b0y;alias meno meno29;later 1 meno"
alias meno29 "#name Zombie;alias meno meno30;later 1 meno"
alias meno30 "#name Town;alias meno meno31;later 1 meno"
alias meno31 "#name Ravenholm;alias meno meno32;later 1 meno"
alias meno32 "#name WHAT~@`~|;alias meno meno33;later 1 meno"
alias meno33 "#name kickNAME;alias meno meno34;later 1 meno"
alias meno34 "#name R.a.v,3;alias meno meno35;later 1 meno"
alias meno35 "#name erqt~1>,;alias meno meno36;later 1 meno"
alias meno36 "#name Evil-Commanders:'|;alias meno meno37;later 1 meno"
alias meno37 "#name Presents`/1um;alias meno meno38;later 1 meno"
alias meno38 "#name Fuck_U9;alias meno meno39;later 1 meno"
alias meno39 "#name T3rb1um_4ever;alias meno meno40;later 1 meno"
alias meno40 "#name canNOT`~|;alias meno meno41;later 1 meno"
alias meno41 "#name @nT`~;alias meno meno42;later 1 meno"
alias meno42 "#name Studio;alias meno meno43;later 1 meno"
alias meno43 "#name uuu9!~@,T;alias meno meno44;later 1 meno"
alias meno44 "#name Baby;alias meno meno45;later 1 meno"
alias meno45 "#name Boss|`~;alias meno meno46;later 1 meno"
alias meno46 "#name 99?>,.<~`;alias meno meno47;later 1 meno"
alias meno47 "#name ctx~1|[{;alias meno meno48;later 1 meno"
alias meno48 "#name VALEN>,;alias meno meno49;later 1 meno"
alias meno49 "#name Wary`~;alias meno meno50;later 1 meno"
alias meno50 "#name fengZi.4~nA;alias meno meno51;later 1 meno"
alias meno51 "#name Neghox~|\/n;alias meno meno52;later 1 meno"
alias meno52 "#name kickNAME;alias meno meno53;later 1 meno"
alias meno53 "#name lloydjacky`~;alias meno meno54;later 1 meno"
alias meno54 "#name -=uuu9-=;alias meno meno55;later 1 meno"
alias meno55 "#name KICK;alias meno meno56;later 1 meno"
alias meno56 "#name changelevel_de_aztec;alias meno meno57;later 1 meno"
alias meno57 "#name w4y`p01n,T;alias meno meno58;later 1 meno"
alias meno58 "#name gtCONSOLE_al7`;alias meno meno59;later 1 meno"
alias meno59 "#name GetToSomeSleep`;alias meno meno60;later 1 meno"
alias meno60 "#name FuckOff;alias meno meno61;later 1 meno"
alias meno61 "#name KillYou.*;alias meno meno62;later 1 meno"
alias meno62 "#name upsany4|;alias meno meno63;later 1 meno"
alias meno63 "#name [POD]Laser~;alias meno meno64;later 1 meno"
alias meno64 "#name T3rb!um~~~``;alias meno meno65;later 1 meno"
alias meno65 "#name 41r-w0lF;alias meno meno66;later 1 meno"
alias meno66 "#name &===8800===&;alias meno meno67;later 1 meno"
alias meno67 "#name Japenese=Dog;alias meno meno68;later 1 meno"
alias meno68 "#name 007killyou;alias meno meno69;later 1 meno"
alias meno69 "#name llpwoaini`~;alias meno meno70;later 1 meno"
alias meno70 "#name Escape~1;alias meno meno71;later 1 meno"
alias meno71 "#name BackDoorIS_OPEN!!`~;alias meno meno72;later 1 meno"
alias meno72 "#name GT_space_~;alias meno meno73;later 1 meno"
alias meno73 "#name m1ll3n`/1um;alias meno meno74;later 1 meno"
alias meno74 "#name TurB0.`;alias meno meno75;later 1 meno"
alias meno75 "#name rangniguanjihaha;alias meno meno76;later 1 meno"
alias meno76 "#name torp3D0;alias meno meno77;later 1 meno"
alias meno77 "#name ()/\/\/\~;alias meno meno78;later 1 meno"
alias meno78 "#name Fighting;alias meno meno79;later 1 meno"
alias meno79 "#name rush~|.>;alias meno meno80;later 1 meno"
alias meno80 "#name Lightning;alias meno meno81;later 1 meno"
alias meno81 "#name 37Eph4nT;alias meno meno82;later 1 meno"
alias meno82 "#name 7iO[]n;alias meno meno83;later 1 meno"
alias meno83 "#name Ohhhhhhhhhhh~;alias meno meno84;later 1 meno"
alias meno84 "#name Yeah~|;alias meno meno85;later 1 meno"
alias meno85 "#name ComeON!;alias meno meno86;later 1 meno"
alias meno86 "#name .rayden;alias meno meno87;later 1 meno"
alias meno87 "#name (~_~);alias meno meno88;later 1 meno"
alias meno88 "#name ==-*BT*~-==;alias meno meno89;later 1 meno"
alias meno89 "#name n4m3;alias meno meno90;later 1 meno"
alias meno90 "#name po)k1`;alias meno meno91;later 1 meno"
alias meno91 "#name ind077_b0y;alias meno meno92;later 1 meno"
alias meno92 "#name 48445jhnn;alias meno meno93;later 1 meno"
alias meno93 "#name sg-boy;alias meno meno94;later 1 meno"
alias meno94 "#name mr-4wp;alias meno meno95;later 1 meno"
alias meno95 "#name sp4mm3r;alias meno meno96;later 1 meno"
alias meno96 "#name noname.;alias meno meno97;later 1 meno"
alias meno97 "#name empty,`;alias meno meno98;later 1 meno"
alias meno98 "#name 5imb4;alias meno meno99;later 1 meno"
alias meno99 "#name gt_twin._turb0;alias meno meno100;later 1 meno"
alias meno100 "#name sw4770w;alias meno meno101;later 1 meno"
alias meno101 "#name (-_-);alias meno meno102;later 1 meno"
alias meno102 "#name Establist;alias meno meno103;later 1 meno"
alias meno103 "#name ed637;alias meno meno104;later 1 meno"
alias meno104 "#name Maxyo;alias meno meno105;later 1 meno"
alias meno105 "#name 91GM`!~!``|;alias meno meno106;later 1 meno"
alias meno106 "#name K1mb4L;alias meno meno107;later 1 meno"
alias meno107 "#name uncls4m;alias meno meno108;later 1 meno"
alias meno108 "#name djs207L;alias meno meno109;later 1 meno"
alias meno109 "#name redR-eX;alias meno meno110;later 1 meno"
alias meno110 "#name ScOobi0;alias meno meno111;later 1 meno"
alias meno111 "#name H3n0kH;alias meno meno112;later 1 meno"
alias meno112 "#name 4LX;alias meno meno113;later 1 meno"
alias meno113 "#name JTan;alias meno meno114;later 1 meno"
alias meno114 "#name 2VK;*`';alias meno meno115;later 1 meno"
alias meno115 "#name 5T34LTH;alias meno meno116;later 1 meno"
alias meno116 "#name NightBM;alias meno meno117;later 1 meno"
alias meno117 "#name FUCK_UUU9!!!!!;alias meno meno118;later 1 meno"
alias meno118 "#name U9`go`to`hell`;alias meno meno119;later 1 meno"
alias meno119 "#name H2S'|~`;alias meno meno120;later 1 meno"
alias meno120 "#name R.a.v,3n;alias meno meno121;later 1 meno"
alias meno121 "#name w14y`p01n,T;alias meno meno122;later 1 meno"
alias meno122 "#name StarCraft!~`1;alias meno meno123;later 1 meno"
alias meno123 "#name ZoO1m|`~;alias meno meno124;later 1 meno"
alias meno124 "#name {2wd2}[5]||/?>,.<~`;alias meno meno125;later 1 meno"
alias meno125 "#name Warcraft3|[{;alias meno meno126;later 1 meno"
alias meno126 "#name qwdaweerqt~1>,;alias meno meno127;later 1 meno"
alias meno127 "#name zOdar0v~bn`msd;alias meno meno128;later 1 meno"
alias meno128 "#name K`di,T.4~nA;alias meno meno129;later 1 meno"
alias meno129 "#name r4ayd3!|\/n;alias meno meno130;later 1 meno"
alias meno130 "#name HOTD~;alias meno meno131;later 1 meno"
alias meno131 "#name J2_sE_nN;alias meno meno132;later 1 meno"
alias meno132 "#name 41ras-w0lF;alias meno meno133;later 1 meno"
alias meno133 "#name home;alias meno meno134;later 1 meno"
alias meno134 "#name aftermath;alias meno meno135;later 1 meno"
alias meno135 "#name 1.4[B]~`;alias meno meno136;later 1 meno"
alias meno136 "#name ValenTine>`~;alias meno meno137;later 1 meno"
alias meno137 "#name SpaceMarine`1;alias meno meno138;later 1 meno"
alias meno138 "#name ^Blizzard!`~;alias meno meno139;later 1 meno"
alias meno139 "#name OP!Fuck`you!kick`ME!!~;alias meno meno140;later 1 meno"
alias meno140 "#name Starwar`~;alias meno meno141;later 1 meno"
alias meno141 "#name TurB0.`;alias meno meno142;later 1 meno"
alias meno142 "#name Hecate|;alias meno meno143;later 1 meno"
alias meno143 "#name Marine;alias meno meno144;later 1 meno"
alias meno144 "#name (21)/01\2/1\/\12~;alias meno meno145;later 1 meno"
alias meno145 "#name Hydralisk;alias meno meno146;later 1 meno"
alias meno146 "#name Mutilisk|.>;alias meno meno147;later 1 meno"
alias meno147 "#name WaHsdA4T~@`~|?;alias meno meno148;later 1 meno"
alias meno148 "#name dWh4t?`!~`;alias meno meno149;later 1 meno"
alias meno149 "#name Hdo45w`TO4~kick;alias meno meno150;later 1 meno"
alias meno150 "#name woaini;alias meno meno1;later 1 meno"
alias meno_t1 "meno1;alias meno meno1;alias meno_t meno_t0;txt Nick Spammer activated / Nick Spammer aktivovany;#speak activated"
alias meno_t0 "meno0;alias meno meno0;alias meno_t meno_t1;txt Nick Spammer deactivated / Nick Spammer deaktivovany;#speak deactivated"
alias meno_t "meno_t1"
bind "F8" "meno_t"

//Aimbot Scripts
//================================================== ====

alias +kill "#kill"
alias -kill "#+attack"


//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxsp
eed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"


//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

//================================================== ====
//Buy Script
//================================================== ====

alias buymac10 "#mac10;#wait; #primammo" //Ingram Mac-10
alias buymp5 "#mp5;#wait; #primammo" //H&K MP5-Navy
alias buytmp "#tmp;#wait; #primammo" //Steyr TMP
alias buyp90 "#p90#wait;; #primammo" //FN-P90
alias buyump "#ump45;#wait; #primammo" //H&K UMP
alias buym3 "#m3;#wait; #primammo" //Benneli M3 Super90
alias buyxm "#xm1014;#wait; #primammo" //Benneli XM1014
alias buygalil "#galil;#wait; #primammo" //IMI Galil
alias buysig "#sg552;#wait; #primammo" //Sig SG-552 Commando
alias buyg3 "#g3sg1;#wait; #primammo" //H&K G3SG1
alias famas "#famas;#wait; #primammo" //FAMAS
alias buyaug "#aug;#wait; #primammo" //Steyr AUG
alias buysg550 "#sg550;#wait; #primammo" //Sig SG-550 Sniper
alias buym249 "#m249;#wait; #primammo" //FN M249 Para
alias buydualelites "#elites;#wait; #secammo" //Dual Berettas
alias buyp228 "#p228;#wait; #secammo" //SIG P228
alias buy57 "#fiveseven;#wait; #secammo"
alias buyak "#ak47;#wait; #primammo" //AK-47
alias buycolt "#m4a1;#wait; #primammo" //Colt M4A1 Carbine
alias buyscout "#scout;#wait; #primammo" //Steyr Scout
alias buyawp "#awp;#wait; #primammo"
alias buydeagle "#deagle;#wait; #secammo;#wait; #vesthelm" //Desert Eagle
alias buyakpack "#ak47;#wait; #primammo;#wait; #deagle;#wait; #secammo; #vesthelm"
alias buycoltpack "#m4a1;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyscoutpack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyawppack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyarmor "#vesthelm"
alias buyhegrenade "#hegren"
alias buysgrenade "#sgren"
alias buyflash "#flash"
alias buyflash2 "#flash;#wait; #flash"
alias buydefuse "#defuser"
alias buyshield "#shield"

// KNIFE SPEED //
//______________

alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind pgdn +Speedknif //Change the key to what ever you want

/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"



============bHoP be3 dd
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "'" "+cbhop"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"


alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"

bind ";" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name ToFFo"
alias name2 "alias multiname name3;name gaz'1k'"
alias name3 "alias multiname name4;name 6oT"
alias name4 "alias multiname name1;name :D."


cl_updatarate 501
net_graph 1

=========Horu

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

/Banny Hhop
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "space" "+sprung"

bind "]" "say /tp"
bind "[" "say /cp"


^Длинный прыжок (Longjump Alias)
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
bind shift "+lj"

//Скрипты Subtronixxx (с) Скрипт "Присесть в прыжке + удар правой"

alias +sub "+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;"
alias -sub "-duck;-attack2;-jump"
bind c +sub

//knife skript

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind f "+knife"



^DJIuHHbIu' kn1fe
bind \ "rate 99999; cl_bobcycle 0.8; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp 0.00099;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 99999;cl_backspeed 3010;cl_sidespeed 99999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
// Fight bind

bind "F9" "cl_rate 8000; cl_updaterate 701; ex_interp 0.0012; rate 22000; cl_bobcycle 0; cl_bob 0; cl_bobup 0; speak good"

// Speedy Back turn ON

bind "F8" "cl_backspeed 9999999999.999999999; cl_sidespeed 999999999.999999999; cl_yawspeed 450000000.000000000; cl_forwardspeed 400;"
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0.8; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F7" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0.8; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"



//Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "z" "+gag"

alias +gad "+moveright;wait;+right;cl_yawspeed 550"
alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000"
bind "j" "+gad"

//bhop
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"

//++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;"
alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"

alias 1Toggle.jbrv "1Toggle.2.jbrv"
alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;"
alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;"
bind "F10" "1Toggle.jbrv"

//----------------------------------------------------------------------
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------

alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

//knife skript

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind f "+knife"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

alias +gag "+moveright;wait;+right;cl_yawspeed 600;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind e "+gag"

special707
18.02.2012, 00:34
стрельба по одной и по несколько пуль

echo "Enjoy!! :P"
echo "Use O, P, L to switch modes"
alias 10wait "wait; +wait; wait; wait; +wait; wait; wait; wait; wait; wait"
alias 5wait "wait; wait; wait; wait; wait"
alias doauto "bind mouse1 +attack"
alias dosemi "bind mouse1 semi"
alias doburst "bind mouse1 burst"
alias semi "+attack; wait 4; -attack"
alias burst "+attack; 10wait; 5wait; wait; wait; wait; wait; wait; wait; -attack"
bind o "doburst; playvol weapons/ClipEmpty_Rifle 1"
bind p "dosemi; playvol weapons/ClipEmpty_Rifle 1"
bind l "doauto; playvol weapons/ClipEmpty_Rifle 1"

Fang1
20.02.2012, 15:05
Тип: 200 - Strafe
Создатель: KzH
//Strafes
alias R-STR "-forward; +R; kzh_yawspeed -2350; w; kzh_yawspeed 900; w; -R"
alias L-STR "-forward; +L; kzh_yawspeed -2350; w; kzh_yawspeed 900; w; -L"

alias +kzhStrafe "hud_draw 0;net_graph 3; fps_max 401; developer 1; alias kzh_xstr @kzhiko;@kzhiko"
alias -kzhStrafe "hud_draw 1; fps_max 101; developer 0; alias kzh_xstr"
alias @kzhiko "R-STR;L-STR; kzh_loopx str"

//Wait's
alias w "wait"
alias w2 "w;w"
alias w3 "w2;w"
alias w4 "w3;w"
alias w5 "w4;w"
alias w6 "w5;w"
alias w7 "w6;w"

//For Strafes
alias +R "+kzh_right;+moveright"
alias +L "+kzh_left;+moveleft"
alias -R "-kzh_right;-moveright"
alias -L "-kzh_left;-moveleft"

//Bind
bind mouse2 +kzhStrafe

Bu[ST]aZ
28.02.2012, 19:10
Все привет!

ВОТ КИДАЮ ХОРОШИЙ КФГ очень хорошо летит с него)) Маленький разброс и отдача)) КОНФИГ СОБИРАЛ САМ так что строго Не судите:agreed::agreed::agreed:


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "MOUSE2" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "deagle;wait;hegren;wait;vesthelm"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "buyammo2"
bind "F4" "buyequip"
bind "F5" "snapshot"
bind "F6" "host_framerate 0"
bind "F7" "host_framerate 0.1"
bind "F8" "+showscores"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "SPACE" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "250 0 250"
cl_crosshair_size "small"
c


на видиокарту Geforce // Fps от 60

[Ссылки могут видеть только зарегистрированные и активированные пользователи] :down:

=Tweety=
10.03.2012, 08:51
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Новый банихоп скрипт 2012 для css-no~steam

открываем Program files/Steam/steamapps/YOUR ACCOUNT NAME/counter-strike: source/cstrike/cfg/ и в autoexec.cfg прописываем

echo "Bhop script made by justinv150 loaded!"
alias bhop_bind "+jump;wait 2;-jump;wait 2;+jump;wait 2;-jump;wait 2;+jump;wait 2;-jump;wait 2;bhop_jump"
alias bhop_alias "alias bhop_jump bhop_bind"
alias bhop_stop "alias bhop_jump"
alias +bhop "bhop_alias;bhop_jump"
alias -bhop "bhop_stop;-jump"

//The bind
bind space +bhop

Lucky_Star
10.03.2012, 10:38
CFG, VAC (steam), EAC, myAC undetected.


alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"

alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"

alias tg_fn57dual "fn57; elites"

alias tg_tmpmac10 "tmp; mac10"

alias tg_famgal "famas; galil"

alias tg_m4ak "m4a1; ak47"

alias tg_augsg "aug; sg552"

alias tg_sg550g3 "sg550; g3sg1"

bind "v" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;"

hud_fastswitch 1
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.0000000"
cl_dlmax "128"
cl_download_ingame "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_resend "2"
cl_vsmoothing "0.05"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_weather "0"
cl_showfps "1""
cl_shadows "1"
cl_corpsestay "600.000000"
cl_bob 0
cl_bobcycle 1.2
cl_bobup 0.3
cl_observercrosshair "0"
cl_backspeed "32000"
cl_forwardspeed "32000"
cl_sidespeed "32000"
net_graph "3"
sys_ticrate "100"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
cl_cmdrate "101"
cl_updaterate "101"
rate 25000
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_side "0.8"
m_pitch "0.022"
m_yaw "0.022"
hpk_maxsize "4"
ex_interp "0.05"
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
topcolor "30"
fastsprites "0"
max_smokepuffs "0"
hisound "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2"
sv_voiceenable "1"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3FadeTime "2.0"
MP3Volume "0.8"
volume "0.2"
s_reverb 1
s_distance "60"
s_rolloff "1.0"
s_doppler "0.0"
s_bloat "2.0
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_numpolys "200"
s_bloat "2.0"
s_leafnum "0"
s_a3d "0.0"
s_eax "0.0"
suitvolume .25
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "10000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_distance "60"
s_min_distance "8.0"
s_max_distance "1000.0"

---------------------------------
gl_affinemodels "0" ; alias gl_affinemodels
gl_dither "1" ; alias gl_dither
gl_d3dflip "0" ; alias gl_d3dflip
gl_dynamic "0" ; alias gl_dynamic
gl_polyoffset "4" ; alias gl_polyoffset
gl_overbright "0" ; alias gl_overbright
gl_flipmatrix "0" ; alias gl_flipmatrix
gl_keeptjunctions "0" ; alias gl_keepjunctions
gl_lightholes "0" ; alias gl_lightholes
gl_monolights "0" ; alias gl_monolights
gl_palette_tex "0" ; alias gl_palette_tex
gl_max_size "128" ; alias gl_max_size
gl_alphamin "0.25" ; alias gl_alphamin
gl_cull "1" ; alias gl_cull
gl_picmip "1.5"; alias gl_picmip
gl_playermip "10" ; alias gl_playermip
gl_round_down "9" ; alias gl_round_down
gl_spriteblend "0" ; alias gl_spriteblend
gl_smoothmodels "0" ; alias gl_smoothmodels
gl_texsort "0" ; alias gl_texsort
gl_ztrick "0" ; alias gl_ztrick
gl_wateramp "0" ; alias gl_wateramp
gl_clear "0" ; alias gl_clear
gl_texturemode GL_LINEAR_MIPMAP_NEAREST


ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0

setburst ak47 1 10 1 0 0 0
setburst awp 1 1 8 2 0 0
setburst deagle 1 999 0.01 0.01 0 0
setburst glock18 1 999 0.01 0.01 0 0
setburst m4a1 1 10 1 0 0 0
setburst usp 1 999 0.01 0.01 0 0

alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"

alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"

alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nosp read 2;recoil 1.70;

alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6;

alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16;

alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476;

alias SCOUT1 "avadd 0 20 10.1 0;"
alias SCOUT2 "avadd 1 23 4 4.5;"
alias SCOUT3 "avadd 2 20 7 6;"
alias SCOUT4 "avadd 3 20.75 6.5 2.1;"
alias SCOUT5 "avadd 4 27 4.25 3.5;"
alias SCOUT6 "avadd 5 11.5 8 2.5;"
alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6;

alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6;

alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6;

Собирал сам от "спасиб" не откажусь ^^

=Tweety=
11.03.2012, 20:22
Сегодня я представляю вам мой стеснительный headshot config
это только cfg!
не изменяет ваш settings
это (undectactabel) и улучшет fps !
действует только с 60 fps и выше!

копируем в Steam\steamapps\Ваш акаунт\counter-strike source\cstrike\cfg в файл autoexec.cfg

echo "HeadShot Script Loaded..."

alias x "speak fvox/blip"

//To load a vec type it in console EX: hsvec
alias upperchestvec "+noset; alias vec cl_pitchspeed 10630"
alias hsshortvec "+noset; alias vec cl_pitchspeed 10752"
alias hsmedshortvec "+noset; alias vec cl_pitchspeed 10730"
alias hslongvec "+noset; alias vec cl_pitchspeed 10712"
alias hsvec "+noset; alias vec cl_pitchspeed 10715"
alias pistolvec "+noset; alias vec cl_pitchspeed 10550"
alias bodyvec "+noset; alias vec cl_pitchspeed 10500"
alias ownagevec "+noset; alias vec cl_pitchspeed 10670"
alias shotgunvec "+noset; alias vec cl_pitchspeed 10352"
alias carnagevec "+noset; alias vec cl_pitchspeed 10279"
alias injectvec "+noset; alias vec cl_pitchspeed 10217"
alias knifevec "alias vec cl_pitchspeed 11250"

alias knset "alias -aimwhat -knife1shot"

alias +knife1shot "+attack2"
alias -knife1shot "-attack2"
alias +noset "alias +aimwhat +attack"
alias -noset "alias -aimwhat -attack"
alias 1shotknife "knifevec; knset; alias +aimwhat +knife1shot"

alias +aimwhat +attack
alias -aimwhat -attack

alias centerview "cl_pitchspeed 250000;+lookdown;wait;-lookdown;vec;+lookup;wait;-lookup"

alias +headshot "x;-mlook;centerview;cl_pitchspeed 10;wait;+aimwhat;+lookup;wait;-lookup"
alias -headshot "-aimwhat;+mlook"

alias headshotOn "headshotBind;x;alias headshot headshotOff"
alias headshotOff "defaultBind;x;alias headshot headshotOn"
alias headshot "headshotOn"

alias headshotBind "bind mouse1 +headshot;"
alias defaultBind "bind mouse1 +attack"

alias hs.on "bind mouse1 +headshot;echo HS [ON];alias hs.tog hs.off"
alias hs.off "bind mouse1 +attack;echo HS [OFF];alias hs.tog hs.on"
alias hs.tog "hs.off"

echo HS [ON]

//Feel free to edit these binds.

bind home "hs.tog"
bind mouse1 "+headshot"

alias vec cl_pitchspeed 10715[/CENTER]

L1ke_kz
19.03.2012, 15:06
скрипт, для уменьшения разброса:elefant:alias +1 "+attack;+lookdown"
alias -1 "-attack;-lookdown"
bind mouse1 +1
cl_pitchspeed 3
bind 1 "slot1;bind mouse1 +1;cl_pitchspeed 3"
bind 2 "slot2;bind mouse1 +1;cl_pitchspeed 2.7"
bind 3 "slot3;bind mouse1 +attack;cl_pitchspeed 0"
bind 4 "slot4;bind mouse1 +attack;cl_pitchspeed 0"
bind 5 "weapon_c4;bind mouse1 +attack;cl_pitchspeed 0"

Bozee
27.03.2012, 09:52
Тип конфига : Aim
Создатель : eg0p4uK*w0w
Скрипт :

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "V" "say /me"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "say /hp"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "menu"
bind "F4" "dr_menu"
bind "F5" "menu"
bind "F6" "buy_parachute"
bind "F9" "csf_cheatkey300 F9"
bind "F10" "+commandmenu"
bind "F12" "csf_cheatkey395 F12"
bind "INS" "csf_cheatkey300 INS"
bind "DEL" "csf_cheatkey300 DEL"
bind "END" "csf_cheatkey300 END"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+skill"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "buyammo1"
bind "MOUSE5" "buyammo2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6f9DWvo8XS5"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_corpsestay "180"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "100"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 155 50"
console "1.000000"
crosshair "1.000000"
fastsprites "2"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.100000"
mp_decals "300"
name "FL l bypeNka :j "
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.360000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team "fragbiTe"
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.030000"
setinfo "translit" "1"
setinfo "_ah" "0"
setinfo "erm" "ON"
setinfo "_pw" "lolwmek69"
setinfo "_vgui_menus" "0"
setinfo "_kzuq" "1364640685"
setinfo "_gm" "b72e"
rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_latency "-90.0"
cl_updaterate "20"
cl_cmdrate "20"
cl_lc "1"
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000"
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"
max_smokepuffs "2"
hisound "0.000000"
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "0.000000"
console "1.0"
rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_latency "-90.0"
cl_updaterate "20"
cl_cmdrate "20"
cl_lc "1"
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000"
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"
max_smokepuffs "2"
hisound "0.000000"
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "0.000000"
console "1.0"
+mlook
+jlook

alias recoil 1 "m_filter 1;sensitivity 9.2"
alias recoil 0 "m_filter 0;sensitivity 9.7"
alias +skill "+attack;wait;recoil 1"
alias -skill "-attack;wait;recoil 0"

bind mouse1 "+skill"

bind "mwheelup" "+jump;wait;developer 1;fps_max 250"
bind "ctrl" "+duck;wait;developer 1;fps_max 250;"
bind "W" "developer 1;fps_max 250"
bind "A" "developer 1;fps_max 250"
bind "D" "developer 1;fps_max 250"
bind "S" "developer 1:fps_max 250"

name "[egop4uK*w0w.!]


alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 bind "mouse1" +head1"

echo head on

bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

bind mouse1 "+skill"
______________________
alias recoil 1 "m_filter 1;sensitivity 9.2"
alias recoil 0 "m_filter 0;sensitivity 9.7"
alias +skill "+attack;wait;recoil 1"
alias -skill "-attack;wait;recoil 0"

//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"

//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"

//The bind
bind kp_minus antircl

//Strength of anti-recoil
cl_pitchspeed 5


Добавлено через 7 минут

Тип конфига : Knife config
Создатель : fOrest4513
Скрипт :

bind "TAB" "+showscores"
bind "ENTER" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "buy_it"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "cl_dynamiccrosshair 0"
bind "l" "cl_dynamiccrosshair 1"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "F1" "amxmodmenu"
bind "F2" ""
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "drop"
bind "PGUP" ""
bind "END" "lastinv"
bind "KP_END" "+showscores"
bind "KP_DOWNARROW" "Switch"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "+reload"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
ex_interp "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "7"
cl_cmdrate "301"
cl_corpsestay "600.000000"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "-90.0"
cl_lc "0"
cl_logocolor ""
cl_logofile "tiki"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "999999"
cl_updaterate "600"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 225 30"
console "1.0"
crosshair "1"
developer "1"
fastsprites "0"
fps_max "151"
fps_modem "0"
gamma "11"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_keeptjunctions "0.000000"
gl_overbright "0.000000"
gl_playermip "2.000000"
gl_polyoffset "0.1"
gl_round_down "1.000000"
hisound "0.000000"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
loadas8bit "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
max_shells "-1"
max_smokepuffs "2"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.000000"
mp_decals "0.000000"
name "lgHG"
setinfo _pw
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
rate "19500.000"
rate "19600.000"
rate "19700.000"
rate "19800.000"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sv_voicequality 5
sv_voicecodec voice_speex
sv_voiceenable 1
sensitivity "7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
setinfo _pw

Demitriss
23.04.2012, 03:10
Cfg для FastZoom'a(FZ)
alias "+sniper" "+attack2; w; w; +attack;w;w"
alias "-sniper" "-attack2; w; w; -attack"
bind "mouse3" "+sniper "
Использувать на колёсико

Dimqaa+
07.05.2012, 20:47
cfg for Na`Vi

Dimqaa+
07.05.2012, 20:56
Mouz cfg stariu'

Dimqaa+
07.05.2012, 21:06
M5 cfg female:agreed:

Dimqaa+
07.05.2012, 21:12
ESC-Gaming

jaja123
12.05.2012, 09:57
Установка.

1) Если нон стим зайти в Counter-Strike файл с форматом DLL закинуть с игрой. А CFG в cstrike
2) А если STEAM то зайди в CSTRIKE_RUSSIAN и туда кинь.

Как зайдешь в игру открой консоль и напиши name.cfg (name название твоего конфига)

jaja123
28.06.2012, 15:58
И так начнем,я выкладываю кфг который послностью под видео-карту ATI radeon.
КФГ полностью без алиасов,стрельба улучшаеТЪСя.
Собственно вот он.



На капах с этим кфг,играть одно удовольствие.Удачи

GL HF
[Ссылки могут видеть только зарегистрированные и активированные пользователи]

vasyhax
01.07.2012, 22:01
Тип конфига: AIM
Создатель: luNch;j

Вы ввели слишком длинный текст (319497 символов). Пожалуйста, сократите его до 60000 символов.
Именно по этой не очень удобной штуке я выкладываю архив.

frosbi
08.07.2012, 16:43
Выкладываю мой кфг для CSS
Подходит для тех,у кого слабый комп и малый фпс.
Download my CFG^_^ ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
Установка:
Steam\steamapps\ВАШ ЛОГИН\counter-strike source\cstrike\cfg
Non-steam
Просто кинуть в папку cstrike-cfg

frosbi
09.07.2012, 22:35
Movie cfg by Del1very
Хороший мув кфг для CSS
Download^_^ ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

jaja123
19.07.2012, 12:52
Тип конфига : Def/Alias
Создатель Hooki
[Ссылки могут видеть только зарегистрированные и активированные пользователи]

[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи] (cfg)
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи] (mp3)
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Установка:
1. Скачать все архивы которые вам нужны!
2. Установить содержимое SEYONARA#CFG
3. В папку CSTRIKE_RUSSIAN для STEAM пользователей!
Для тех кто не любит алиасы, скрипты и т.д.


Вот LITE-VERSION CFG - [Ссылки могут видеть только зарегистрированные и активированные пользователи]
EAC UNDETECTED!
Для тех кто не допер Все алиасы и скрипты скрыты для
Фастакапа! Главное не спалитесь с менюшками!



Слито с фп.

jaja123
27.07.2012, 17:51
Тип: AIM
Название Single.
35226

Тип: AIM
Название: OverV2
35227

Конфиги для исключительно для CS

Установку почитайте выше посты.

jaja123
27.07.2012, 22:14
Тип: AIM
Название: HAOS aim CFG
Создатель: MaX

35243

Тип: AIM
Название: No spread + aim + steam on DLL :D:D(KGB AK47 буду точен)
Создатель:Ionutzor
35244

Удачных сиков!

jaja123
28.07.2012, 11:04
Тип: FPS
Название: *******
Создатель: prostoche
// CL NASTROIKI

cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "nosounds"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
net_graphheight 85
setinfo zb_wantautocashcalling

// GIBS NASTROIKI

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

// MISC NASTROIKI

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "90"
lod_transitiondist "0"
mp_decals "0"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0

// NET NASTROIKI

rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"

// SENS NASTROIKI

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"

// SOUND NASTROIKI

dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"

// Crosshair NASTROIKI

cl_legacy_crosshair_scale 1
cl_crosshairscale 1200
cl_crosshairsize 5
cl_crosshairalpha 9999
cl_legacy_crosshair_recoil 1
cl_dynamiccrosshair 0

// CUSTOM NASTROIKI

// Graphics NASTROIKI

adsp_debug "0"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_c4dynamiclight "1"
cl_burninggibs "0"
cl_debugrumble "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_detaildist "0"
cl_detailfade "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "1"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_wpn_sway_interp "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "1"
lod_TransitionDist "0"
mat_aaquality "4"
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disablehwmorph "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_excludetextures "1"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_force_ps_patch "0"
mat_forceaniso "2"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_levelflush "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_postprocessing_combine "1"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_trilinear "0"
mat_vsync "0"
mat_wateroverlaysize "8"
muzzleflash_light "0"
prop_active_gib_limit "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "9999"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_DrawSpecificStaticProp "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flashlightrendermodels "0"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "1"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_pixelfog "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "9"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "1"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"
fps_max 121

// Multicore rendering tweaks NASTROIKI

mat_queue_mode "-1"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"

fawafi"
alias "cisgl10" "connect 217.199.212.12:27026; password fawafi"

zoom_sensitivity_ratio "0.98"

sensitivity "3.56"

cl_min_ct "1"
cl_min_t "3"
cl_minmodels "1"

// BINDS NASTROIKI

bind MWHEELDOWN "+jump"
bind KP_LEFTARROW "buy flashbang"
bind KP_5 "buy hegrenade"
bind KP_RIGHTARROW "buy smokegrenade"
bind KP_END "buy deagle"
bind KP_HOME "buy defuser"
bind KP_DOWNARROW "buy vest;buy vesthelm"
bind KP_INS "buy awp"
bind KP_PGDN "buy m4a1; buy ak47
bind v "sm_admin"


sv_unlockedchapters "99"

cl_scoreboard_clan_ct_color_red "153"
cl_scoreboard_clan_ct_color_green "204"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "255"
cl_scoreboard_clan_t_color_green "64"
cl_scoreboard_clan_t_color_blue "64"
cl_scoreboard_ct_color_red "153"
cl_scoreboard_ct_color_green "204"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "255"
cl_scoreboard_t_color_green "64"
cl_scoreboard_t_color_blue "64"
cl_scoreboard_dead_color_red "100"
cl_scoreboard_dead_color_green "100"
cl_scoreboard_dead_color_blue "100"
cL_showfps 2


sv_cheats 1

con_filter_enable 1
con_filter_text_out "vertex"

mat_monitorgamma_tv_enabled 1

alias -hyphspec "overview_zoom 2;overview_mode 0;spec_scoreboard 0;"

alias +hyphspec "overview_zoom 1;overview_mode 2;spec_scoreboard 0;"


soundscape_flush

CFG Для ксс(по коммам наслышан что делает 500-700 ФПС)

1. Копируем конфиг в буфер.
2. Идем в вашу дирректорию с установленной игрой.
3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.

sashkiee
29.07.2012, 19:44
amikKkk cfg
aim cfg

Rizhik
06.08.2012, 22:42
| Config by -Rizhik- *Default* |
// This file is overwritten whenever you change your user settings in the game.

// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "+commandmenu"
bind "]" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" ""
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "host_framerate 0"
bind "F6" "host_framerate 0.01"
bind "F7" "host_framerate 1"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE3" "status"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_corpsestay "0.000000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "50 150 250"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "0.000000"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.9"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "2"
volume "0.1568"
zoom_sensitivity_ratio "0.98"
+mlook

setinfo "_vgui_menus" "0"
setinfo "model" "";
setinfo "topcolor" ""
setinfo "_ah" "0"



//------ My Option's ------\\

ex_interp "0.01"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101"
fps_max "101"
fps_modem "0.0"
cl_timeout "99"
cl_rate "9999.000"


Echo "Config by -Rizhik-"
Echo Special for zhyk.ru.
echo "Done."
--------------------------------------------
****
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
****
--------------------------------------------
| Userconfig by -Rizhik- *Default* |
brightness "3"
gamma "3"
cl_lc "1"
cl_lw "1"
cl_pitchspeed "225"
cl_showevents "0"
cl_movespeedkey "0.52"
cl_pmanstats "0"
gl_picmip "0"
gl_monolights "0"
gl_polyoffset "0.1"
gl_max_size "512"
fastsprites "0"
lightgamma "2.5"
texgamma "2.0"
s_show "0"
s_a3d "0"
r_speeds "0"
cl_observercrosshair "0"
developer "0"
fs_lazy_precache "1"
gl_texturemode "gl_linear_mipmap_linear"
r_decals "300"
mp_decals "300"
max_smokepuffs "0"
_cl_autowepswitch "0"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
bind "space" "+jump"
cl_cmdrate "101"
cl_updaterate "101"
ex_interp "0.01"
rate "30000"
--------------------------------------------
****
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
****
--------------------------------------------

CatFurrY
08.08.2012, 20:19
• Bunny hop for Steam '[by]' CatFurrY^
► alias "CatFurrY^jump1" "+jump; wait; -jump; wait"
alias "CatFurrY^jump2" "CatFurrY^jump1; CatFurrY^jump1; CatFurrY^jump1; CatFurrY^jump1; CatFurrY^jump1"
bind "MWHEELUP" "CatFurrY^jump2;
bind "MWHEELDOWN" "CatFurrY^jump2;
alias +duckjump "+jump;+duck"
alias -duckjump "-jump;-duck"
• Aim alias '[1]' '[by]' CatFurrY^
► //CatFurrY^ Aim alias '[1]'.
alias FurrYaim1 "avadd 0 20.4 6 5 20 5 3 16 4 4 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19.7 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias FurrYpower1 "avclear;recoil 1.61;txt Aim alias '[1]' '[by]' CatFurrY^"
• Aim alias '[2]' '[by]' CatFurrY^
► //CatFurrY^ Aim alias '[2]'.
alias FurrYaim2 "avadd 0 18.968 7.254 4.781 20.910 6.563 3.684 21.010 6.163 1.984;avadd 1 23.724 4.657 4.492"
alias FurrYpower2 "avclear;recoil 1.61;txt Aim alias '[2]' '[by]' CatFurrY^"
• Aim alias '[3]' '[by]' CatFurrY^
► //CatFurrY^ Aim alias '[3]'.
alias FurrYaim3 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias FurrYpower3 "avclear;recoil 1.61;txt Aim alias '[3]' '[by]' CatFurrY^"
• Aim alias '[4]' '[by]' CatFurrY^
► //CatFurrY^ Aim alias '[4]'.
alias FurrYaim4 "avclear;avadd 0 20.15 7.5 1.45;avadd 1 23.5 6.1 2.8;#cl_bob 0;#cl_bobup 0;cl_updaterate 25;cl_cmdrate 35;rate 7000;cl_latency -32;cl_rate 3000;txt Aim alias '[4]' '[by]' CatFurrY^"
• Aim alias '[5]' '[by]' CatFurrY^
► //CatFurrY^ Aim alias '[5]'.
alias FurrYaim5 "avadd 0 21.37.-70 3.90 1.96"
alias FurrYpower5 "avadd 1 26.25 4.20 2.20"
alias FurrYaim-power "avclear;FurrYaim5;FurrYpower5;recoil 1.61;txt Aim alias '[5]' '[by]' CatFurrY^"
• Alias, scripts '[by]' CatFurrY^

chemodan45
08.08.2012, 22:22
Pack The Best CFG`s 2010 AIM full ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AGN aim v3.00 ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AgN Aim CFG New ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AGN V_3 GOLD ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AGN_aim_v1.0 ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AgN_1g and AgN_2g ORIGINALS_AimBot ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
AgN aim v4 Ultimated ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

UpGrade_
17.08.2012, 00:43
strafe script no hack
alias cl "cl_sidespeed 651;cl_yawspeed -2140"
alias ck "cl_yawspeed 1050"
alias -m "-moveright"
alias +m "+moveright"
alias -ml "-moveleft"
alias +ml "+moveleft"
alias w "wait"
alias +r "+right"
alias -r "-right"
alias +l "+left"
alias -l "-left"
alias +d "+duck"
alias -d "+duck"
alias +j "+jump"
alias -j "-jump"

alias r23s2 "developer 2; fps_max 601; +r; +m; cl; w; ck; w; -r; -m"
alias l23s2 "developer 2; fps_max 601; +l; +ml; cl; w; ck; w; -l; -ml"

alias +swn2.str "alias _special @jump1.str; @jump1.str"
alias -swn2.str "alias _special; developer 0"
alias @jump1.str "special xx; l23s2; r23s2"
bind mouse3 "+swn2.str"

gstrafe script

//wait

alias w "wait"
alias w2 "w; w"
alias w3 "w2; w"
alias w4 "w2; w2"
alias w5 "w3; w2"
alias w6 "w3; w3"


//cvarts
alias +d "+duck"
alias -d "-duck"
alias "+j" "+jump"
alias "-j" "-jump"



//sgs script

alias "+gstr" "alias _special @gstr; @gstr"
alias "-gstr" "alias _special"
alias "@gstr" "special; w; +d; w; -d; w; +d; w3; -d"


bind alt "+gstr"

от спасибки не откажусь... =)

4ykyn
18.08.2012, 22:36
Hello I decided to post the configs, players proskill site fastcup.net
To any who have not purchased and does not bother, the archive has a config HS I wrote it myself personally, he is better suited for the aim, maps, config updated on 28.07.2012 year.
And my personal advice it is best to play with your settings, you just need to play well and be able to customize the configuration by yourself :)
================================================== ========
Здравствуйте, я решил выложить конфиги игроков proskill сайт fastcup.net
Для любого, кто еще не приобрел и не беспокоит, в архиве есть конфигурации HS я написал сам лично, он лучше подходит для aim_maps, карты, конфигурации обновление 28.07.2012 года.
И мой личный совет лучше всего играть со своими настройками, нужно просто хорошо играть и быть в состоянии настроить конфигурацию самостоятельно :)
DOWNLOAD FILE/LINK ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

HawKy♥
20.08.2012, 11:10
// Hawky♥ Configuration #1

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "say /top15"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "player_menu"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "BLOKED"
bind "F10" "quit prompt"
bind "F12" "BLOKED"
bind "INS" "+klook"
bind "DEL" "BLOKED"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "BLOKED"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "say_team /rank"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "0 0 0"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Grey"
cl_logofile "Smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "250 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.160000"
mp_decals "300.000000"
name "Hawky"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.4"
skin "leet"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.290000"
setinfo "translit" "1"
setinfo "_hawky_cfg" "1"
setinfo "_gm" "555"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook
exec userconfig.cfg


// Download Hawky♥ Configuration #1 ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

HawKy♥
20.08.2012, 13:59
// sHoLe Pack Config`s by Hawky♥

// sHoLe Pure Configuration #1

Download sHoLe Pure Configuration #1
([Ссылки могут видеть только зарегистрированные и активированные пользователи])
// sHoLe Pure Configuration #2

Download sHoLe Pure Configuration #2
([Ссылки могут видеть только зарегистрированные и активированные пользователи])
// sHoLe Pure Configuration #3

Download sHoLe Pure Configuration #3
([Ссылки могут видеть только зарегистрированные и активированные пользователи])
// sHoLe Pure Configuration #4

Download sHoLe Pure Configuration #4
([Ссылки могут видеть только зарегистрированные и активированные пользователи])
// sHoLe Pure Configuration #5

Download sHoLe Pure Configuration #5
([Ссылки могут видеть только зарегистрированные и активированные пользователи])
sHoLe Pack Config`s by Hawky♥

Xaumep
20.08.2012, 19:00
Вот мой конфиг / This file is overwritten whenever you change your user settings in the game.

// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead ".1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "5"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "240 240 240"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "1"
cl_lc "1"
cl_logocolor "#Valve_Dkgray"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_rate "9999"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "240 240 240"
console "0.000000"
crosshair "1.000000"
ex_interp ".01"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_lightholes "0"
gl_keeptjunctions "0"
gl_monolights "0"
gl_overbright "0"
gl_playermip "3"
gl_polyoffset "0.1"
gl_zmax "0"
gl_wateramp "0"
gl_round_down "3"
gl_ztrick "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "0"
name "Xaumep"
net_graph "0"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
rate "25000"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "0"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
violence_agibs "1"
violence_ablood "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.4"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook

nikuab
25.08.2012, 16:56
Вот парочка моих bind'ов. Очень полезны.

bind "z" "sgren; weapon_smokegrenade"
bind "x" "flash; weapon_flashbang"
bind "c" "hegren; weapon_hegrenade"
bind "-" "volume 0.2"
bind "=" "volume 1.5"

Tornado37
17.10.2012, 13:07
Вот скрипт увеличивающий скорость на деатран серверах
unbindall

alias +ss_left "+moveleft; alias +strafeshoot +ss_left"
alias +ss_right "+moveright; alias +strafeshoot +ss_right"
alias +strafeshoot "+ss_left"
alias -strafeshoot ; -moveleft; -moveright; 3g"
alias +strafeshoot "+ss_right"
alias -strafeshoot ; -moveright; -moveleft; 3g"
rate 25000
cl_cmdrate 200
cl_updaterate 200
cl_shadows 0
cl_yawspeed 350
cl_minmodels 1
cl_showfps 1
hud_draw 1
max_shells 0
max_smokepuffs 0
fps_max 4000
fps_modem 3000
gl_max_size 64
mat_dxlevel -50
bind a "+moveleft;developer 1;fps_modem 0;fps_max 3000"
bind d "+moveright;developer 1;fps_modem 0;fps_max 3000"
cl_sidespeed 300
sv_maxvelocity 10000
bind mouse1 +attack
bind mouse2 +attack2
cl_himodels 1
echo "cfg by Ky3mu4 in ATI Radeon "
fps_modem 0
developer 1
_cl_autowepswitch 1
_snd_mixahead 0.1
ati_npatch 1
ati_subdiv 7
bgmvolume 1.000000
bottomcolor 0
brightness 2
cl_allowdownload 1
cl_allowupload 1
cl_backspeed 999
cl_cmdbackup 2
cl_cmdrate 101
cl_corpsestay 180
cl_crosshair_translucent 0
cl_dlmax 80
cl_download_ingame 1
cl_dynamiccrosshair 0
cl_forwardspeed 999
cl_himodels 0
cl_idealpitchscale 0.8
cl_lc 1
cl_logofile skull
cl_lw 1
cl_minmodels 0
cl_radartype 0
cl_himodels 0
cl_lc 1
cl_lw 1
cl_minmodels 1
cl_particlefx 0
cl_shadows 0
;alias Hud.Wlacz "hud_draw 1; bind F2 Hud.Wylacz"
;alias Hud.Wylacz "hud_draw 0; bind F2 Hud.Wlacz"
bind "F2" Hud.Wylacz
vid_wait "0"
d_spriteskip "0"
bind "w" +Zajec.9
;alias +Zajec.9 "+forward;developer 1;Zajc.1;Zajc.2;"
;alias -Zajec.9 "-forward;developer 1"

bind "s" +Zajec.8
;alias +Zajec.8 "+back;developer 1;Zajc.1;Zajc.2;"
;alias -Zajec.8 "-back;developer 1"

bind "a" +Zajec.7
;alias +Zajec.7 "+moveleft;cl_sidespeed 1000;Zajc.3;developer 1;m_filter 1"
;alias -Zajec.7 "-moveleft"

bind "d" +Zajec.6
;alias +Zajec.6 "+moveright;cl_sidespeed 1000;Zajc.3;developer 1;m_filter 1"
;alias -Zajec.6 "-moveright"
bind "MWHEELUP" "+duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait"

alias Zajc.1 "fps_max 9999;fps_modem 0"
alias Zajc.2 "cl_forwardspeed 1001;cl_backspeed 1001"
alias Zajc.3 "cl_updaterate 70;cl_cmdrate 70"
alias Zajec.Run "+duck;wait;-duck;wait;special"
alias Zajc.LS+ "+moveleft;+left"
alias Zajc.PS+ "+moveright;+right"
alias Zajc.LS- "-moveleft;-left"
alias Zajc.PS- "-moveright;-right"
alias Zajc.Moc "cl_yawspeed 400;m_filter 1"

cl_weather 0
fps_max 9990
developer 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0
precache 1
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0
cl_minmodels 1
cl_cmdrate 101
cl_updaterate 101
rate 25000
hideradar
cl_himodels 0
r_detailtextures 0
r_detailtexturessupported 0
cl_dynamiclights 0
cl_shadows 0
gl_max_size 64
fastsprites 2
hpk_maxsize 1
max_wallpuffs 1
max_shells 1
max_smokepuffs 1
mp_decals 1
gl_picmip 2
gl_playermip 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_corpsestay 0
cl_bob 0

Кот555
20.10.2012, 18:29
Тип скрипта: Hns
Создатель: Я ( в большой степени, так как данный скрипт был не рабочий )
Скрипт:
alias "+kotjb" "alias _special @kotjb; @kotjb"
alias "-kotjb" "alias _special; -duck; -jump; hud01"
alias "@kotjb" "hud00; wait; -duck; +jump; wait; +duck; -jump; developer 1; fps_modem 1000; fps_max 1000; special"
bind "Любая клавиша" "+kotjb"

E[X]treme
20.10.2012, 21:29
взято с rango-hack
[cfg headshot, cfg no recoil]
Детальная информация:
- Usp мочит с одного выстрела в голову *Новый скрипт*
- С 3-4 выстрелов с глока, пули попадут прямо в голову.
- Новый скрипт на Famas и Galil.
- Также установлен No Recoil и полный AIM на M4A1 и Ak47
- С awp теперь вы можете дробить всех на повал, вы будите стрелять прямо в игрока, благодаря новому скрипту.
- Установлен No Recoil
- Установлен Spread
- Установлен Vizible
- Скил улучшен на 15%, то есть на 15% вы лучше будите стрелять, сделано дабы не спалится!

Файл HoMe.dll нужно перенести в такие директории:
Counter-strike
Cstrike
cstrike/dlls
cstrike/cl_dlls
valve
valve/cl_dlls
valve/dlls

СКАЧАТЬ ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
VT ([Ссылки могут видеть только зарегистрированные и активированные пользователи] 9b6f45a00395aa/analysis/1346576256/)

jaja123
08.11.2012, 14:02
Здраствуйте.

PACK CFG FOR LUCKEZ 1337

CFGDownload ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
PASS PaCkMoThErFuCKer1337LuCkEZThXForALLLWTF??SETTINGS

GopStyle123
14.11.2012, 16:59
Тип конфига: Aim
Cоздатель nG#____
Скрипт:
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "vipmenu"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "retry"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "lastinv"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "weapon_smokegrenade"
bind "w" "+forward"
bind "x" "rcon mp_startmoney 800"
bind "y" "messagemode"
bind "z" "rcon mp_startmoney 16000"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "weapon_flashbang"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "rcon sv_stepsize 1000"
bind "F2" "rcon sv_stepsize 18"
bind "F3" "buyammo2"
bind "F4" "buyequip"
bind "F5" "rebuy"
bind "F6" "autobuy"
bind "F7" "load quick"
bind "F9" "csf_cheatkey093 F9"
bind "F10" "KSGkey F10"
bind "F11" "KSGkey F11"
bind "F12" "csf_cheatkey093 F12"
bind "INS" "csf_cheatkey093 INS"
bind "DEL" "csf_cheatkey093 DEL"
bind "PGDN" "KSGkey PGDN"
bind "PGUP" "KSGkey PGUP"
bind "HOME" "KSGkey HOME"
bind "END" "csf_cheatkey093 END"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+voicerecord"
bind "MOUSE5" "say /me"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6BvLylMxEQt"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "1024"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.020000"
mp_decals "300"
name "Begrip! k0kc"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.370000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.060000"
setinfo "timepass" "cpvyxuviqj"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
setinfo "_gm" "e58a"
setinfo "translit" "1"
+mlook
+jlook
exec userconfig.cfg

Har1s0n
20.11.2012, 17:27
Добрый вечер!

Особенности cfg:
AK = 1-2 GL/HS
M4A1 = 2-3 GL/HS
DEAGLE = 1 GL/HS
AWP = 1GL/KILL (HS)
No Recoil / No Spread
STEAM / NON-STEAM

Перед использованием:
1.Закинуть файл "Highlighty.cfg" в \counter-strike\cstrike
2.Заходим в CS
3.В консоли прописываем "exec Highlighty.cfg" без кавычек



VT-RAR [Ссылки могут видеть только зарегистрированные и активированные пользователи] bc361ec2e264da/analysis/1353421422/

New_Nickname
29.11.2012, 12:56
Небольшой кфг на распрыг
bind "TAB", "+showscores"
bind "ENTER" "+attack"
bind "ПОБЕГ", "cancelselect"
bind "КОСМОС" "+jump"
bind " ' " "+"moveup
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind " / " "+"movedown
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind", 6" "slot6"
bind", 7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "say /top15"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind"," "+moveleft"
bind "b" с "покупать"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+использовать"
bind "f", "impulse 101"
bind "g", "капля"
bind "h" "+commandmenu"
bind "я" "showbriefing"
bind "j" "ура",
привязать "к" "+voicerecord"
bind "l", "showbriefing"
bind "м" "chooseteam"
bind "n" "ночного видения"
bind "o", "buyequip"
bind "q", "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "т", "импульс 201"
bind"," u "messagemode2"
bind "v" "buyequip"
bind "w", "вперед" +
bind "x", "radio2"
bind "y", "messagemode"
bind "z", "radio1"
bind "до" "toggleconsole"
bind"," "+UPARROWвперед"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+право"
bind"," ALT "+"strafe
bind "CTRL" +duck"
bind "SHIFT" +скорость"
bind "F1", "autobuy"
bind "F2" - "ребай"
bind "F3" "player_menu"
bind "F5" "моментальный снимок"
bind "F6" "сохранить быстрый"
bind "F7" нагрузкой "быстрое"
bind "F9" "BLOKED"
bind "F10" "quit сообщение"
bind "F12" "BLOKED"
bind "INS", "+klook"
bind "DEL" "BLOKED"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "ДОМОЙ", "BLOKED"
bind "КОНЕЦ", "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "say_team /rank"
bind "ПАУЗА", "пауза"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
яркость "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "0 0 0"
cl_crosshair_size "больших"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Grey"
cl_logofile "Смайлик"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "250 180 30"
консоль "1.000000"
перекрестие "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
гамма-3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
джойстик "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
модель "Гордон"
MP3FadeTime "2.0"
MP3Volume "0.160000"
mp_decals "300.000000"
имя "Hawky"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
чувствительность "4.4"
кожа "литом"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
команда ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
объем "0.290000"
setinfo "транслит" "1"
setinfo "_hawky_cfg" "1"
setinfo "_gm" "555"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
+jlook
alias +ss_left "+moveleft; alias +strafeshoot +ss_left"
alias +ss_right "+moveright; alias +strafeshoot +ss_right"
alias +strafeshoot "+ss_left"
alias -strafeshoot ; -moveleft; -moveright; 3g"
alias +strafeshoot "+ss_right"
alias -strafeshoot ; -moveright; -moveleft; 3g"
rate 25000
cl_cmdrate 200
cl_updaterate 200
cl_shadows 0
cl_yawspeed 350
cl_minmodels 1
cl_showfps 1
hud_draw 1
max_shells 0
max_smokepuffs 0
fps_max 4000
fps_modem 3000
gl_max_size 64
mat_dxlevel -50
bind a "+moveleft;developer 1;fps_modem 0;fps_max 3000"
bind d "+moveright;developer 1;fps_modem 0;fps_max 3000"
cl_sidespeed 300
sv_maxvelocity 10000
bind mouse1 +attack
bind mouse2 +attack2
cl_himodels 1
echo "cfg by Ky3mu4 in ATI Radeon "
fps_modem 0
developer 1
_cl_autowepswitch 1
_snd_mixahead 0.1
ati_npatch 1
ati_subdiv 7
bgmvolume 1.000000
bottomcolor 0
brightness 2
cl_allowdownload 1
cl_allowupload 1
cl_backspeed 999
cl_cmdbackup 2
cl_cmdrate 101
cl_corpsestay 180
cl_crosshair_translucent 0
cl_dlmax 80
cl_download_ingame 1
cl_dynamiccrosshair 0
cl_forwardspeed 999
cl_himodels 0
cl_idealpitchscale 0.8
cl_lc 1
cl_logofile skull
cl_lw 1
cl_minmodels 0
cl_radartype 0
cl_himodels 0
cl_lc 1
cl_lw 1
cl_minmodels 1
cl_particlefx 0
cl_shadows 0
;alias Hud.Wlacz "hud_draw 1; bind F2 Hud.Wylacz"
;alias Hud.Wylacz "hud_draw 0; bind F2 Hud.Wlacz"
bind "F2" Hud.Wylacz
vid_wait "0"
d_spriteskip "0"
bind "w" +Zajec.9
;alias +Zajec.9 "+forward;developer 1;Zajc.1;Zajc.2;"
;alias -Zajec.9 "-forward;developer 1"

bind "s" +Zajec.8
;alias +Zajec.8 "+back;developer 1;Zajc.1;Zajc.2;"
;alias -Zajec.8 "-back;developer 1"

bind "a" +Zajec.7
;alias +Zajec.7 "+moveleft;cl_sidespeed 1000;Zajc.3;developer 1;m_filter 1"
;alias -Zajec.7 "-moveleft"

bind "d" +Zajec.6
;alias +Zajec.6 "+moveright;cl_sidespeed 1000;Zajc.3;developer 1;m_filter 1"
;alias -Zajec.6 "-moveright"
bind "MWHEELUP" "+duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait"

alias Zajc.1 "fps_max 9999;fps_modem 0"
alias Zajc.2 "cl_forwardspeed 1001;cl_backspeed 1001"
alias Zajc.3 "cl_updaterate 70;cl_cmdrate 70"
alias Zajec.Run "+duck;wait;-duck;wait;special"
alias Zajc.LS+ "+moveleft;+left"
alias Zajc.PS+ "+moveright;+right"
alias Zajc.LS- "-moveleft;-left"
alias Zajc.PS- "-moveright;-right"
alias Zajc.Moc "cl_yawspeed 400;m_filter 1"

cl_weather 0
fps_max 9990
developer 1
r_novis 0
r_traceglow 1
r_wateralpha 1
r_mirroralpha 0
r_bmodelhighfrac 5.0
r_lightmap 0
precache 1
gl_affinemodels 0
gl_alphamin 0.25
gl_clear 0
gl_dither 1
gl_flipmatrix 0
gl_flashblend 0
gl_lightholes 0
cl_minmodels 1
cl_cmdrate 101
cl_updaterate 101
rate 25000
hideradar
cl_himodels 0
r_detailtextures 0
r_detailtexturessupported 0
cl_dynamiclights 0
cl_shadows 0
gl_max_size 64
fastsprites 2
hpk_maxsize 1
max_wallpuffs 1
max_shells 1
max_smokepuffs 1
mp_decals 1
gl_picmip 2
gl_playermip 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_corpsestay 0
cl_bob 0

Har1s0n
30.11.2012, 00:12
New creation by BeNoCo------->AiM.Config]
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>^_^<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<|C|
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<*_*>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>|R|
__________________________________________________ __________________________________________________ __|E|
|A|
|T|
______ __ __ _ __ |_|
/ ____/___ __ ______ / /____ _____ _____/ /______(_) /_____ |D|
/ / / __ \/ / / / __ \/ __/ _ \/ ___/_____/ ___/ __/ ___/ / //_/ _ \ |E|
/ /___/ /_/ / /_/ / / / / /_/ __/ / /_____(__ ) /_/ / / / ,< / __/ |_|
\____/\____/\__,_/_/ /_/\__/\___/_/ /____/\__/_/ /_/_/|_|\___/ |s|
|N|
|z|
************************************************** ************************************************** **|M|
|^_^| |^_^|3|
|^_^| @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ |^_^|d|
|^_^| = ______ ______ ______ = |^_^|1|
|^_^| | = / ____// ___// ____/\ = | |^_^|O|
|^_^| |======= / /\___/ /\__/ /\___\/ ======| |^_^|N|
|^_^| |======= / /___ / __/\/ /_/ /\ ======| |^_^|z|
|^_^| | = /_____//__/\_\/_____/ / = | |^_^|
|^_^| = \_____\\__\/ \_____\/ = |^_^|
|^_^| = = |^_^|
|^_^| @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ |^_^|
|^_^| |^_^|
************************************************** ************************************************** ***

By BeNoCo









bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;he gren"
bind "F2" "rebuy"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flas h;defuser"
bind "F5" "awp;primammo;deagle;secammo;vesthelm;hegren;flash; flash"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "disconnect"
bind "F10" "quit prompt"
bind "F12" "disconnect"
bind "INS" "disconnect"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "5"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_bob "0"
cl_bobup "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "999"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "chuckskull"
cl_lw "1"
cl_minmodels "1"
cl_observercrosshair "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "999"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "50 222 50"
console "0"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "7"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "5"
mp_decals "300.000000"
name "BeNoCo//Private^Config."
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.0"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1"
setinfo "old_style" "1"
setinfo "_ah" "0"
+mlook
+jlook

|_________________________________________________ ______|
|------------------------Allias-------------------------|
|_________________________________________________ ______|

/ tack_time> <delay_time> <start_delay> <flags>
/ flags are:
/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0

/ syntax of avadd :
/ first param -> 0=stand, 1=duck
/ second param -> height
/ third param -> forward
/ last param -> right

alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0


alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0


alias +doaim "aim 1"
alias -doaim "aim 0"

alias +thru "aimthru 1"
alias -thru "aimthru 0"

alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"

"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"






alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";



//The scope and shoot
alias +quickshot "+attack2; wait; +attack; wait;"
alias -quickshot "-attack; wait; -attack2;"

//The toggler
alias firemode quickzoom
alias quickzoom "bind mouse1 +quickshot; alias firemode standard;"
alias standard "bind mouse1 +attack; alias firemode quickzoom;"


alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"


alias +air "sv_airaccelerate -30;+back;wait;+duck;WAIT;+jump"
alias -air "sv_airaccelerate 10;-back;-duck;-jump"




|_________________________________________________ ________|
|------------------Nu modifica!---------------------|
|_________________________________________________ ________|

echo "\"
wait; wait; wait;wait; wait; clear
echo "-"
wait; wait; wait;wait; wait; clear
echo "/"
wait; wait; wait;wait; wait; clear
echo "|"
wait; wait; wait;wait; wait; clear
echo "C|"
wait; wait; wait; wait; wait;clear
echo "Co|"
wait; wait; wait;wait; wait; clear
echo "Con|"
wait; wait; wait;wait; wait; clear
echo "Conf|"
wait; wait; wait;wait; wait; clear
echo "Confi|"
wait; wait; wait;wait; wait; clear
echo "Config |"
wait; wait; wait; wait; wait; clear
echo "Config b|"
wait; wait; wait; wait; wait; clear
echo "Config by|"
wait; wait; wait;wait; wait; clear
echo "Config by |"
wait; wait; wait;wait; wait; clear
echo "Config by Be|"
wait; wait; wait; wait; wait; clear
echo "Config by BeN|"
wait; wait; wait; wait; wait; clear
echo "Config by BeNo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoC|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo"


|_________________________________________________ ______|
|------------------------Sound--------------------------|
|_________________________________________________ ______|

spk "ten nine eight seven six five four three two one GO BeNoCo"

echo ""
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "10"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "9"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "8"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "7"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "6"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "5"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "4"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "3"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "2 "
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "1"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "GO!"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "GO!"
wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; clear
echo "GO! BeNoCo"

_______________Sfarsit_________________

echo "\"
wait; wait; wait;wait; wait; clear
echo "-"
wait; wait; wait;wait; wait; clear
echo "/"
wait; wait; wait;wait; wait; clear
echo "|"
wait; wait; wait;wait; wait; clear
echo "C|"
wait; wait; wait; wait; wait;clear
echo "Co|"
wait; wait; wait;wait; wait; clear
echo "Con|"
wait; wait; wait;wait; wait; clear
echo "Conf|"
wait; wait; wait;wait; wait; clear
echo "Confi|"
wait; wait; wait;wait; wait; clear
echo "Config |"
wait; wait; wait; wait; wait; clear
echo "Config b|"
wait; wait; wait; wait; wait; clear
echo "Config by|"
wait; wait; wait;wait; wait; clear
echo "Config by |"
wait; wait; wait;wait; wait; clear
echo "Config by Be|"
wait; wait; wait; wait; wait; clear
echo "Config by BeN|"
wait; wait; wait; wait; wait; clear
echo "Config by BeNo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoC|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo|"
wait; wait; wait;wait; wait; clear
echo "Config by BeNoCo"

Добавлено через 9 минут
[#]PoWeR CFG Silence aimbot 100% By SyK[#]:
Detalis:
• """""""""""""""""""""""""""""""""""""""""""" •
• PoWeR.Cfg Silence Aimbot By SyK •

• """""""""""""""""""""""""""""""""""""""""""" •

•Aimbot 100 % (SCripts ALL Private)
•Aim settings for Steam or NoN Steam
•PoWeR Shot By SyK
•2GL/2HS!
•NoRecoil 10 %
•Large aim Shoot

Так как превышен лимит символов :)

Скачать! ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

*PoКeR*FaSe*
30.11.2012, 09:14
prop_dynamic_create airboat.mdl


noclip
+duck
+back
wait;wait;wait;wait;wait;wait;wait;wait;wait
wait;wait;wait;wait;wait;wait;wait;wait;wait
wait;wait;wait;wait;wait;wait;wait
-back
-duck
thirdperson
ent_fire !self addoutput "targetname xooca"
give player_weaponstrip
ent_fire player_Weaponstrip strip
give player_Speedmod
ent_fire player_Speedmod modifyspeed 0.5
ent_fire xooca addoutput "rendermode 1"
ent_fire xooca alpha 200

ent_setname carpeta
ent_fire carpeta sethealth 900000000
ent_fire carpeta addoutput "rendermode 1"
ent_fire carpeta alpha 180
ent_fire carpeta setparent xooca

ent_create logic_timer
ent_fire logic_timer addoutput "targetname timera"

give env_Smokestack
ent_Fire env_Smokestack addoutput "classname mokest123"
ent_Fire mokest123 addoutput "basespread 5"
ent_Fire mokest123 addoutput "spreadspeed 30"
ent_Fire mokest123 addoutput "initial 0"
ent_Fire mokest123 addoutput "speed 10"
ent_Fire mokest123 addoutput "startsize 10"
ent_Fire mokest123 addoutput "endsize 10"
ent_Fire mokest123 addoutput "rate 200"
ent_Fire mokest123 addoutput "jetlength 100"
ent_Fire mokest123 addoutput "twist 5"
ent_Fire mokest123 addoutput "SmokeMaterial Effects\bubble"
ent_Fire mokest123 addoutput "angles 0 0 0"
ent_Fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "renderamt 100"
ent_fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "rendercolor 255 255 255"
ent_fire mokest123 setparent !activator
ent_Fire mokest123 turnon

Har1s0n
30.11.2012, 19:58
Critical Edition Config V1 .

AIM 100 %.

СКАЧАТЬ! ([Ссылки могут видеть только зарегистрированные и активированные пользователи])


• AIM SCRIPT 2012 (c) 2013
• Instant HeadShot Scripts
• Scripts Original bY hLs 100%
• Distance Shot
• Full AIMBOT SCRIPTS
• Ak47 / DGL power AIM

СКАЧАТЬ! ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

Fang1
08.12.2012, 00:32
Тип: Быстрое моргание Фонариком
Создатель: хз
alias +if "alias _special @if; @if"
alias -if "alias _special"
alias @if "special; impulse 100; wait; impulse 100; wait; impulse 100"
bind "f" "+if"

jaja123
08.12.2012, 09:24
alias "sniperexpert" "sniperon"
alias "sniperon" "bind mouse1 sniper; echo Sniper Expert *ON*; speak doop.activated; alias sniperexpert sniperoff;"
alias "sniperoff" "bind mouse1 +attack; echo Sniper Expert *OFF*; speak doop.deactivated; alias sniperexpert sniperon;"
alias "sniper" "+attack2;wait;wait;-attack2;wait;wait;+attack;wait;-attack;wait;lastinv;wait;lastinv;wait;"
bind "любая клавиша" "sniperexpert"
ALIAS AWP

jaja123
13.12.2012, 22:17
NEW CONFIGURATION BY CR01X [GOLD EDITION]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Доброго времени суток форумчане.
Представляю вам на расстерзание,
сборку нового конфига от CR01X
Так же осталось удобное COMMANDMENU (немного отредактированное).
Скрины:
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Удобные бинды, на быстрый закуп:
F - buy ak47 or m4a1, defuser
H - buy galil or famas
V - buy awp, deagle
T - buy all grens

Теперь для того что бы запустить cfg, не нужно писать exec и т.д.
Просто заходим в кс и пишем в консоле - startcfg

После чего пишем info и настраиваем под себя конфиг!

Сделал 3 вида настроек:

- Настройки всех алиасов и скриптов для удобства - (mod_menu)

- Настройка под свой интернет - (inet_menu)

- Настройка под разные виды оружия - (drop_menu)

Античиты не ругаються на скрипты, так что он беспалевен
EAC - [Undetected]

Custodia - [Undetected]

myAc - [Undetected]

VAC2 - [Undetected]
DOWNLOAD ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

jaja123
13.12.2012, 22:23
[1337 ]NEW CFG BY MEF1STO [LOLZ]
[Ссылки могут видеть только зарегистрированные и активированные пользователи] ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
[Ссылки могут видеть только зарегистрированные и активированные пользователи] ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
Чтобы скачать нажмите на картинку:)
Пароль;1337POSONINEWCFGBYMEFISTO

polotencepro
03.03.2013, 02:25
Мощный CFG на KNIFE

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "exec autoexec.cfg"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "[" "timeleft"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "say /me"
bind "]" "amx_bac"
bind "d" "+moveright"
bind "q" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "esp_toggle"
bind "j" "war3menu"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "r" "+reload"
bind "e" "+use"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "q" "impuls"
bind "/" "say @b HanpDaeM no 1 , He nopoBo3uM , He krbIcuM , B cnuHy HE 6beM!!! uJIu [kick<=>ban]"
bind "=" "sizeup"
bind "[" "timeleft"
bind "." "say HanpDaeM no 1 , He nopoBo3uM , He krbIcuM , B cnuHy HE 6beM!!! uJIu [kick<=>ban]"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47; primammo; secammo"
bind "F2" "primammo; vest; vesthelm; hegren; flash; flash; defuser;"
bind F4 "amx_cvar mpbhops 1"
bind F3 "rcon restart"
name "cfg^by^polotence*and*zero!? #2"
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.000000152587890625; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind F7 "rate 21500; cl_updaterate 101; cl_cmdrate 101;cl_resend 3;cl_cmdbackup 3;cl_dlmax 105;ex_interp 0.042;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;ex_knifespeed 359;hpk_maxsize 0.1;brightness 10;developer 10;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;"
bind "F8" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F12" "snapshot"
bind "F3" "amxmodmenu"
bind "F2" "amx_ban"
bind "F1" "amx_kick"
bind "F4" "amx_chat"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "exec 3.cfg"
bind "PGUP" "exec 2.cfg"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELDOWN" "say /me"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
////////////////////weapon\\\\\\\\\\\\\\\\\\\\\
bind "END" "centerview"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "medium"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100.0"
name "odealo"
net_graph "1"
net_graphpos "1"
net_scale "1"
r_detailtextures "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
scr_conspeed "99999"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "0.1"
voice_forcemicrecord "0.1"
voice_modenable "0.1"
voice_scale "0.75"
volume "0.1"
setinfo "_pw" "0"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "dm" "0"
setinfo "cl_fov" "90"
setinfo "cl_autowepswitch" "2"
setinfo "lefthand" "0"
setinfo "vgui_menus" "1"
+mlook
bind "v" "+voicerecord"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+111"
bind "TAB" "+showscores; ex_interp 0.004"
bind "DEL" "snapshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "z" "radio1"
bind "x" "+paint"
bind "c" "+hook"
bind "v" "grab_toggle"
bind "1" "slot1;cl_bobcycle 0.8"
bind "2" "slot2;cl_bobcycle 0.8"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind k amxmodmenu
bind l amx_bac
bind f +hook
bind "mouse3" "+voicerecord"
bind "MOUSE4" "weapon_hegrenade"
bind "MOUSE5" "weapon_flashbang"
bind "ALT" "say_team /me"
bind f3 "ak47;m4a1;primammo"
bind f4 "aug;sg552;primammo"
bind f5 "mp5;primammo"
bind f6 "awp;primammo"
bind f7 "galil;famas;primammo"
bind f8 "deagle;secammo"
bind f9 "vesthelm"
bind f10 "hegren"
bind f11 "flash"
bind f12 "defuser"
bind "-" "say /rank"
bind "=" "say /rankstats"
bind "KP_HOME" "say qq all"
bind "KP_UPARROW" "say lol"
bind "KP_LEFTARROW" "say_team Bca Ha A"
bind "KP_5" "say_team Bce Ha B"
bind "KP_END" "say :D"
bind "KP_DOWNARROW" "say :)"
bind "KP_DEL" "say xD"
bind "KP_INS" "say (:"
bind "HOME" "amx_bancsmenu"
bind "INS" "amxmodmenu"
bind "/" "say cfg^by^polotence*and*ko[$]oy!?%#2"
bind "\" "say (:"

exec userconfig.cfg


///knife skript\\

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind j "+knife"


///Jump skript\\\


Strafes
alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"

Fps^
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_texsort "0" /
gl_clear "0"
d_spriteskip "0"
r_dynamic "1" /
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
cl_weather "0"
max_shells "0"
max_smokepuffs "0"
cl_minmodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"



alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "mouse5" "+sprung"

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"



alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait ;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"


alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"



alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";



alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5"
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"



alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"





alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"





alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"



alias dev0 "developer 0"
alias dev1 "developer 1"
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"

alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"
alias "awp1" "bind mouse1 +awpp"





alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait; wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wai t;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"




alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"





alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"



// defuse aliases \\

alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias -ge "-use"




alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"




alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+" ///
alias 1ajf "1ajf+" ///
alias 1sp1 "1sp0" ///
alias 1sp2 "1sp0" ///
alias 1sp0 "alias _special" ///
alias 1af "1tog1;1tog2;wait;special" ///
alias 1tog1 ///
alias +1ssay "r_drawviewmodel 0"
alias -1ssay "r_drawviewmodel 0"


alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"




alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2"
alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3"
alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4"
alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5"
alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6"
alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7"
alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8"
alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9"
alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor"

alias +dyd "+attack;alias _special dyd;dyd"
alias -dyd "-attack;alias _special slot10"
alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wa it;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wa it;dblpka;wait;special"
alias df "cl_crosshair_color 255 250 250"
alias fd "cl_crosshair_color 0 100 0"
alias suka "cl_crosshair_color 205 14 91"
alias ueban "cl_crosshair_color 255 255 0"
alias piska "cl_crosshair_color 71 60 139"
alias kaka "cl_crosshair_color 28 28 28"
alias dblpka "cl_crosshair_color 70 130 180"
alias qmq "cl _crosshair_color 0 0 255"
alias qyq "cl _crosshair_color 211 211 211"
alias quq "cl _crosshair_color 175 238 238"
alias qjq "cl _crosshair_color 124 252 0"
alias qlq "cl _crosshair_color 255 0 255"
alias dydkk "bind mouse1 +dyd"



sensitivity "11.1"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "0.7"
+mlook



gamma "5.000000"
brightness "3.0"
fastsprites "0"
r_shadows "0"
r_decals "0"
r_drawviewmodel "1"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_detailtextures "0"
r_mmx "1"
r_detailtexturessupported "1"
r_mirroralpha "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
r_detailtextures "1"
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_alphamin "1"
gl_dither "1"
gl_cull "1"
gl_polyoffset "0"
gl_overbright "0.1"
gl_flipmatrix "0"
gl_monolights "1"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "2"
violence_agibs "2"
violence_hblood "2"
violence_hgibs "2"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "0"
max_smokepuffs "0"
m_filter "0"
m_forward "1"
m_side "0.8"
m_yaw "0.022"
sensitivity "6.4"
m_pitch "0.022"
m_yaw "0.022"
zoom_sensitivity_ratio "0.7"
+mlook

alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"


alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"


alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"



console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"



net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"



alias +111 "+attack2;cl_weather 1;fastsprites 1eveloper 1;fps_max 1000"
alias -111 "-attack2;cl_weather 0;fastsprites 0eveloper 0;fps_max 100"
bind mouse2 +111
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "t" "+cbhop"



alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias change "echo enter;messagemode name"
alias "drawtoggle" "draw_off"
alias "draw_off" "alias m_pitch r_drawviewmodel 0; alias drawtoggle draw_on"
alias "draw_on" "alias m_pitch r_drawviewmodel 1; alias drawtoggle draw_off"
alias +knife "weapon_knife; +jump; +duck; +attack2; wait; +attack; -attack"
alias -knife "weapon_knife; -jump; -duck; -attack2; -attack"


fps_max "101"
cl_yawspeed "10000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

bind "q" "+knife"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "" "run_qA2.LJ4" // Straight-Forward Runup
bind "" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)

цвет

alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
bind bind ctrl +newduck

bind "END" "strafe_toggle_on"

bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind g "+gag"



alias "w1" "wait"
alias "w2" "wait; wait"
alias "w3" "wait; wait; wait"
alias "w4" "wait; wait; wait; wait:
alias "w5" "wait; wait; wait; wait; wait"
alias "w6" "w5; wait"
alias "w7" "w5; wait; wait"
alias "w8" "w5; wait; wait;"
alias "w9" "w5; wait; wait; wait"
alias "w10" "w5; w5"
alias "w11" "w10; wait"
alias "w12" "w10; wait; wait"
alias "w13" "w10; wait; wait; wait"
alias "w14" "w10; wait; wait; wait; wait"
alias "w15" "w10; w5"
alias "w16" "w15; wait"
alias "w17" "w15; wait; wait"
alias "w18" "w15; wait; wait; wait"
alias "w19" "w15; wait; wait; wait ;wait"
alias "w20" "w10; w10"
alias "w21" "w20; wait"
alias "w22" "w20; wait; wait"
alias "w23" "w20; wait; wait; wait"
alias "w24" "w20; wait; wait; wait; wait"
alias "w25" "w20; w5"
alias "w26" "w25; wait"
alias "w27" "w25; wait; wait"
alias "w28" "w25; wait; wait; wait"
alias "w29" "w25; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"

play sound/radio/go

alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"

alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "space" "+sprung"

alias +www "+attack2;cl_corpsestay 300;cl_weather 1;fastsprites 101;r_mmx 2"
alias -www "-attack2;cl_corpsestay 0;cl_weather 0;fastsprites 0;r_mmx 0"
bind mouse4 +www


alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"


alias ML "+moveleft; +left"
alias RML "-left; -moveleft"
alias MR "+moveright; +right"
alias RMR "-right; -moveright"

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"


alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"


alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"


play/sound/monsterkill

brezzz0k
07.04.2013, 01:39
c0nf1g by d0z (2007) Original
echo =================
echo Knife d0z Config
echo Created on 03/12/2007
echo Please visit our
echo website:
echo [Ссылки могут видеть только зарегистрированные и активированные пользователи]
echo =================
echo My contacts:
echo ICQ: 913153
echo E-Mail: [Ссылки могут видеть только зарегистрированные и активированные пользователи]
echo =================

//Binds
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "/" "invprev"
bind "l" "kill"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind i "volume .1"

bind mwheeldown "+duck"
bind - "say buy_parachute"
bind ] "say =)"
bind [ "say :)"
bind j "amxmodmenu"
volume "1.000"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "67"
bottomcolor "71"
rate "25000.000000"
ex_interp 0.0000000
ex_maxerrordistance "0"
cl_updaterate "101" "
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "10.0"
zoom_sensitivity_ratio "3.2"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "pw" "267460"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "lefthand" "0"
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk; activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk; activated"





bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"






alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"


/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"

//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"

//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"

//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"

// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"

// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"

// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"





//Aimbot Scripts
//================================================== ====

alias +kill "#kill"
alias -kill "#+attack"

//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"

//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"





================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"






alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"



bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"



//x3
alias +dupersuperstr "sv_aa -100;wait;+back"
alias -dupersuperstr "sv_aa 1000;wait;-back"

cl_yawspeed "9999999999999999"
alias "wait5" "wait;wait;wait;wait;wait"
alias "wait10" "wait5;wait5"
alias "wait20" "wait10;wait10"
alias "wait40" "wait20;wait20"



//Bristol Double Duck//
alias "+rr" "+duck;wait;wait;-duck;wait;+duck;wait;-duck;+duck;wait;wait;+duck;-duck;wait;+duck;wait;-duck;wait;wait;+duck;wait"
alias "-rr" "-duck"
bind "CTRL" "+rr"

//Расстояние left//
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +1pt"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "@autopt" "bind mouse1 +autopt"

//Расстояние right//
alias "+2pt" "+attack2;wait;+attack2;wait+attack2"
alias "-2pt" "-attack2"
alias "_2pt" "bind mouse2 +2pt"

alias "+outopt" "+attack2"
alias "-outopt" "-attack2"
alias "@outopt" "bind mouse2 +outopt"

//Уклонение.
alias izq "+moveleft; w30; w30; -moveleft"
alias der "+moveright; w30; w30; -moveright"
alias cen "alias autoswitch autoswitchcen"

// Speed distance

alias "+speed_all" "bind MWHEELUP speed+; bind MWHEELDOWN speed-"
alias "-speed_all" "bind MWHEELUP +duck; bind MWHEELDOWN +waitjump"
alias "speed+" "speed1"
alias "speed-" "speed0"
alias "sp0" "cl_backspeed 9999999999999999;cl_forwardspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias "sp1" "cl_backspeed 9999999999999999;cl_forwardspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias "sp2" "cl_backspeed 9999999999999999;cl_forwardspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias "sp3" "cl_backspeed 9999999999999999;cl_forwardspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias "speed0" "sp0; cl_resend 2 ; cl_fixtimerate 11.3 ; cl_lw 1;alias "speed" +speed0;alias "speed" -speed0;echo speed 0"
alias "speed1" "sp1; cl_resend 1.5; cl_fixtimerate 10.55; cl_lw 0;alias "speed" +speed1;alias "speed" -speed1;echo speed 1"
alias "speed2" "sp2; cl_resend 1 ; cl_fixtimerate 8.5 ; cl_lw 0;alias "speed" +speed2;alias "speed" -speed2;echo speed 2"
alias "speed3" "sp3; cl_resend 0 ; cl_fixtimerate 5.5 ; cl_lw 1;alias "speed" +speed3;alias "speed" -speed3;echo speed 3"

// DavVv style
alias +doshootnoaim "davbot 0;wait;+attack"
alias -doshootnoaim "-attack; davbot 1"

// Aim Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

// Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

// Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0"

//DOD Style
alias dodshoot+ "ltfxspeed "2"
alias dodshoot- "ltfxspeed "0"

//HLH Style
alias doshooton "aim 1;wait;+attack"
alias doshootoff "-attack; aim 0"

//HLH3 Duck Style
alias duckshooton "+duck;aim 1;wait;+attack"
alias duckshootoff "-duck;-attack; aim 0"

//HLH4 Jump Style
alias jumpshooton "+jump;aim 1;wait;+attack"
alias jumpshootoff "-jump;-attack; aim 0"

//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"

//XQZ2 Style
alias doaimon "aim 1;+attack"
alias doaimoff "-attack;aim 0"

//Speed Attack Script
alias +speedatk "+speed; +attack"
alias -speedatk "-speed; -attack"

//ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias +headleftfire "-mlook;wait;+lookup;wait;-lookup;+attack"
alias -headleftfire "-attack;+mlook;cl_pitchspeed 9999999999999999"
bind "o" "bind mouse1 +headleftfire"
lookspring 1
v_centerspeed 9999

// head status

alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"

//Script-headshot
//Shooting
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed "9999999999999999"
//Shooting
alias +un.head1 "-mlook;wait;+mlook;+attack2"
alias -un.head1 "-attack2"
alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed "9999999999999999"

//speed SCR!PTS
alias +mysettings "fspeed 0.1;mefrozen 0.4;cl_timeout 9999999999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;cl_timeout 9999999999999999;mode 0;lock 1;esp 25;weapon 1"
alias +speed "+mysettings;aspeed 1;speed 999.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 999.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"

alias "+jj" "alias _special 4;4"
alias "-jj" "alias _special;-jump"
alias "4" "+jump;w;-jump;w;special"
alias "+Crazylite" "alias _special clite;clite"
alias "-CraZYlite" "alias _special"
alias "clite" "special;wait;impulse 100;wait;impulse 100"

//Спам фонарик//
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100"
bind "f" "+2"

//Bunny Hop//
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "SPACE" "+bhop"
bind "ALT" "+bhop"

//z[1]FFy^ Быстрый поворот Скрипт//
alias +knifefirepovorot "cl_yawspeed 7199;+right"
alias -knifefirepovorot "cl_yawspeed 210;-right"
bind "v" "+knifefirepovorot"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4


fps_max "1000"
cl_yawspeed "9999999999999999"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"


// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"


// speed
alias singleStrafe1 "cl_yawspeed -370; wait2; cl_yawspeed 410; wait7; cl_yawspeed 465; wait1"
alias singleStrafe2 "cl_yawspeed -330; wait2; cl_yawspeed 400; wait6; cl_yawspeed 450; wait1"
alias singleStrafe3 "cl_yawspeed -300; wait2; cl_yawspeed 355; wait6; cl_yawspeed 400; wait1"
alias singleStrafe4 "cl_yawspeed -280; wait2; cl_yawspeed 315; wait5; cl_yawspeed 380; wait1"
alias singleStrafe5 "cl_yawspeed -365; wait2; cl_yawspeed 285; wait3; cl_yawspeed 340; wait1"
alias singleStrafe6 "cl_yawspeed -240; wait2; cl_yawspeed 230; wait2; cl_yawspeed 300; wait1"
alias singleStrafe7 "cl_yawspeed -200; wait2; cl_yawspeed 205; wait1;"
cl_autowepswitch "1"


//dpbreda
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"

//Manual Speed
alias "+mspeed" "move_speed 7"
alias "-mspeed" "move_speed 0"


//walk script

alias speed+ "cl_forwardspeed 9999999999999999; cl_backspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias speed- "cl_forwardspeed 9999999999999999; cl_backspeed 9999999999999999; cl_sidespeed 9999999999999999"
alias walk "walk1"
alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0"
alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"


//Speed Script
alias +speeder "aspeed 0;speed 256.0;mode 0;fspeed 0;mefrozen 0;#cl_timeout 999999999999999999999999999"
alias -speeder "aspeed 64.0;speed 0;mode 1;fspeed 0.0;mefrozen 0.6;#cl_timeout 99999999999999999999999999999"
alias +speeder2 "aspeed 0;speed 256.0;mode 0;fspeed 0;mefrozen 0;#cl_timeout 999999999999999999999999999"
alias -speeder2 "aspeed 32.0;speed 0;mode 1;fspeed 0.0;mefrozen 0.6;#cl_timeout99999999999999999999999999999"


//Jump Bristol :D
alias "+bristol" "+jump;+rr;+bhop;+rr"
alias "-bristol" "-jump;-rr;-bhop;-rr"
bind "ALT" "+bristol"










alias +lolka "+attack2;fps_max 500;lastinv;weapon_knife"
alias -lolka "-attack2;fps_max 101;lastinv;weapon_knife"
bind mouse2 "+lolka"


// Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"


bind "p" "alias m_pitch r_drawviewmodel 1" Ho}|{ ecTb..




================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"

alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"

============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"

=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"

================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"

============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"

============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"

=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"

=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"








alias +bl00mEE_one "+attack;ex_interp 0.005;lastinv;weapon_knife"
alias -bl00mEE_one "-attack;ex_interp 0.009;lastinv;weapon_knife"
bind mouse1 "+bl00mEE_one"
alias +bl00mEE_two "+attack2;ex_interp 0.009;lastinv;weapon_knife"
alias -bl00mEE_two "-attack2;ex_interp 0.008;lastinv;weapon_knife"
bind mouse2 "+bl00mEE_two"


alias +where "+attack2;cl_cmdrate 101;cl_updaterate 1024;lastinv;weapon_knife"
alias -where "-attack2;cl_cmdrate 301;cl_updaterate 550;lastinv;weapon_knife"
bind mouse2 "+where"


alias +where2 "+attack;cl_upderate 901;cl_cmdrate 1024;lastinv;weapon_knife"
alias -where2 "-attack;cl_upderate 550;cl_cmdrate 301;lastinv;weapon_knife"
bind mouse1 "+where2"

name "d0z.Or1Gin"




Добавлено через 6 минут
Мощное кфг для ножа : by craft1c

Click ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
PASS: zhyk.ru

TMI
08.04.2013, 18:49
Тип: AIM
Создатель: ANACONDA
P.S. Стрельба рассчитана на короткие очереди!

/unbindall

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "f" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"

--------------------------------
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.0000000"
cl_dlmax "128"
cl_download_ingame "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_resend "2"
cl_vsmoothing "0.05"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_weather "0"
cl_showfps "1""
cl_shadows "1"
cl_corpsestay "600.000000"
cl_bob 0
cl_bobcycle 1.2
cl_bobup 0.3
cl_observercrosshair "0"
cl_backspeed "32000"
cl_forwardspeed "32000"
cl_sidespeed "32000"
net_graph "3"
sys_ticrate "100"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
cl_cmdrate "101"
cl_updaterate "101"
rate 25000
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_side "0.8"
m_pitch "0.022"
m_yaw "0.022"
hpk_maxsize "4"
ex_interp "0.05"
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
topcolor "30"
fastsprites "0"
max_smokepuffs "0"
hisound "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2"
sv_voiceenable "1"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3FadeTime "2.0"
MP3Volume "0.8"
volume "0.5"
s_reverb 1
s_distance "60"
s_rolloff "1.0"
s_doppler "0.0"
s_bloat "2.0
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_numpolys "200"
s_bloat "2.0"
s_leafnum "0"
s_a3d "0.0"
s_eax "0.0"
suitvolume .25
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "10000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_distance "60"
s_min_distance "8.0"
s_max_distance "1000.0"

---------------------------------
gl_affinemodels "0" ; alias gl_affinemodels
gl_dither "1" ; alias gl_dither
gl_d3dflip "0" ; alias gl_d3dflip
gl_dynamic "0" ; alias gl_dynamic
gl_polyoffset "4" ; alias gl_polyoffset
gl_overbright "0" ; alias gl_overbright
gl_flipmatrix "0" ; alias gl_flipmatrix
gl_keeptjunctions "0" ; alias gl_keepjunctions
gl_lightholes "0" ; alias gl_lightholes
gl_monolights "0" ; alias gl_monolights
gl_palette_tex "0" ; alias gl_palette_tex
gl_max_size "128" ; alias gl_max_size
gl_alphamin "0.25" ; alias gl_alphamin
gl_cull "1" ; alias gl_cull
gl_picmip "1.5"; alias gl_picmip
gl_playermip "10" ; alias gl_playermip
gl_round_down "9" ; alias gl_round_down
gl_spriteblend "0" ; alias gl_spriteblend
gl_smoothmodels "0" ; alias gl_smoothmodels
gl_texsort "0" ; alias gl_texsort
gl_ztrick "0" ; alias gl_ztrick
gl_wateramp "0" ; alias gl_wateramp
gl_clear "0" ; alias gl_clear
gl_texturemode GL_LINEAR_MIPMAP_NEAREST


ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0

setburst ak47 1 10 1 0 0 0
setburst awp 1 1 8 2 0 0
setburst deagle 1 999 0.01 0.01 0 0
setburst glock18 1 999 0.01 0.01 0 0
setburst m4a1 1 10 1 0 0 0
setburst usp 1 999 0.01 0.01 0 0

alias +kill "#kill"
alias -kill "#+attack"
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"

alias +nxspnr "+spread;w;+attack;w;+nonup"
alias -nxspnr "-spread;w;-attack;w;-nonup"
alias +banr "+attack;wait;+lookdown"
alias -banr "-attack;wait;-lookdown;wait"
alias +konr "+koraim;wait;+lookdown"
alias -konr "-koraim;wait;-lookdown;wait"
alias +shtpwnr "+nxshtpwn;wait;+lookdown"
alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
alias +nxnr "+nxaim;wait;+lookdown"
alias -nxnr "-nxaim;wait;-lookdown;wait"
alias +nxhnr "+nxhead;wait;+lookdown"
alias -nxhnr "-nxhead;wait;-lookdown;wait"
alias +nxsnr "+nxhead2;wait;+lookdown"
alias -nxsnr "-nxhead2;wait;-lookdown;wait"
alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"

alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nosp read 2;recoil 1.70;

alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6;

alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16;

alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476;

alias SCOUT1 "avadd 0 20 10.1 0;"
alias SCOUT2 "avadd 1 23 4 4.5;"
alias SCOUT3 "avadd 2 20 7 6;"
alias SCOUT4 "avadd 3 20.75 6.5 2.1;"
alias SCOUT5 "avadd 4 27 4.25 3.5;"
alias SCOUT6 "avadd 5 11.5 8 2.5;"
alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6;

alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6;

alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6;

alias +@banr "+attack;wait;+lookdown"
alias -@banr "-attack;wait;-lookdown;wait"

alias +@nxhnr "+@nxhead;wait;+lookdown"
alias -@nxhnr "-@nxhead;wait;-lookdown;wait"

-------------Game settings--------------

name "AnacondaZ v2"
sensitivity "3.5"
zoom_sensitivity_ratio "1"

---------------------------------------
echo "AnacondaZ v2 active"

jaja123
10.04.2013, 17:45
1. Копируешь все из спойлера со скриптом.
2. Создаешь в папке cstrike файл 1.cfg.
3. Открываешь этот файл, вставляешь скрипт, сохраняешь.
4. Запускаешь контру, пишешь в консоли "exec 1.cfg" (БЕЗ КАВЫЧЕК).
5. Заходишь на сервер, жмешь mouse3.

Прыгает стабильно 249-255, sync 65-73%, prestr всегда 275.

Сам скрипт:
bind mouse3 "250_259_OFFPS"
alias 250_259_OFFPS "options; prehighqualitygaming; jhighqualitygaming; highqualitygaming; jhighqualitygamingstop; shighqualitygaming; finalhighqualitygaming; highqualitygamingfinalstop; minoptions"
alias shighqualitygaming "stoppre; highqualitygamingls; highqualitygamingrs; highqualitygaminglst; highqualitygamingrst; highqualitygamingfinal; highqualitygaminglstr; highqualitygamingrstr; highqualitygaminglsf"
alias highqualitygamingls "inhighqualitygamingl; highqualitygamings; minhighqualitygamingl"
alias highqualitygamingrs "inhighqualitygamingr; highqualitygamings2; minhighqualitygamingr"
alias highqualitygaminglst "inhighqualitygamingl; highqualitygamings3; minhighqualitygamingl"
alias highqualitygamingrst "inhighqualitygamingr; highqualitygamings4; minhighqualitygamingr"
alias highqualitygaminglstr "inhighqualitygamingl; highqualitygamings5; minhighqualitygamingl"
alias highqualitygamingrstr "inhighqualitygamingr; highqualitygamings6; minhighqualitygamingr"
alias highqualitygaminglsf "inhighqualitygamingl; highqualitygamings7; minhighqualitygamingl"
alias stoppre "cl_yawspeed 900; highqualitygaming; cl_yawspeed 700; highqualitygaming; cl_yawspeed 500; highqualitygaming8; minhighqualitygamingr"
alias highqualitygamings "cl_yawspeed -280; highqualitygaming2; cl_yawspeed 480; highqualitygaming7; cl_yawspeed 765; highqualitygaming"
alias highqualitygamings2 "cl_yawspeed -130; highqualitygaming2; cl_yawspeed 448; highqualitygaming7; cl_yawspeed 700; highqualitygaming"
alias highqualitygamings3 "cl_yawspeed -120; highqualitygaming2; cl_yawspeed 445; highqualitygaming6; cl_yawspeed 700; highqualitygaming"
alias highqualitygamings4 "cl_yawspeed -130; highqualitygaming2; cl_yawspeed 437; highqualitygaming5; cl_yawspeed 600; highqualitygaming"
alias highqualitygamings5 "cl_yawspeed -130; highqualitygaming2; cl_yawspeed 420; highqualitygaming5; cl_yawspeed 650; highqualitygaming"
alias highqualitygamings6 "cl_yawspeed -130; highqualitygaming2; cl_yawspeed 410; highqualitygaming4; cl_yawspeed 500; highqualitygaming"
alias highqualitygamings7 "cl_yawspeed -130; highqualitygaming2; cl_yawspeed 410; highqualitygaming"
alias inhighqualitygamingl "mlhighqualitygaming; lhighqualitygaming"
alias minhighqualitygamingl "minlhighqualitygaming; mmlhighqualitygaming"
alias inhighqualitygamingr "mrhighqualitygaming; rhighqualitygaming"
alias minhighqualitygamingr "minrhighqualitygaming; mmrhighqualitygaming"
alias prehighqualitygaming "cl_yawspeed 92; ffhighqualitygaming; fhighqualitygaming; inhighqualitygamingr; phighqualitygaming1; cl_yawspeed 119; phighqualitygaming2; mffhighqualitygaming"
alias highqualitygaming2 "highqualitygaming; highqualitygaming"
alias highqualitygaming3 "highqualitygaming2; highqualitygaming"
alias highqualitygaming4 "highqualitygaming2; highqualitygaming2"
alias highqualitygaming5 "highqualitygaming2; highqualitygaming3"
alias highqualitygaming6 "highqualitygaming3; highqualitygaming3"
alias highqualitygaming7 "highqualitygaming3; highqualitygaming4"
alias highqualitygaming8 "highqualitygaming4; highqualitygaming4"
alias highqualitygaming9 "highqualitygaming4; highqualitygaming5"
alias highqualitygaming10 "highqualitygaming5; highqualitygaming5"
alias fhighqualitygaming "highqualitygaming10; highqualitygaming10; highqualitygaming10"
alias phighqualitygaming1 "highqualitygaming10; highqualitygaming10; highqualitygaming10 highqualitygaming2"
alias phighqualitygaming2 "highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming2"
alias finalhighqualitygaming "highqualitygaming10; highqualitygaming10; highqualitygaming10; highqualitygaming10"
alias ffhighqualitygaming "+forward"
alias highqualitygaming "wait"
alias mffhighqualitygaming "-forward"
alias highqualitygamingfinal "+duck"
alias highqualitygamingfinalstop "-duck"
alias mlhighqualitygaming "+moveleft"
alias mmlhighqualitygaming "-moveleft"
alias lhighqualitygaming "+left"
alias rhighqualitygaming "+right"
alias minrhighqualitygaming "-right"
alias minlhighqualitygaming "-left"
alias mrhighqualitygaming "+moveright"
alias mmrhighqualitygaming "-moveright"
alias jhighqualitygaming "+jump"
alias jhighqualitygamingstop "-jump"
alias options "cl_sidespeed 300;sv_airaccelerate 10"
alias minoptions "cl_sidespeed 400"

jaja123
15.04.2013, 17:58
Скачать BoG v4 DLL's
кликабельно ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
DLL(вт) ([Ссылки могут видеть только зарегистрированные и активированные пользователи] 6d6bcc7a3d8c25/analysis/)
Пароль от архива: csx
Пароль для скачивания: script

jaja123
18.05.2013, 17:02
Cамый быстрый сайлент ран скрипт
максимально возможная быстрота бега
пробинден на ctrl по дефаулту

======================
// code


alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"


alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

bind ctrl "+hhh"

=======================


2 fast flash

2 fast flash

Cкрипт на кидание 2 флешек - 6ыстро
на кнопке F как обычно
у вас не должно 6ыть HE grenade или smoke
только FLASH

=========================
//code

flash;flash

alias w10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait "
alias w20 "w10;w10"
alias hh "slot4;weapon_flashbang;+attack;wait;-attack;w20;w20;w20;+attack;wait;-attack"

bind f "hh;speak ok"

==========================

anti AFK
AFK ето когда вы стоите на респе без движения и вас кикает
включите скрипт и идите покурить

F3 on
F4 off
==================================================
alias mozartafkon "+attack2;+back;+left;afksa;cl_yawspeed 99" ;
alias mozartafkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210" ;
bind F3 "mozartafkon";
bind F4 "mozartafkoff"


skin changer
визуально меняет скины
F on / off
==================================================
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_minmodels 1"
alias -ssay "cl_minmodels 0"



alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-aj;speak of"
bind "f" "1Toggle.ajxr"

jaja123
19.07.2013, 13:02
RetHao cfg:
CFG+DLL
DLL кинуть :
CounterStrike
CounterStrike/cstrike
CounterStrike/cstrike/cl_dlls
CounterStrike/valve

DOWNLOAD ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

jaja123
24.07.2013, 16:19
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
PRIVATE PACk 2013

PACK:

equinzy's original aimbot
[Ссылки могут видеть только зарегистрированные и активированные пользователи]

-folosit in fragmovie-uri
-nedetectat EAC si VAC3
-configurare personala

HYTEX DLL's
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
-dll aim 100%
-aim puternit
-tproff antich

CHLENIX 2013 [VAC3]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]

Download ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

InfectedXMP
25.07.2013, 08:17
Скрипт на невидимый никнейм.
Скрипт LUA.
LUA MOD
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
VT на архив [Ссылки могут видеть только зарегистрированные и активированные пользователи] f548740c63159f/analysis/1374496058/

Все из архивa распаковываем в ваша контра/cstrike/addons[/COLOR]

[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Скрипт - [Ссылки могут видеть только зарегистрированные и активированные пользователи]
Ложить в CSS/Cstrike/lua(создать папку).

Писать в консоле open multiline.lua

Ghоst
31.07.2013, 17:18
Нажал кнопку - ходишь, нажал еще раз - бежишь [Walk]:


alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+speed;"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-speed;"
bind "KEY" "1Toggle.ajxr"


При нажатии перезаряжаешься и приседаешь [удобно стрелять из-за забора так, к примеру на mansion]:


bind "KEY" "+reload;+duck;w50;w10;w10;-duck;-reload"


Приседает и сразу бьет сильным ударом ножа:


alias sd "+duck;wait;-duck;+attack2;wait;-attack2"
bind "KEY" "sd"


Прыжок с разворотом в правую сторону ( чем дольше жмешь, тем больше градус разворота ) :


alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump;wait;-jump;wait;special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 100000000000;-oo"
bind "KEY" "+gag"


Прыгает и дрожит при зажиме кнопки:

alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump;+duck;wait;-duck;-jump"
bind "KEY" "+cbhop"

Стрельба из m4a1/ak47 etc. по 2 патрона, но медленно:

alias 2shotlow "+attack;w;-attack;w5;w10;+attack;w;-attack"
bind "KEY" "2shotlow"

Смещает прицел вниз + мышка движется медленнее ( sens ):


alias +1 "+attack;sensitivity 0.7;+lookdown"
alias -1 "-attack;sensitivity 3;-lookdown;"

bind "MOUSE3" "bind MOUSE1 +1"
cl_pitchspeed 3

bind 1 "slot1;bind mouse1 +1;cl_pitchspeed 3"
bind 2 "slot2;bind mouse1 +1;cl_pitchspeed 2.7"
bind 3 "slot3;bind mouse1 +attack;cl_pitchspeed 0"
bind 4 "slot4;bind mouse1 +attack;cl_pitchspeed 0"
bind 5 "weapon_c4;bind mouse1 +attack;cl_pitchspeed 0"

alias fire "+1"
P.S. На ноже, гранатах и бомбе нету смещения sens'ы.
P.S.S. Нажав на колесо мыши, вы биндите на этот конфиг, прописав "bind mouse1 +attack" у вас обычная стрельба со всех видов оружия.

Wait'ы для alias'ов:

alias "w" "wait"
alias "w5" "wait; wait; wait; wait; wait"
alias "w10" "w5; w5"
alias "w20" "w10;w10"
alias "w40" "w20;w20"
alias "w50" "w10;w10;w10;w10;w10"
alias "w110" "w10; w10; w10; w10; w10; w10; w10; w10; w10; w10; w10"

Afk alias ( когда вам надо отойти, а на сервере плагин кика AFK, нажимаем кнопку и уходим. Нажимаем еще раз - отменяем действие ). Нажать на респе и все:

alias afk "+attack2;+back;+left;afk;cl_yawspeed 99"
alias noafk "-back;-attack2;-left;noafk;cl_yawspeed 210"

alias "afkswap" "afkon"
alias afkon "afk;alias afkswap afkoff"
alias afkoff "noafk;alias afkswap afkon"
bind "KEY" "afkswap"


Зажим микрофона - Нажал на кнопку и отпустил - микрофон on, нажал еще раз - off:

alias "toggle" "toggle_on"
alias "toggle_on" "+voicerecord; alias toggle toggle_off"
alias "toggle_off" "-voicerecord; alias toggle toggle_on"
bind "KEY" "toggle"

Бешеный фонарик, зажимать кнопку:

bind "KEY" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100"

BunnyHop ( распрыжка ):

alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "KEY" "+bhop"

BunnyHop + duck ( распрыжка + приседание. Удобно нажимать один раз для запрыгивания на коробки и т.д. - он прыгает и приседает )

alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump;wait;-jump;wait;special"
bind "KEY" "+jd"

Fast Zoom - стреляем из AWP и др. без прицела и попадаем ( антиразброс другими словами ):

alias "fz" "+attack2;w;w;+attack;w;-attack2;-attack;lastinv;lastinv"
bind "KEY" "fz"
P.S. удобно использовать вместе со скриптом модель AWP с прицелом ( вложения )

Закупка:
F1 - все патроны, гранаты, шипцы, шлем и броня
F2 - Ak47 или m4a1 + degle и то, что на F1
F3 - AWP + deagle и то, что на F1

alias rb "defuser;vesthelm;primammo;secammo;hegren;flash;fla sh;sgren"
alias av "ak47;m4a1;defuser;deagle;vesthelm;primammo;secammo ;hegren;flash;flash;sgren"
alias aw "awp;defuser;deagle;vesthelm;primammo;secammo;hegre n;flash;flash;sgren"
bind "b" "buy"
bind "o" "buyequip"
bind "F1" "rb"
bind "F2" "av"
bind "F3" "aw"

DubleDuck ( зажимаем и бежим - шума в 2 раза меньше ):

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;w20;wait;-duck;w40;wait;wait;wait;wait;special"
bind KEY "+hhh"

AntiFlash ( при нажатии разворачивается спиной к flesh'ке:

alias fr "fps_max 20;cl_yawspeed 7200;wait;+right;wait;-right;cl_yawspeed 32;fps_max 101"
alias +fr "fr"
alias -fr "fr"
bind "KEY" "fr"

Огонь по 2 патрона ( m4a1; ak47 ):

alias "w1" "wait;"
alias "w5" "wait;wait;wait;wait;wait;"
alias "w8" "w5;w1;w1;w1"
alias "2shot" "+attack;w5;-attack;+attack;w8;-attack"
bind "KEY" "2shot"

AutoPistol ( зажимаем кнопку на пистолете и стреляем как из автомата ):

alias "+a" "alias _special a;a"
alias "-a" "alias _special"
alias "a" "special;wait;+attack;wait;-attack"
bind "key" "+a"

Удобные бинды для статистики на сервере:

bind "/" "say /top15"
bind "[" "say /me"
bind "]" "say /rs"
bind "\" "say /hp"
bind "'" "say /rankstats"

Во вложения также будет мой конфиг. Бинды можете посмотреть в конфиге, а самое важное:

При нажатии на "2" включается AutoPistol + работает 2 как и должна ( slot2 )
При нажатии на 1,3,4,5 - bind mouse1 +attack
При нажатии на колесо мыши - включается смещение прицела и sens'a.

Для активации конфига кинуть его в папку cstrike/cstrike_russian и написать в консоли exec cfg.cfg

Также во вложениях будет файл commandmenu, который нужно закинуть в папку cstrike ( там удобно меню для админа, статистики, и сообщения в чат зеленым ( при плагине colored translit ).


Всем спасибо за внимание, надеюсь, кому-нибудь понадобится.

Download:
rghost ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
zalil ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
yandex ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

InfectedXMP
03.08.2013, 12:22
Конфиг для улучшения своего счета. Работает при sv_cheast 1.
//Script
ent_create point_spotlight
ent_fire point_spotlight addoutput "targetname spotlight19"
ent_fire point_spotlight addoutput "classname spotlight19"
ent_fire spotlight19 addoutput "HDRColorScale 0 255 0"
ent_fire spotlight19 addoutput "spotlightlength 2000"
ent_fire spotlight19 addoutput "spotlightwidth 30"
ent_fire spotlight19 addoutput "angles -89.000000 103.046318 0.000000"
ent_fire spotlight19 LightOn
ent_fire spotlight19 color "0 0 255"
ent_fire beam addoutput "targetname spotlight19beam"
ent_fire beam addoutput "classname spotlight19beam"
ent_fire spotlight19beam noise 0
ent_fire spotlight19beam width 15
ent_Fire spotlight19beam color "255 255 0"
wait;
ent_fire point_clientcommand kill
wait
prop_dynamic_create player\ct_urban.mdl
wait
ent_setname turtle
wait
give point_clientcommand
wait
ent_setname point_clientcommand point_clientcommand
wait
ent_fire turtle addoutput "Onhealthchanged point_clientcommand,command,+right"
ent_fire turtle addoutput "Onhealthchanged point_clientcommand,command,name I AM FAG PLZ FUCK MY ASS"
ent_fire turtle addoutput "Onhealthchanged point_clientcommand,command,+forward"
wait
ent_fire turtle addoutput "onhealthchanged !activator,ignite"
wait;
ent_create game_score
ent_fire game_score addoutput "targetname score"
ent_fire !self addoutput "targetname mee"
ent_fire score addoutput "points 90000"
ent_fire score addoutput "master mee"
ent_fire score applyscore
wait;
ent_create point_tesla
ent_fire point_tesla addoutput "targetname godd"
ent_fire godd addoutput "texture sprites/laserbeam.vmt"

ent_fire godd addoutput "m_color 0 255 0"
ent_fire godd addoutput "m_flradius 450"
ent_fire godd addoutput "beamcount_min 10"
ent_fire godd addoutput "beamcount_max 15"
ent_fire godd addoutput "thick_min 1"
ent_fire godd addoutput "thick_max 8"
ent_fire godd addoutput "lifetime_min .5"
ent_fire godd addoutput "lifetime_max 1.5"
ent_fire godd addoutput "interval_min 1"
ent_fire godd addoutput "interval_max 2"
ent_fire godd turnon




ent_create logic_timer
ent_fire logic_timer addoutput "targetname teselatimerr"
ent_fire teselatimerr toggle
ent_fire teselatimerr addoutput "refiretime 1"
ent_fire teselatimerr enable
ent_fire teselatimerr addoutput "startdisabled 0"
ent_fire teselatimerr addoutput "UseRandomTime 0"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.1"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.2"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.3"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.4"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.5"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.6"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.7"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.8"
ent_fire teselatimerr addoutput "ontimer godd,dospark,.9"
ent_fire teselatimerr addoutput "ontimer godd,dospark,1"

jaja123
07.08.2013, 00:14
• dmG.cfg [Cfg 2013 v3]
* BooM Shot
* Distance Shot
* AimBot Script's
* Best Script's
* Deagle 1Gl / 1Hs Skill : 30 %
* Usp 1Gl / 1Hs Skill 25 %
* Glock 3Gl / 1Hs Skill : 30 %
* Illegal Script's For Ak47
* Instant HeadShot Scripts !
* Awp 1Shot / 1kill
* Best Aimbot is this CFG !?
* New Setting's For Pro Gamer
* M4a1 Aim AnD Best HeadShot : 1-2 Gl
* Ak47 Aim AnD Incredibile HeadShot 1-3 Gl
DW ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

jaja123
08.08.2013, 13:20
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
Рейти отлично подобраны

jaja123
08.08.2013, 13:23
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
DEF CFG

jaja123
24.08.2013, 02:53
Буду краток, скрипт работает на 35 патче, то есть на 47 протоколе.

если хотите юзать его на 48 протоколе то придется использовать читы для изменения cl_yawspeed

(Кто в танке на 48 протоколе значение cl_yawspeed выше 210 не поднимешь - соответственно скрипт будет работать не правильно)

А так же скрипт палится как зрительно так и серверно если установлен плагин на блокировку +right +left :/

Скрипт работает на 99-101 фпс и не больше/меньше !!!

Включить на кнопочку P
Хотите перебиндить пишем в консоль Bind клавиша haxxored

DOWNLOAD ([Ссылки могут видеть только зарегистрированные и активированные пользователи] mp5c4%3D&locale=ru)
uQA7SUTFTgQ

Rollomatic
12.09.2013, 00:01
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esplate- new configuration [update 11.09.13]

settings:
-nofbo -nomsaa -noforcemaccel -w800 -freq 75

Скачать! ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

jaja123
22.09.2013, 12:27
alias "shoot" "+attack;wait;+lookdown;wait;-attack;wait;-lookdown"
cl_pitchspeed "30"
bind "mouse1" "shoot"

˜”*°•.Osty.•°*”˜
27.09.2013, 20:21
League Proof Simple Bhop Script | SnapHop

Как установить:
Проще говоря SnapHop.cfg into:
C:\Program Files\Steam\steamapps\common\Counter-Strike Source\cstrike\cfg
Открыть коносоль и написать exec SnapHop.cfg
Нажмите F3 для On/Off

Скачать - [Ссылки могут видеть только зарегистрированные и активированные пользователи]
VT - [Ссылки могут видеть только зарегистрированные и активированные пользователи] 1a378cf61a2e0e/analysis/1378676721/

Djeeer
10.10.2013, 04:08
CFG BY Djeeer

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "vipmenu"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind z +N1kZ_gstrafe
bind MOUSE3 +N1kZ_jb
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "5"
cl_crosshair_color "50 250 50"
cl_crosshair_size "medium"
cl_crosshair_translucent "1"
cl_dlmax "1024"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
v_dark 1
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "Djeeer"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.040000"
+mlook
+jlook
exec userconfig.cfg


Добавлено через 2 минуты
shNz Original - Jump cfg

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+attack"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "cl_righthand 0"
bind "-" "+paint"
bind "." "cl_righthand 1"
bind "/" "impulse 100"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "sv_restartround 1"
bind "=" "say /god"
bind "[" "say /ljstats;sv_allchat 2;ac_msgcolor 2"
bind "]" "say /noclip"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "sv_restart 1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+hook"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "say /gocheck"
bind "k" "+voicerecord"
bind "l" "kill"
bind "m" "chooseteam"
bind "n" "say /checkpoint"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "say /start"
bind "w" "+forward"
bind "x" "stop;record 237hjshnz;say /gc"
bind "y" "messagemode"
bind "z" "say /cp"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "stop;sv_restartround 1;record demo"
bind "SHIFT" "+duck"
bind "F1" "say /start"
bind "F2" "start"
bind "F3" "top15"
bind "F4" "cp"
bind "F5" "snapshot"
bind "F6" "amx_view"
bind "F7" "say /distance"
bind "F8" "stuck"
bind "F9" "+grab"
bind "F10" "say /ljsmenu"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "CAPSLOCK" "+speed"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+use"
bind "MOUSE4" "impulse 100"
bind "MOUSE5" "stopsound"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "0"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "0 175 255"
console "1.000000"
crosshair "1.000000"
DF_hook_color "1"
DF_hook_deployspeed "1500"
DF_hook_forcespeed "0"
DF_hook_gravity "0.5"
DF_hook_ground "1"
DF_hook_hold "9999"
DF_hook_instant "1"
DF_hook_noise "1"
DF_hook_on "1"
DF_hook_onlywalls "0"
DF_hook_password "0"
DF_hook_players "1"
DF_hook_showspy "0"
DF_hook_sky "1"
DF_hook_sound "1"
DF_hook_speed "2"
DF_hook_swing "0"
DF_hook_swing_acceleration "150"
DF_hook_swing_minlength "100"
DF_hook_swing_reelspeed "200"
DF_hook_usekey "0"
DF_hook_wait "0.05"
DF_hook_weapon "0"
DF_hook_width "20"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "999"
name "shNz <insilio>"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "_gm" "139b"
setinfo "src" "-1"
setinfo "vgui_menus" "0"
setinfo "ah" "1"
setinfo "lefthand" "0"
setinfo "dm" "1"
setinfo "}" "lefthand"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
setinfo "_pw" "crazy"
setinfo "lang" "en"
+mlook
+jlook

GoshaRodionov
04.11.2013, 04:26
сегодня играл с -дезом- и мне скинул скрипт краш сервера
решил скинуть его сюда т.к. он уже почти негде не робит. только если откопать старинный сервак.
сам скрипт:
function ServLagger()
rawcmd("es_version;groundlist;heartbeat;say Crash'd\n")
end
function ServLaggerExecuter()
while keyDown(35)==0 do
ServLagger()
wait(2)
end
end
ServLaggerExecuter()
cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deple te;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(100)
cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(100)
cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(100)
cmd("status;admin;npc_select;heartbeat;kick;kickid;ban; groundlist;npc_combat;npc_create;CreateHairball;re port_entities;npc_route;npc_viewcone;cast_hull;cas t_ray;npc_heal;report_touchlinks;physics_budget;ph ysics_debug_entity;physics_select;dump_enitiy_size s;dumpgamestringtables;report_simthinklist;physics _highlight_active;map_showspawnpoints")
wait(100)
cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(100)
cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(200)


cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(200)

cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(200)

cmd("npc_tasks;npc_ammo_deplete;heartbeat;kick;kickid;b an;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(200)
cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deple te;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(100)
cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(100)


cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deple te;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(400)
cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(100)


cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deple te;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(300)
cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(400)cmd("status;admin;heartbeat;kick;kickid;ban;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(200)
cmd("npc_tasks;heartbeat;kick;kickid;ban;npc_ammo_deple te;npc_teleport;npc_vphysics;npc_freeze;npc_go;npc _go_do_run;npc_focus;npc_ally_deathmessage;npc_amm o_deplete;npc_bipass;npc_combat;npc_conditions;npc _name;npc_destroy;npc_heal;report_touchlinks;physi cs_budget;physics_debug_entity;physics_select;dump _enitiy_sizes;dumpgamestringtables;report_simthink list;physics_highlight_active;map_showspawnpoints")
wait(100)
cmd("status;heartbeat;kick;kickid;ban;admin;npc_ammo_de plete;npc_select;groundlist;npc_combat;npc_create; CreateHairball;report_entities;npc_route;npc_viewc one;cast_hull;cast_ray;npc_heal;report_touchlinks; physics_budget;physics_debug_entity;physics_select ;dump_enitiy_sizes;dumpgamestringtables;report_sim thinklist;physics_highlight_active;map_showspawnpo ints")
wait(100)



для запуска нужен луа мод. гуглите или смотрите темы в этом же разделе

-×xρ®ΘβΘŦx×-
04.11.2013, 13:07
Данная статья была написана пользователем -DeZerT- ([Ссылки могут видеть только зарегистрированные и активированные пользователи]). Я лишь выложил эту статью на форум..

И так. Я покажу вам скрипт, конфиг, который работает при переменной сервера sv_cheast 1. Скрипт делает торнадо, в прямом смысле торнадо.

Добавляете его на карту, где вы укажете что бы он появился и будет все к себе притягивать все что можно(оружие, ботов, игроков, трупов, бочки, коробки всякие и т.д.)
Вырубить его никак нельзя, только если дождаться следующего раунда, ну или включить ноуклип или какую либо функцию из админки, если она конечно у вас будет) ХП при попадании туда не коцает, вы будете там только крутиться ну и взлетать =D, прям как в Stalker`е в анамалии выверт =D. Экран будет сильно дергаться, но зато будет красиво наблюдать на это со стороны, захватаывает туда с метров пятидесяти. В основном такой скрипт сделан что бы прикалываться/ст*****ся над игроками на сервере.

[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]
[Ссылки могут видеть только зарегистрированные и активированные пользователи]

Как видно, все что попадает в торнадо, от туда не возвращается =D.
Код этого скрипта:
ent_create env_Smokestack
ent_Fire env_Smokestack addoutput "classname mokest1234"
ent_Fire mokest1234 addoutput "basespread -190"
ent_Fire mokest1234 addoutput "spreadspeed 0.1"
ent_Fire mokest1234 addoutput "initial 0"
ent_Fire mokest1234 addoutput "speed 5000"
ent_Fire mokest1234 addoutput "startsize 20"
ent_Fire mokest1234 addoutput "endsize 200"
ent_Fire mokest1234 addoutput "rate 15"
ent_Fire mokest1234 addoutput "jetlength 999"
ent_Fire mokest1234 addoutput "twist 999"
ent_Fire mokest1234 addoutput "SmokeMaterial effects/bluemuzzle.vmt"
ent_Fire mokest1234 addoutput "angles 0 0 0"
ent_Fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "renderamt 100"
ent_fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "rendercolor 250 250 250"
ent_Fire mokest1234 turnon
ent_create point_push
ent_fire point_push addoutput "targetname pull134"
ent_fire pull134 addoutput "radius 750"
ent_fire pull134 addoutput "inner_radius 100"
ent_fire pull134 addoutput "magnitude -9999"
ent_fire pull134 enable
ent_create game_text
ent_fire game_text addoutput "message Tornado Spawned Get To Cover!"
ent_fire game_text addoutput "x -1"
ent_fire game_text addoutput "y -1"
ent_fire game_text addoutput "effect 2"
ent_fire game_text addoutput "color 0 0 0"
ent_fire game_text addoutput "fadein 0.1"
ent_fire game_text addoutput "fadeout 0.1"
ent_fire game_text addoutput "holdtime 2"
ent_fire game_text addoutput "fxtime 0.1"
ent_fire game_text addoutput "channel 1"
ent_fire game_text addoutput "spawnflags 1"
ent_fire game_text display
ent_create point_tesla
ent_fire point_tesla addoutput "classname windsound"
ent_fire windsound addoutput "m_color 50 50 500"
ent_fire windsound addoutput "sprite sprites/physbeam.vmt"
ent_fire windsound addoutput "beamcount_min 0"
ent_fire windsound addoutput "beamcount_max 0"
ent_fire windsound addoutput "thick_min 1"
ent_fire windsound addoutput "think_max 1"
ent_fire windsound addoutput "lifetime_min 1"
ent_fire windsound addoutput "lifetime_max 1"
ent_fire windsound addoutput "m_flRadius 1000"
ent_fire windsound addoutput "interval_min .00001"
ent_fire windsound addoutput "interval_max .00001"
ent_fire windsound addoutput "m_soundname ambient\alarms/scanner_alert_pass1.wav"
ent_fire windsound TurnOn
ent_fire windsound dospark
ent_fire windsound addoutput "m_soundname ambient\wind\windgust_strong.wav"
ent_fire windsound dospark
wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait;wait;wait;wait
ent_fire windsound kill

Скачать готовый .cfg файл в архиве - [Ссылки могут видеть только зарегистрированные и активированные пользователи]
Содержимое архива пихнуть в Ваша ксс/cstrike/cfg
В игре что бы запустить скрипт, нужно прописать exec Tornado.
Лучше всего это запускать на сервере, своем или чужом(что бы взломать чужжой сервер используйте эти темы 1 ([Ссылки могут видеть только зарегистрированные и активированные пользователи]), 2 ([Ссылки могут видеть только зарегистрированные и активированные пользователи]))
P.S. можно делать несколько таких фишек, хоть до 100 на карте.
P.S.S. торнадо будет крутиться там, куда смотрит ваш прицел.
P.S.S.S. работает при sv_cheast 1

GoshaRodionov
04.11.2013, 13:45
-×xρ®ΘβΘŦx×-, вот похожий файл
ent_create env_smokestack
ent_fire env_smokestack addoutput "classname stefan"
ent_fire env_smokestack addoutput "targetname stefan"
ent_fire stefan addoutput "basespread 80"
ent_fire stefan addoutput "speed 200"
ent_fire stefan addoutput "startsize 8"
ent_fire stefan addoutput "SpreadSpeed 1"
ent_fire stefan addoutput "endsize 0"
ent_fire stefan addoutput "Rate 250"
ent_fire stefan addoutput "Jetlength 400"
ent_fire stefan addoutput "windspeed 3"
ent_fire stefan addoutput "smokematerial sprites/strider_blackball.vmt"
ent_fire stefan addoutput "twist 175"
ent_fire stefan addoutput "rendercolor 120 240 42"
ent_fire stefan Turnon
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 235 247 9,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 75 50 220,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 2 100 20,.2,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 150 50 200,.6,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 100 100 220,.8,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 120 240 42,1,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 0 0,1,-1"

ent_create point_push
ent_fire point_push addoutput "radius 500"
ent_fire point_push addoutput "magnitude -300"
ent_fire point_push enable:1

ent_create point_hurt
ent_fire point_hurt addoutput "targetname dangerpower322"
ent_fire dangerpower322 addoutput "damage 1"
ent_fire dangerpower322 addoutput "damageradius 200"
ent_fire dangerpower322 addoutput "damagedelay .1"
ent_fire dangerpower322 turnon:3


работает при св читс 1

МагНаТ
04.11.2013, 15:08
Commandmenu ([Ссылки могут видеть только зарегистрированные и активированные пользователи]) очень удобный, можно изменить обращаться сюда. ([Ссылки могут видеть только зарегистрированные и активированные пользователи])

Kpocc71
13.11.2013, 12:10
My cfg

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F10" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "force_centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
bgmvolume "1"
bottomcolor "0"
brightness "9999"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "large"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "devl1"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "0"
cl_mousegrab "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "400"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
con_mono "0"
console "0.0"
crosshair "1"
fastsprites "0"
fps_max "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_vsync "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_forward "1"
m_mousethread_sleep "10"
m_pitch "0.022"
m_rawinput "0"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300.000000"
name "asd"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.25"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.410000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "translit" "1"
+mlook
exec userconfig.cfg

GoshaRodionov
17.11.2013, 06:35
Скрипт ломает чат кс соурс + делает ник золотым.
alias name "ВАШ НИК "
wait;wait;wait
setinfo name "ДРУГОЙ ВАШ НИК"
wait;Wait;Wait
setinfo name "ФЕЙК НИК"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w50 "w10;w10;w10;w10;w10"
alias w100 "w10;w10;w10;w10;w10;w10;w10;w10;w10;w10"
alias w400 "w100;w100;w100;w100"
w400
say ВАШ ТЕКСТ
w400
say ВАШ ТЕКСТ
w400
say ВАШ ТЕКСТ
w400
say ВАШ ТЕКСТ

c.r.a.t.o.s.
17.11.2013, 10:38
бхоп для ксс на основе луа. работает и по сей день
print("*",0x32,0xCD,0x32)print("*BunnyHop*LITE*For*OBLSS****",0xFF,0x69,0xB4)print("*\n",0x32,0xCD,0x32)
print("*",0x32,0xCD,0x32)print(" Update[5]: July 15th, 2010 ",0xFF,0xFF,0xFF)print("*\n",0x32,0xCD,0x32)
print("*",0x32,0xCD,0x32)print("****************************",0xFF,0x69,0xB4)print("*\n",0x32,0xCD,0x32)
clientbase=getBaseAddr("client.dll")
guibase=getBaseAddr("vguimatsurface.dll")
groundAddr=clientbase+0x512870
escAddr=guibase+0x113314
cmd("unbind space")
while (keyDown(35)==0) do
if ((keyDown(32)~=0) and (readmem(groundAddr,4)~=-1) and (readmem(escAddr,4)==0)) then
rawcmd("+jump\n")
wait(5)
rawcmd("-jump\n")
else
wait(5)
end
end

InfectedXMP
05.12.2013, 07:45
ZoomHack - управление зумом колесиком.
alias mwheel "r_aspectratio 0;sound.open;bind mwheelup mwheel2;alias sound.open"
alias Unlias "alias sound.open zoom.song"
alias mwheel2 "r_aspectratio 1.6;bind mwheelup mwheel3;bind mwheeldown mwheel;Unlias;Zoom.Song"
alias mwheel3 "r_aspectratio 1.5;bind mwheelup mwheel4;bind mwheeldown mwheel2;sound.open"
alias mwheel4 "r_aspectratio 1.4;bind mwheelup mwheel5;bind mwheeldown mwheel3;sound.open"
alias mwheel5 "r_aspectratio 1.3;bind mwheelup mwheel6;bind mwheeldown mwheel4;sound.open"
alias mwheel6 "r_aspectratio 1.2;bind mwheelup mwheel7;bind mwheeldown mwheel5;sound.open"
alias mwheel7 "r_aspectratio 1.1;bind mwheelup mwheel8;bind mwheeldown mwheel6;sound.open"
alias mwheel8 "r_aspectratio 1.0;bind mwheelup mwheel9;bind mwheeldown mwheel7;sound.open"
alias mwheel9 "r_aspectratio 0.9;bind mwheelup mwheel10;bind mwheeldown mwheel8;sound.open"
alias mwheel10 "r_aspectratio 0.8;bind mwheelup mwheel11;bind mwheeldown mwheel9;sound.open"
alias mwheel11 "r_aspectratio 0.7;bind mwheelup mwheel12;bind mwheeldown mwheel10;sound.open"
alias mwheel12 "r_aspectratio 0.6;bind mwheelup mwheel13;bind mwheeldown mwheel11;sound.open"
alias mwheel13 "r_aspectratio 0.5;bind mwheelup mwheel14;bind mwheeldown mwheel12;sound.open"
alias mwheel14 "r_aspectratio 0.4;bind mwheelup mwheel15;bind mwheeldown mwheel13;Zoom.Song;Unlias"
alias mwheel15 "r_aspectratio 0.3;sound.open;bind mwheeldown mwheel14;alias sound.open"
bind mwheelup mwheel2
bind mouse3 "toggle r_aspectratio 0 0.05"
alias Zoom.Song "playgamesound Default.Zoom"
alias sound.open "Zoom.Song"
clear

jaja123
11.12.2013, 21:28
[Ссылки могут видеть только зарегистрированные и активированные пользователи] ([Ссылки могут видеть только зарегистрированные и активированные пользователи])
cl_weather 0
cl_nosmooth 1
r_mmx 1
r_fullbright 0
gl_lightholes 0
gl_cull 1
r_dynamic 0
gl_playermip 2
gl_clear 1
gl_round_down 10
gl_picmip 2
cl_himodels 0
cl_minmodels 1
gl_max_size 128
gl_smoothmodels 0
fps_max 101
gl_nearest 0
r_3dsky 0
r_drawlights 0
fakeloss 0
fakelag 0
hud_fastswitch 1
r_shadows 0
gl_smoothmodels 0
r_mirroalpha 0
gl_ztrick 1
r_drawviewmodel 0
Для тех у кого фпс мало!
Прошу добавить это в Userconfig.cfg

Slon-Zomby
24.12.2013, 10:34
Создает волну нянкета работает при sv_cheats1
ent_create env_Smokestack
ent_setname smokee
ent_Fire smokee addoutput "basespread 200"
ent_Fire smokee addoutput "spreadspeed 100"
ent_Fire smokee addoutput "initial 30"
ent_Fire smokee addoutput "speed 60"
ent_Fire smokee addoutput "startsize 6"
ent_Fire smokee addoutput "endsize 6"
ent_Fire smokee addoutput "rate 20"
ent_Fire smokee addoutput "jetlength 600"
ent_Fire smokee addoutput "twist 5"
ent_Fire smokee addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee addoutput "angles 0 0 0"
ent_Fire smokee addoutput "rendermode 18"
ent_Fire smokee addoutput "renderamt 255"
ent_fire smokee addoutput "rendermode 18"
ent_Fire smokee addoutput "rendercolor 255 0 0"
ent_Fire smokee turnon
ent_create env_Smokestack
ent_setname smokee2
ent_Fire smokee2 addoutput "basespread 200"
ent_Fire smokee2 addoutput "spreadspeed 100"
ent_Fire smokee2 addoutput "initial 28"
ent_Fire smokee2 addoutput "speed 30"
ent_Fire smokee2 addoutput "startsize 5"
ent_Fire smokee2 addoutput "endsize 5"
ent_Fire smokee2 addoutput "rate 30"
ent_Fire smokee2 addoutput "jetlength 600"
ent_Fire smokee2 addoutput "twist 2"
ent_Fire smokee2 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee2 addoutput "angles 0 0 0"
ent_Fire smokee2 addoutput "rendermode 18"
ent_Fire smokee2 addoutput "renderamt 255"
ent_fire smokee2 addoutput "rendermode 18"
ent_Fire smokee2 addoutput "rendercolor 0 255 0"
ent_Fire smokee2 turnon
ent_create env_Smokestack
ent_setname smokee3
ent_Fire smokee3 addoutput "basespread 200"
ent_Fire smokee3 addoutput "spreadspeed 100"
ent_Fire smokee3 addoutput "initial 25"
ent_Fire smokee3 addoutput "speed 50"
ent_Fire smokee3 addoutput "startsize 7"
ent_Fire smokee3 addoutput "endsize 7"
ent_Fire smokee3 addoutput "rate 12"
ent_Fire smokee3 addoutput "jetlength 600"
ent_Fire smokee3 addoutput "twist 3"
ent_Fire smokee3 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee3 addoutput "angles 0 0 0"
ent_Fire smokee3 addoutput "rendermode 18"
ent_Fire smokee3 addoutput "renderamt 255"
ent_fire smokee3 addoutput "rendermode 18"
ent_Fire smokee3 addoutput "rendercolor 0 0 255"
ent_Fire smokee3 turnon
ent_create env_Smokestack
ent_setname smokee4
ent_Fire smokee4 addoutput "basespread 200"
ent_Fire smokee4 addoutput "spreadspeed 100"
ent_Fire smokee4 addoutput "initial 78"
ent_Fire smokee4 addoutput "speed 40"
ent_Fire smokee4 addoutput "startsize 5"
ent_Fire smokee4 addoutput "endsize 3"
ent_Fire smokee4 addoutput "rate 15"
ent_Fire smokee4 addoutput "jetlength 600"
ent_Fire smokee4 addoutput "twist 1"
ent_Fire smokee4 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee4 addoutput "angles 0 0 0"
ent_Fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "renderamt 255"
ent_fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "rendercolor 255 255 0"
ent_Fire smokee4 turnon
ent_create env_Smokestack
ent_setname smokee4
ent_Fire smokee4 addoutput "basespread 200"
ent_Fire smokee4 addoutput "spreadspeed 100"
ent_Fire smokee4 addoutput "initial 50"
ent_Fire smokee4 addoutput "speed 40"
ent_Fire smokee4 addoutput "startsize 8"
ent_Fire smokee4 addoutput "endsize 8"
ent_Fire smokee4 addoutput "rate 20"
ent_Fire smokee4 addoutput "jetlength 600"
ent_Fire smokee4 addoutput "twist 4"
ent_Fire smokee4 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee4 addoutput "angles 0 0 0"
ent_Fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "renderamt 255"
ent_fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "rendercolor 0 255 255"
ent_Fire smokee4 turnon

InfectedXMP
03.01.2014, 11:44
Лаггер. Залагивает сервер, юзайте с друзьями /dgs
CSS
bind "w" "w"
bind "s" "s"
bind "d" "d"
bind "a" "a"
bind "f" "f"
alias "w" "impulse 100; impulse 100; impulse 100; w"
alias "s" "impulse 100; impulse 100; impulse 100; s"
alias "d" "impulse 100; impulse 100; impulse 100; d"
alias "a" "impulse 100; impulse 100; impulse 100; a"
alias "f" "impulse 100; impulse 100; impulse 100; f"

tumoxa-09
16.02.2014, 11:58
ent_create env_Smokestack
ent_Fire env_Smokestack addoutput "classname mokest1234"
ent_Fire mokest1234 addoutput "basespread 10"
ent_Fire mokest1234 addoutput "spreadspeed 0.1"
ent_Fire mokest1234 addoutput "initial 0"
ent_Fire mokest1234 addoutput "speed 500"
ent_Fire mokest1234 addoutput "startsize 10"
ent_Fire mokest1234 addoutput "endsize 100"
ent_Fire mokest1234 addoutput "rate 20"
ent_Fire mokest1234 addoutput "jetlength 500"
ent_Fire mokest1234 addoutput "twist 1000"
ent_Fire mokest1234 addoutput "SmokeMaterial effects/strider_dark_flare.vmt"
ent_Fire mokest1234 addoutput "angles 0 0 0"
ent_Fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "renderamt 175"
ent_fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "rendercolor 190 190 190"
ent_Fire mokest1234 addoutput "color 255 0 0"
ent_Fire mokest1234 turnon

тип скрипта cfg, работает на всех патчах при sv_cheats 1. делает торнадо оО:hd:

tetra
16.02.2014, 14:53
ent_create env_Smokestack
ent_setname smokee
ent_Fire smokee addoutput "basespread 200"
ent_Fire smokee addoutput "spreadspeed 100"
ent_Fire smokee addoutput "initial 30"
ent_Fire smokee addoutput "speed 60"
ent_Fire smokee addoutput "startsize 6"
ent_Fire smokee addoutput "endsize 6"
ent_Fire smokee addoutput "rate 20"
ent_Fire smokee addoutput "jetlength 600"
ent_Fire smokee addoutput "twist 5"
ent_Fire smokee addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee addoutput "angles 0 0 0"
ent_Fire smokee addoutput "rendermode 18"
ent_Fire smokee addoutput "renderamt 255"
ent_fire smokee addoutput "rendermode 18"
ent_Fire smokee addoutput "rendercolor 255 0 0"
ent_Fire smokee turnon
wait
wait
ent_create env_Smokestack
ent_setname smokee2
ent_Fire smokee2 addoutput "basespread 200"
ent_Fire smokee2 addoutput "spreadspeed 100"
ent_Fire smokee2 addoutput "initial 28"
ent_Fire smokee2 addoutput "speed 30"
ent_Fire smokee2 addoutput "startsize 5"
ent_Fire smokee2 addoutput "endsize 5"
ent_Fire smokee2 addoutput "rate 30"
ent_Fire smokee2 addoutput "jetlength 600"
ent_Fire smokee2 addoutput "twist 2"
ent_Fire smokee2 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee2 addoutput "angles 0 0 0"
ent_Fire smokee2 addoutput "rendermode 18"
ent_Fire smokee2 addoutput "renderamt 255"
ent_fire smokee2 addoutput "rendermode 18"
ent_Fire smokee2 addoutput "rendercolor 0 255 0"
ent_Fire smokee2 turnon
wait
wait
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ent_create env_Smokestack
ent_setname smokee3
ent_Fire smokee3 addoutput "basespread 200"
ent_Fire smokee3 addoutput "spreadspeed 100"
ent_Fire smokee3 addoutput "initial 25"
ent_Fire smokee3 addoutput "speed 50"
ent_Fire smokee3 addoutput "startsize 7"
ent_Fire smokee3 addoutput "endsize 7"
ent_Fire smokee3 addoutput "rate 12"
ent_Fire smokee3 addoutput "jetlength 600"
ent_Fire smokee3 addoutput "twist 3"
ent_Fire smokee3 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee3 addoutput "angles 0 0 0"
ent_Fire smokee3 addoutput "rendermode 18"
ent_Fire smokee3 addoutput "renderamt 255"
ent_fire smokee3 addoutput "rendermode 18"
ent_Fire smokee3 addoutput "rendercolor 0 0 255"
ent_Fire smokee3 turnon
wait
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ent_create env_Smokestack
ent_setname smokee4
ent_Fire smokee4 addoutput "basespread 200"
ent_Fire smokee4 addoutput "spreadspeed 100"
ent_Fire smokee4 addoutput "initial 78"
ent_Fire smokee4 addoutput "speed 40"
ent_Fire smokee4 addoutput "startsize 5"
ent_Fire smokee4 addoutput "endsize 3"
ent_Fire smokee4 addoutput "rate 15"
ent_Fire smokee4 addoutput "jetlength 600"
ent_Fire smokee4 addoutput "twist 1"
ent_Fire smokee4 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee4 addoutput "angles 0 0 0"
ent_Fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "renderamt 255"
ent_fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "rendercolor 255 255 0"
ent_Fire smokee4 turnon
wait
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ent_create env_Smokestack
ent_setname smokee4
ent_Fire smokee4 addoutput "basespread 200"
ent_Fire smokee4 addoutput "spreadspeed 100"
ent_Fire smokee4 addoutput "initial 50"
ent_Fire smokee4 addoutput "speed 40"
ent_Fire smokee4 addoutput "startsize 8"
ent_Fire smokee4 addoutput "endsize 8"
ent_Fire smokee4 addoutput "rate 20"
ent_Fire smokee4 addoutput "jetlength 600"
ent_Fire smokee4 addoutput "twist 4"
ent_Fire smokee4 addoutput "SmokeMaterial sprites/light_glow02_add_noz"
ent_Fire smokee4 addoutput "angles 0 0 0"
ent_Fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "renderamt 255"
ent_fire smokee4 addoutput "rendermode 18"
ent_Fire smokee4 addoutput "rendercolor 0 255 255"
ent_Fire smokee4 turnon
sv_cheats 1 color
делает за вами волны нян кета :sceptic:

GoshaRodionov
22.03.2014, 05:37
Работает при sv_cheats 1 - торнадо, вызывает эффекты. на серверах нужен Rcon.
ent_create env_Smokestack
ent_Fire env_Smokestack addoutput "classname mokest1234"
ent_Fire mokest1234 addoutput "basespread 10"
ent_Fire mokest1234 addoutput "spreadspeed 0.1"
ent_Fire mokest1234 addoutput "initial 0"
ent_Fire mokest1234 addoutput "speed 500"
ent_Fire mokest1234 addoutput "startsize 10"
ent_Fire mokest1234 addoutput "endsize 100"
ent_Fire mokest1234 addoutput "rate 20"
ent_Fire mokest1234 addoutput "jetlength 500"
ent_Fire mokest1234 addoutput "twist 1000"
ent_Fire mokest1234 addoutput "SmokeMaterial effects/strider_dark_flare.vmt"
ent_Fire mokest1234 addoutput "angles 0 0 0"
ent_Fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "renderamt 175"
ent_fire mokest1234 addoutput "rendermode 18"
ent_Fire mokest1234 addoutput "rendercolor 190 190 190"
ent_Fire mokest1234 addoutput "color 255 0 0"
ent_Fire mokest1234 turnon

orion319
14.05.2014, 13:36
лайтовый кнф под LeagueMode v3
[WEAPON SETTINGS]
weapon.usp.aimbot.enabled= 1
weapon.usp.aimbot.fov= 5
weapon.usp.aimbot.smooth= 2
weapon.usp.aimbot.lock= 0
weapon.usp.aimbot.visible= 0
weapon.usp.aimbot.aimup= 21
weapon.usp.aimbot.time= 100


weapon.glock.aimbot.enabled= 1
weapon.glock.aimbot.fov= 3
weapon.glock.aimbot.smooth= 2
weapon.glock.aimbot.lock= 4
weapon.glock.aimbot.visible= 0
weapon.glock.aimbot.aimup= 21
weapon.glock.aimbot.time= 200


weapon.deagle.aimbot.enabled= 1
weapon.deagle.aimbot.fov= 4
weapon.deagle.aimbot.smooth= 1
weapon.deagle.aimbot.lock= 4
weapon.deagle.aimbot.visible= 0
weapon.deagle.aimbot.aimup= 21
weapon.deagle.aimbot.time= 80


weapon.galil.aimbot.enabled= 1
weapon.galil.aimbot.fov= 3
weapon.galil.aimbot.smooth= 1
weapon.galil.aimbot.lock= 1
weapon.galil.aimbot.visible= 0
weapon.galil.aimbot.aimup= 21
weapon.galil.aimbot.time= 120


weapon.famas.aimbot.enabled= 1
weapon.famas.aimbot.fov= 4
weapon.famas.aimbot.smooth= 2
weapon.famas.aimbot.lock= 2
weapon.famas.aimbot.visible= 0
weapon.famas.aimbot.aimup= 21
weapon.famas.aimbot.time= 70


weapon.ak.aimbot.enabled= 1
weapon.ak.aimbot.fov= 5
weapon.ak.aimbot.smooth= 1
weapon.ak.aimbot.lock= 2
weapon.ak.aimbot.visible= 0
weapon.ak.aimbot.aimup= 21
weapon.ak.aimbot.time= 80


weapon.colt.aimbot.enabled= 1
weapon.colt.aimbot.fov= 6
weapon.colt.aimbot.smooth= 2
weapon.colt.aimbot.lock= 0
weapon.colt.aimbot.visible= 0
weapon.colt.aimbot.aimup= 21
weapon.colt.aimbot.time= 110


weapon.scout.aimbot.enabled= 1
weapon.scout.aimbot.fov= 4
weapon.scout.aimbot.smooth= 1
weapon.scout.aimbot.lock= 0
weapon.scout.aimbot.visible= 0
weapon.scout.aimbot.aimup= 21
weapon.scout.aimbot.time= 50


weapon.awp.aimbot.enabled= 1
weapon.awp.aimbot.fov= 3
weapon.awp.aimbot.smooth= 2
weapon.awp.aimbot.lock= 8
weapon.awp.aimbot.visible= 0
weapon.awp.aimbot.aimup= 20
weapon.awp.aimbot.time= 75